Emplacement Game Cover
Starting at $4.99Buy now

DescriptionEmplacement is an innovative and strategic turn-based game that combines elements of tile-laying and combat. The game is played on an isometric board, with each player taking turns to place tiles in an attempt to gain the upper hand over their opponent. The game is similar to chess in that players must think ahead and anticipate their opponent's moves in order to succeed. As the game …

  • PC
  • Windows
  • Linux

Reviews

59%
Audience ScoreBased on 10 reviews
gameplay3 positive mentions
story1 negative mentions
  • The game features a unique core mechanic that offers engaging tactical gameplay, especially in multiplayer.
  • Visually appealing with great pixel art and enjoyable floortiles, making it a relaxing experience.
  • The game gradually increases in challenge, providing a surprising level of intensity and fun, especially for a low price.
  • The AI can be unchallenging and lacks depth, making solo play less engaging.
  • Some quality of life improvements are needed, such as better UI and clearer rules, to enhance the overall experience.
  • There are minor bugs and sound issues that detract from the polished feel of the game.
  • gameplay3 mentions

    The gameplay is praised for its unique mechanics and the introduction of new races and kingdoms, which add depth and variety to the experience. Players find the game enjoyable and a good value for its price, highlighting its refreshing core mechanics.

    • “The new races and kingdoms are super cool to play, each with unique mechanics.”
    • “The game is definitely worth the price; it's literally the cost of a Starbucks or Costa for a game that's fun and features refreshing unique mechanics.”
    • “This is a super unique game with a cool core mechanic.”
  • story3 mentions

    The story aspect of the game is primarily experienced through solo missions, which some players find engaging for a few hours. However, the AI's lack of challenge in early missions, where it fails to effectively utilize resources and units, detracts from the overall narrative experience.

    • “The AI in early missions - the only missions I've seen - just gives up after building a single windmill (eco building) and barracks (production building). It's hard to imagine needing too many of those, as you can spam at least 6 units per turn from just one, and then you have to manage them all.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Emplacement

Videos

Similar Games