East Trade Tycoon: Inheritance
- October 21, 2024
- PandaUpStudio
- 16h median play time
"Eastern Trade Tycoon: Inheritance" is a simulation game set in ancient East Asia, where you start as a poverty-stricken newcomer and rise to become a wealthy merchant. Experience life simulation by getting married, having children, and building a family to help with your trade ventures. Journey through 80 ancient cities based on real geography, buy and sell 89 diverse goods, and manage your family to monopolize commerce across the region.
Reviews
- The game offers a fun and engaging trading experience with a satisfying gameplay loop that keeps players hooked.
- It features a charming art style and relaxing music, making it a great option for casual gaming.
- The dynasty-building mechanics add depth to the gameplay, allowing players to manage their family and build a trading empire over generations.
- The English translation is poor, with many instances of untranslated text and unclear instructions, which can hinder the gaming experience.
- Gameplay can become repetitive and grindy, especially in the late game, leading to a lack of challenge and engagement.
- The user interface is clunky and confusing, making navigation and management of trades cumbersome.
- gameplay27 mentions
- 41 % positive mentions
- 48 % neutral mentions
- 11 % negative mentions
The gameplay is characterized by a fun and engaging trading loop that allows players to earn profits and build firms, though it can become repetitive over time. While the mechanics are simple and accessible, they offer strategic depth, particularly with the addition of dynasty-building elements. Overall, the game provides a casual yet satisfying experience, though some players may find map navigation frustrating and the tutorial lacking in depth.
“The gameplay loop is pretty fun if this is the kind of game you have any interest in.”
“The core gameplay loop revolves around trading goods between towns to earn a profit, while also establishing firms to generate passive income.”
“Its casual gameplay and unique features make it a great option for players looking for something both engaging and relaxing.”
“Since the game is rather simple, you have just a little depth regarding mechanics (like stats), and most of them don't correlate with each other.”
“[*][b]cons:[/b] repetitive gameplay, limited caravan management, minor bugs, and map navigation issues.”
“While the town hierarchy adds variety, the gameplay loop remains largely the same, which may feel repetitive after extended play.”
- story9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's story is minimal and largely player-driven, set against a unique historical Chinese backdrop. While players can create their own narratives through quests, many find these quests frustratingly incomplete or unclear, with some even remaining in Chinese. The primary focus is on building reputation as a merchant and expanding a family business, rather than following a major plot.
“The game’s historical Chinese setting provides a unique and refreshing backdrop, but the story is largely absent.”
“The story is what you make of it, giving you the freedom to create your own goals and narratives.”
“First you start as a small merchant with one pack animal, visiting towns and cities to buy low and sell high, plus doing small quests in between to build relationships with people and gain side income.”
“You need to do some quests for reputation, but most of them are impossible to complete.”
“The quest text cuts off on almost every quest.”
“There is no major plot except building your reputation as a merchant and raising a big family to serve the family business.”
- music7 mentions
- 71 % positive mentions
- 14 % neutral mentions
- 14 % negative mentions
The game's music is generally described as cute and charming, contributing positively to the overall aesthetic and gameplay experience. However, many users note that the soundtrack tends to repeat too often, leading to a desire to mute it after a while. Overall, while the music is enjoyable, it could benefit from more variety.
“On a more superficial note, the game has cute music and graphics.”
“This game has a fun gameplay loop and the music is awesome.”
“Not the genre I usually play, but the art and music are adorable.”
“The music repeats a little bit too much.”
- replayability6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The reviews highlight a stark contrast in replayability, with some games criticized for being too shallow and lacking replay value, while "Eastern Trade Tycoon: Inheritance" is praised for its high replayability due to multiple playthroughs that offer varied challenges and starting conditions, making it a standout title in its genre.
“Replayability: with multiple playthroughs offering different challenges and starting conditions, Eastern Trade Tycoon: Inheritance has a high replay value.”
“Its blend of strategy, immersion, and replayability make it a standout title in the genre.”
“Zero replayability.”
“The game is too shallow to have any form of replayability.”
“If I pay for a game, it better be replayable.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized for being excessive and repetitive, particularly for achievement hunters, leading to a tedious experience in the late game. While some players find enjoyment in the process of building an empire, many feel that the grind detracts from overall enjoyment, suggesting a lower price point to reflect its grind-heavy nature.
“Since there is little to do in the game, they have decided to add grinding.”
“I got the game for free in early access, but if I had to buy it, I'd say a fair price is around $5-6, mostly because of how grindy and repetitive it gets after a short while.”
“The late, late game is tedious and laggy.”
- graphics6 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
The game's graphics are characterized by a charming aesthetic and simple yet effective designs, though some users noted that certain elements appear roughly designed and reused. Overall, the attention to detail in the visuals contributes positively to the gameplay experience, enhancing its appeal for fans of management games.
“The attention to detail in the game's aesthetics and mechanics is commendable.”
“A charming aesthetic, cute music, and a lot of simple but brilliant designs.”
“The art style is nice, isn't too complicated to get the hang of, and adds to the fun of balancing everything.”
“- The graphics were a bit roughly designed and reused.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game is unique, as it relies on in-game strategies like advertising, price wars, and competitive tactics rather than traditional microtransactions or external monetization methods, which some players find surprising.
“You do this by either advertising your goods, engaging in price wars, or spreading false rumors about your competition.”
“No microtransactions or any monetization whatsoever (how is that possible?).”
- optimization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is currently in early development and requires significant improvements and optimization, despite receiving some positive feedback.
“Besides compliments, this game is of course still in the early development phase and needs much improvement and optimization.”