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No Time to Relax

No Time to Relax Game Cover
91%Game Brain Score
gameplay, graphics
story, grinding
91% User Score Based on 989 reviews

Platforms

Nintendo SwitchPCPlaystation 5Mac OSXbox OneXboxSteam DeckWindowsPlayStation
No Time to Relax Game Cover

About

No Time to Relax is a single player and multiplayer casual role playing game. It was developed by Porcelain Fortress and was released on August 21, 2019. It received very positive reviews from players.

No Time to Relax is a life simulation game where up to 4 players online or locally compete against each other in the ultimate game of life.

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91%
Audience ScoreBased on 989 reviews
gameplay14 positive mentions
grinding5 negative mentions

  • Engaging and addictive gameplay with strategic time and resource management.
  • Fun and entertaining multiplayer experience, especially with friends, supports local and online play with AI opponents.
  • Charming, colorful art style with humorous tone and appealing soundtrack; good for casual and party gaming sessions.
  • Learning curve is steep due to poor tutorials and lack of clear in-game information, causing confusion for new players.
  • Limited content and replayability; gameplay becomes repetitive after a few rounds with predictable strategies.
  • Technical issues in online multiplayer include frequent disconnections and no reconnect feature, causing frustration and lost progress.
  • gameplay
    59 mentions Positive Neutral Negative

    The gameplay is accessible and easy to learn, offering a satisfying and addictive loop especially in multiplayer settings, but suffers from limited player interaction and repetitive mechanics. While the core mechanics are solid and balanced for casual fun, many users desire more variety, randomness, and meaningful choices to enhance depth and replayability. Overall, it works well as a light, party-style game but could benefit from additional content and richer gameplay features.

    • “The gameplay loop in No Time to Relax is built around time, not turns, providing a unique pacing.”
    • “While the core mechanics are easy to grasp, the depth emerges through player interaction—especially in multiplayer.”
    • “Ultimately, No Time to Relax is a clever, well-crafted party game with a unique premise and a satisfying gameplay loop.”
    • “There are unbalanced victory conditions (pets are imbalanced), and most of the mechanics (education, highly skilled jobs, expensive purchases) are unnecessary—cheap jobs, questionable food, and frequent rest make winning too easy.”
    • “It lacks the variety of in-game mechanics and items, and there is no way to interact with other players, aside from comparing stats in a game that basically has only one "right" way to play it.”
    • “The gameplay is repetitive and boring quickly because it is very standard and does not differ per play.”
  • graphics
    57 mentions Positive Neutral Negative

    The game features a charming, colorful, and quirky art style with bright, clean, and whimsical visuals that enhance its lighthearted, humorous tone. The simplistic yet detailed cartoonish graphics run smoothly, contributing to a cozy and enjoyable gameplay experience, especially in multiplayer. While some find the style a bit unusual or minimalistic, it effectively complements the game's playful and chaotic nature.

    • “The art style is minimalistic but charming, with bright, clean visuals and whimsical animations that give personality to each action.”
    • “The visuals are colorful and charming, with a quirky art style that complements the game's light-hearted nature.”
    • “Lovely visuals, humorous and perfect for when you need to kill some time.”
    • “The art style is at times a bit disturbing, but it adds to the charm of this quirky game.”
    • “As I am a bit biased toward the old game and the time period it caters to, I am not totally in love with the art style of NTTR; however, it is bright and colourful and the addition of skins make the game quite enjoyable.”
    • “The graphics are ok.”
  • humor
    52 mentions Positive Neutral Negative

    The humor in "No Time to Relax" is widely praised for its witty, satirical take on the hectic pressures of modern adult life, blending quirky visuals and absurd, chaotic gameplay moments to keep players laughing. Its sharp, relatable comedy, enriched with cultural references and small humorous details, makes it especially enjoyable in social play, though some note a milder style compared to its predecessor. Overall, the game humorously captures life’s stresses while maintaining a light-hearted, entertaining tone that resonates well with millennial and Gen Z audiences.

    • “No Time to Relax is a deceptively simple yet surprisingly strategic life-simulation party game that blends tongue-in-cheek humor with a satirical look at the rat race of modern adult life.”
    • “These interruptions are both hilarious and maddening, perfectly capturing the feeling that life’s always ready to knock you down a peg when you least expect it.”
    • “The game's humor doesn’t come just from its visuals or writing, but from the player’s own stressful juggling of priorities—because no matter how hard you plan, there’s always too much to do and too little time.”
  • music
    21 mentions Positive Neutral Negative

    The music is generally praised for being upbeat, catchy, and relaxing, complementing the game’s bright, colorful, and cozy atmosphere. However, the soundtrack is often noted as repetitive due to having only one track, which some players find eventually annoying despite its enjoyable and cheerful tone. Overall, the music effectively reinforces the game’s lighthearted parody and casual vibe.

