No Time to Relax Game Cover
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"No Time to Relax" is a rhythm-based game where players take on the role of a factory worker. Use precise timing to assemble products while avoiding various obstacles and hazards. With a variety of challenging levels and upbeat music, staying focused and coordinated has never been so much fun.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 5
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

93%
Audience ScoreBased on 648 reviews
gameplay9 positive mentions
grinding3 negative mentions
  • Engaging and fun gameplay that captures the essence of managing various aspects of life, making it enjoyable to play with friends.
  • Charming graphics and a quirky art style that enhance the overall experience, making it visually appealing.
  • High replayability with different strategies and paths to success, ensuring that each playthrough feels unique.
  • Gameplay can become repetitive after a few matches due to limited variety in winning strategies and tasks.
  • Lack of online player base makes it difficult to find matches, often leading to solo play against AI, which can feel less engaging.
  • The game lacks depth in certain mechanics, such as economic fluctuations and job market variability, which could enhance the overall experience.
  • gameplay41 mentions

    The gameplay is generally engaging and easy to learn, offering a fun experience, especially in multiplayer settings. However, it suffers from repetitiveness and a lack of variety in mechanics and interactions, leading to a feeling of monotony over time. Players express a desire for more updates, including diverse jobs and maps, to enhance the overall experience and maintain interest.

    • “Engaging gameplay: the game successfully captures the essence of managing various aspects of life, from career and education to health and happiness.”
    • “The gameplay is quite fun and it has just the right amount of challenge to it.”
    • “Once you get into the flow of the gameplay, it's quite a lot of fun to play with friends, especially when you've been drinking.”
    • “Unbalanced victory conditions (pets are imbalanced), most of the mechanics (education, highly skilled jobs, expensive purchases) are not needed - cheap jobs, questionable food, and frequent rest is an easy way to win.”
    • “It lacks the variety of in-game mechanics and items, and there is no way to interact with other players, aside from comparing your stats in a game that basically has only one 'right' way to play it.”
    • “It's very standard gameplay that doesn't differ per play, making it boring quickly.”
  • graphics35 mentions

    The graphics of the game are widely praised for their charming, colorful, and quirky art style, which enhances the light-hearted nature of the gameplay. Players appreciate the cute, cartoony visuals and elegant presentation, noting that the graphics contribute to a cozy and enjoyable gaming experience. Overall, the art style is considered a significant strength, with many finding it both fun and engaging.

    • “The visuals are colorful and charming, with a quirky art style that complements the game's light-hearted nature.”
    • “The art style is super neat, and the game runs very smoothly.”
    • “I love the art style and all of the details put into the visuals.”
    • “The graphics are ok.”
    • “As I am a bit biased toward the old game and the time period it caters to, I am not totally in love with the art style of NTTR; however, it is bright and colorful, and the addition of skins makes the game quite enjoyable.”
    • “I really like the map and artwork, but I want more!”
  • humor27 mentions

    The humor in "No Time to Relax" is widely praised for its quirky, relatable take on the chaos of modern life, blending dark, sarcastic, and cultural references that resonate with millennial and Gen Z audiences. Players appreciate the game's ability to evoke laughter through hilarious situations and charming art, despite some repetitive tasks. Overall, it offers a fun and entertaining experience, especially when played with friends, making it a standout in the life simulation genre.

    • “If you've ever wondered what it's like to juggle work, studies, social life, and personal well-being all at once, this game offers a humorous and engaging way to experience that chaos.”
    • “"No Time to Relax" is a hilarious, yet painfully accurate, life simulation game that takes your real-world anxieties and says, "let's add some pixels!"”
    • “The art and humor thrown in is so much fun, and I just love little details like that that really seem to bring games to life.”
  • music13 mentions

    The music in the game is generally described as cute, relaxing, and cheerful, contributing to a cozy atmosphere. However, many users note that the soundtrack can be repetitive, with a desire for more variety in the tracks, despite enjoying the fun and upbeat nature of the music. Overall, the sound design complements the game's art style well, creating an enjoyable experience.

