- March 25, 2021
- Hammer and Ravens
- 84h median play time
Empires in Ruins
Platforms
About
"Empires in Ruins" is a challenging real-time strategy game set in a post-apocalyptic world. Command a deck of unique units, from tanks to airships, to conquer and manage territories in turn-based combat. Experience an engaging story in a richly detailed setting, where every decision matters and tactical approach can change the course of battle.
- The game features a unique blend of tower defense and 4X strategy, providing depth and engaging gameplay.
- The writing and humor are well-received, with many players enjoying the character development and witty dialogue.
- The developer is active in the community and responsive to feedback, showing commitment to improving the game.
- The tower defense mechanics can feel underwhelming and repetitive, with many players opting for auto-resolve instead of manual combat.
- The game suffers from bugs and design flaws, particularly in the resource management and UI, leading to frustrating gameplay experiences.
- Graphics and overall presentation are considered lacking, which detracts from the overall enjoyment of the game.
story
60 mentions Positive Neutral NegativeThe game's story is highly praised for its excellent dialogue and unique, adult-themed narrative that blends humor with a gritty atmosphere. Players follow Sergeant Hans Heimer and his army through a richly designed campaign, which features a mix of tower defense and grand strategy elements, while a sandbox mode allows for more freedom without a storyline. Overall, the storytelling is considered a standout aspect, with many appreciating its witty humor and artistic presentation.
“The story and dialogue are excellent.”
“There is a particular 'adult' flavor to this game's storytelling and narrative that taps into the cynical and down-to-earth nature of your innermost thoughts.”
“The story and overworld design that exists is a shocking shift in the design of the game from what I expected at first, and I have to say it leaves a rather positive impression.”
“The research is gated by chapter in the story, and while I completed all of the options for the earlier chapters often well before concluding them, the time required ballooned massively for the later ones.”
“While there's some conspiracy-oriented plot going on, the vast majority of dialog in the game is just the protagonist expressing or referencing those three traits, sometimes in combination.”
“After a while, it became repetitive with enemies attacking every few turns, but I guess they need to propel the storyline.”