    • “The music is upbeat and catchy, reinforcing the sense that you’re in a bright, colorful parody of real life.”
    • “Along with the simplistic, but fitting art style and background music, this makes the game feel rather cosy and just nice to play.”
    • “They should have added some extra songs but the way the song works is really fun with its lots of variations.”
    • “The background music is the same regardless of the location you enter.”
    • “The soundtrack can (will) be annoying at some point.”
    • “Repetitive soundtrack.”
  • replayability
    20 mentions Positive Neutral Negative

    Replayability opinions are mixed: players appreciate multiple strategies, multiplayer modes, and ongoing content updates that enhance replay value, especially for social play and achievements. However, some find the game lacks longevity and variety due to limited randomness and content, suggesting more in-game guidance and diverse choices are needed to improve sustained interest. Overall, the developer's active improvements offer hope for increased replayability in the future.

    • “Local and online multiplayer both work well, and the developers have continued to add content and tweaks that help improve balance and replayability.”
    • “Whether you're looking for a fun game night with friends or a quick solo session to test your efficiency under pressure, it delivers a compact, engaging experience with surprising replay value.”
    • “With multiple strategies and paths to success, each playthrough can be different, ensuring you won't get bored easily.”
    • “Very little replayability.”
    • “I love the concept, but in its current state, I think it doesn't have much longevity or replayability.”
    • “The lack of consistent updates vastly reduces its replayability.”
  • story
    11 mentions Positive Neutral Negative

    The game has little to no traditional story, focusing instead on mission-based gameplay and visual gags that add humor but limit player choice. Some users appreciate the light, quirky narrative elements reminiscent of sandbox or life quest-style games, though others find the experience too brief and lacking depth. Overall, story is minimal and not a central aspect of the game.

    • “The game has a lot of story for this genre, featuring visual gags, text jokes, and moments that make new players chuckle.”
    • “Reminds me of the old Life Quest games from Big Fish, which fans of that title will appreciate.”
    • “I enjoy playing Temple Runner-style story bits with little hilarious cards appearing at the start of each player's turn.”
    • “No story.”
    • “Missions affect the way you have to play the game, which is not fun and you don't have the option to opt out of them.”
    • “This game has no story.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in the game is a significant aspect, initially offering some enjoyment but quickly becoming tedious, especially in the late game when progress stalls. Players often find themselves repetitively working, accumulating money, and completing specific grind-heavy tasks like stock profits or extended janitor shifts. Overall, grinding feels necessary but can detract from the game's engagement over time.

    • “I understand this is part of the design of this game, and it can be fun the first few times you play through the game, but it gets tedious very quickly.”
    • “At this point, you're only just grinding work for money, spam relaxation options and just wait until your accomplishment meters fill up.”
    • “Once you work in Vexcorp, you just keep grinding for money and education until you become CEO, upgrade your apartment, buy whatever you want and continue to grind until the game ends.”
  • optimization
    5 mentions Positive Neutral Negative

    The game is highly optimized, running smoothly even on low-end hardware like a small laptop, with no performance issues. Its efficient performance supports seamless local co-op gameplay, making it well-suited for casual board game sessions despite requiring some strategic planning.

    • “The game has a fun art style and runs without performance issues.”
    • “It's extremely optimized, as my little laptop runs it better than it runs Windows 10.”
    • “Definitely very humorous in the first playthrough and the local co-op runs smoothly.”
  • stability
    3 mentions Positive Neutral Negative

    The game generally runs smoothly but suffers from occasional glitches, notably a timer bug that instantly skips a player's turn if their internet connection is slow, negatively impacting the gameplay experience.

    • “However, there are some glitches that sometimes appear and really ruin the game.”
    • “The glitches are: 1) Timer fills up right after the turn starts, causing it to skip the player's turn.”
    • “I found out that these glitches only appear when one or more player's internet connection is slow.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is conveyed through vibrant, cartoony visuals and archetypal designs that bring the game’s personalities to life, enhanced by detailed backgrounds and elegant presentation that add depth and liveliness.

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2h Median play time
2h Average play time
1-2h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

No Time to Relax is a casual role playing game.

No Time to Relax is available on Nintendo Switch, PC, PlayStation 5, Mac OS and others.

On average players spend around 2 hours playing No Time to Relax.

No Time to Relax was released on August 21, 2019.

No Time to Relax was developed by Porcelain Fortress.

No Time to Relax has received very positive reviews from players. Most players liked No Time to Relax for its gameplay but disliked it for its story.

No Time to Relax is a single player game with multiplayer and local co-op support.

Similar games include Walk of Life, Unrailed!, Wingspan, Mad Games Tycoon 2, This Grand Life and others.