- September 13, 2024
- Vixa Games
Edge of Sanity
Platforms
About
"Edge of Sanity" is a psychological survival horror game set in the wilderness of Alaska, inspired by the Cthulhu Mythos. After a resupply mission goes wrong, you must explore caves, mines, and laboratories to uncover the truth. Manage your camp, scavenge for supplies, and make wise decisions to ensure survival in this hand-crafted 2D art style game.





- The game features a captivating Lovecraftian atmosphere with great art direction and sound design, immersing players in a chilling experience.
- Gameplay mechanics, including resource management and the trauma perk system, provide a unique challenge that keeps players engaged.
- Voice acting is well-executed, adding depth to the characters and enhancing the overall storytelling experience.
- The game suffers from repetitive gameplay and a lack of variety in levels, leading to a sense of monotony as players progress.
- Technical issues, such as save deletion and awkward controls, detract from the overall experience and can lead to frustration.
- The pacing can feel slow, especially in the early stages, and some players may find the story predictable and lacking in depth.
story
57 mentions Positive Neutral NegativeThe story in the game receives mixed reviews, with some players finding it interesting and atmospheric, particularly appreciating its horror elements and art design. However, many criticize it for being predictable, lacking depth, and featuring awkward cutscenes and voice lines. While some players express hope for additional content to enhance the narrative, others feel that the gameplay mechanics detract from the overall storytelling experience.
“On the upside, the theming, art, and voice acting are lovely, and I'm enjoying the story.”
“The story is interesting, the setting is a mix of Lovecraftian cosmic horror and SCP or Umbrella Corp vibes.”
“The story, while not entirely stunning, does have a couple of twists that are genuinely surprising.”
“There are weird parts that make no sense and wonky cutscenes or voice lines here and there, but it is fine, I guess. If you care a lot about story, then this is not the one for sure, so be warned.”
“The plot is boring and predictable, the enemies are just worms, and the characters are cut-and-paste archetypes.”
“The game batters you over the head with your character being possessed by some demon and being in a loop or something constantly, then acts like you're too dumb to figure it out by having the one plot NPC talk behind your back about it like you have no idea what's going on.”