    • “The game features surprisingly relaxing music that captures the feeling of being busy, creating a unique atmosphere.”
    • “Along with the simplistic, but fitting art style and background music, this makes the game feel rather cozy and just nice to play.”
    • “Music and sound are chirpy and cheerful as expected, adding to the overall enjoyment of the game.”
    • “The soundtrack is repetitive.”
    • “Music and dry humor aren't as funny as the original Jones, but still great.”
    • “The music is surprisingly relaxing (easy listening) but only features one track.”
  • replayability7 mentions

    Overall, the game's replayability is a mixed bag; while many players appreciate the multiple strategies and paths that offer varied experiences, some feel it lacks longevity due to less randomization compared to its predecessor. Despite these concerns, it remains enjoyable, especially in multiplayer settings, with many players finding it addictive and worth revisiting for achievements.

    • “Replayability: with multiple strategies and paths to success, each playthrough can be different, ensuring you won't get bored easily.”
    • “Brilliant game, replayability is right up there; this is good fun and it's also fun and challenging to try for the achievements, well worth it.”
    • “Playing it myself, it's addicting and there is so much replayability!”
    • “I love the concept, but in its current state, I think it's not going to have much longevity or replayability.”
    • “Even though it lacks replayability, it is well made and very enjoyable with friends.”
    • “The market doesn't randomize like the original they borrowed from, so it's missing some of the replayability it used to have.”
  • story4 mentions

    The story in the game is rich for its genre, featuring a mix of visual and text-based gags that evoke humor and nostalgia, reminiscent of classic titles like Life Quest. However, some players feel that the overall experience is too brief, leaving them wanting more depth and duration in the narrative.

    • “A lot of the gags are visual in nature and they are pretty good... enough to make new players chuckle. There is a lot of story for this genre.”
    • “This game is similar to Life Quest, which was a game I loved.”
    • “Very similar to Life Quest (sandbox game - which I do love!), but this game is over way too quickly.”
    • “A lot of the gags are visual in nature and they are pretty good... enough to make new players chuckle, but there is a lot of story for this genre.”
    • “This game is very similar to Life Quest, which I do love, but it feels like it ends way too quickly.”
    • “It reminded me of the old Life Quest games from Big Fish.”
  • grinding3 mentions

    Players note that the late game can become repetitive and grind-heavy, particularly after reaching max education and securing the best job, leading to a focus on accumulating money and completing accomplishment meters. The experience often involves continuous grinding for resources and upgrades, especially when working at Vexcorp.

    • “Like the original game, the late game can feel grindy once you have reached max education level and the best job on offer.”
    • “At this point, you're only just grinding work for money, spamming relaxation options and just waiting until your accomplishment meters fill up.”
    • “Once you work in VexCorp, just keep grinding for money and education until you become CEO, upgrade your apartment, buy whatever you want, and continue to grind until the game ends.”
  • character development2 mentions

    The character development in the game is enhanced by its vibrant, cartoonish visuals and archetypical designs, which are rich in detail and contribute to a lively atmosphere. Players appreciate the elegant presentation that allows for a deeper engagement with the characters and their backgrounds.

    • “If you pay close attention to backgrounds and character designs, there are so many details that make the game feel more alive.”
    • “The character development is rich and engaging, allowing players to form deep connections with each character.”
    • “The diverse range of characters, each with their own unique backstories and motivations, adds significant depth to the gameplay experience.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I found the character arcs predictable and uninspired, leaving me wanting more complexity.”
    • “There is little to no growth for the characters throughout the game, which makes the experience feel stagnant.”
  • optimization2 mentions

    The game is highly optimized, performing exceptionally well even on lower-end laptops, often better than running Windows 10. While it may not be a traditional party game, it suits board game gatherings with its focus on strategy and optimization.

    • “It's extremely optimized, as my little laptop runs it better than it runs Windows 10.”
    • “It's not exactly a party game because you're still juggling numbers and plotting out optimizations, but for board game parties, this will fit right in.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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