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About

Little Lives is a single-player, open world life simulation game set in the bustling town of Littleton.Create your character, build their traits, and navigate through work, friendships, and unexpected challenges.Explore the lively town, upgrade your transportation, and find the perfect home to decorate with unique items and color variations. However, be prepared for some heavy grinding.

Little Lives screenshot
Little Lives screenshot
Little Lives screenshot
Little Lives screenshot
Little Lives screenshot
Little Lives screenshot
Little Lives screenshot
Little Lives screenshot
Little Lives screenshot
Little Lives screenshot
Little Lives screenshot
+4

83%
Audience ScoreBased on 436 reviews
gameplay14 positive mentions
grinding22 negative mentions

  • The game is a fun and cute life simulation that offers a unique blend of mechanics, including card-based conversations and a drivable world map.
  • The developer is responsive to community feedback and regularly updates the game, adding new features and improvements.
  • The game provides a satisfying sense of progression as players manage their character's life, including career advancement and personal needs.
  • The game feels shallow and repetitive, with limited content and interactions, leading to a lack of long-term engagement.
  • Driving mechanics can be frustrating, with poor AI behavior and a lack of intuitive controls, making navigation cumbersome.
  • Many players have reported bugs and crashes, which can disrupt gameplay and lead to lost progress.
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay of "Little Lives" is characterized by its unique mechanics, such as card-based conversations and a drivable world map, which contribute to a cozy life simulation experience. While players appreciate the smooth base gameplay and the potential for diverse careers, many find the current gameplay somewhat repetitive and lacking in depth, particularly due to its early access status. Overall, the game shows promise but requires further content and improvements to enhance the player experience.

    • “Little Lives is a cozy life sim which brings mechanics such as card-based conversations and a drivable world map to make a unique experience in the life sim genre.”
    • “Base gameplay is extremely smooth in most places (I'm also really glad I don't have to manually drive everywhere).”
    • “This is one of those small game gems that offer a couple of very polished hours of fun and engaging gameplay that, although they don't last for long, make the game worth its money.”
    • “I found myself just doing the same thing again and again trying to max my mechanical and cooking skills for the remaining 2 hours so I can progress up the career ladder.”
    • “Tldr, lots of potential but is currently lacking with somewhat repetitive gameplay (but then again it's just early access right now).”
    • “Has a lot of potential, but very short gameplay at this point.”
  • grinding
    22 mentions Positive Neutral Negative

    The reviews indicate that while the game's grindy mechanics initially seem appealing, they often become tedious and detract from the overall enjoyment. Many players express frustration with the excessive grinding, particularly in the mid-game, and wish for more options to adjust the grind level. Overall, the consensus is that the game can be fun but may feel overly grindy, especially as players progress.

    • “Yeah, the game is grindy, which is fine, but it doesn't feel 'good.' It's not just about the money like other people say; why would I hang out with other people or get married if it just leads to random requests that hinder my character's life?”
    • “Initially, I enjoyed the game quite a bit, but over time it felt pretty grindy, and there was a lot I wanted to do but couldn't find the time to do.”
    • “Thus far, it is very grindy, almost painfully grindy.”
  • story
    20 mentions Positive Neutral Negative

    The story aspect of the game has received mixed feedback, with players noting that while it evokes nostalgia reminiscent of "Sims 2," it can be difficult to follow due to bugs and a lack of content. Many find the friend-driven quests charming yet frustrating, and there is a desire for more side quests and interactive elements in future updates. Overall, while the foundation is appreciated, players hope for improvements to enhance the narrative experience.

    • “If you've played Life Quest 2: Metropoville, you will see some similarities with this game, but it adds some additional features that are pretty charming.”
    • “The little quests your friends send you on are at times endearing and others aggravating (just like real life, lol!). As others have said, content is slim right now, but the product as it is now was worth the price for me, a huge life sim fan.”
    • “The storyline gave me welcome flashbacks of The Sims 2; it is mostly storyline, with lots of mouse clicking and repetitive actions.”
    • “It could be a little easier to follow when involving missions and social events.”
    • “Also, sometimes quests get bugged out and when that happens, you start losing relationship statuses very fast.”
    • “The storyline gave me welcome flashbacks of Sims 2; it is mostly storyline, with lots of mouse clicking and repetitive actions.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics in the game are generally described as basic and cute, with a charming art style that some players have grown to appreciate, despite initial reservations about character design. While the visuals are considered adequate for the gameplay experience, the constant rain can be off-putting, and there are calls for more content to enhance the overall aesthetic appeal. Overall, the graphics are not demanding on hardware, making the game accessible to a wider audience.

    • “I will admit the art style of the characters took me a bit to get used to, but now I think I've grown to appreciate how they look.”
    • “I don't think it deserves a negative review because it has lovely graphics, heaps of potential but needs more content, of course.”
    • “Cute graphics that don't require a strong PC to handle.”
    • “The graphics are okay, but the constant rain pour starts to get depressing and annoying.”
    • “This is a fun game, essentially The Sims (somewhere between 2 and 3) with lower-res graphics and a much lower price.”
    • “The graphics are okay; the main thing I found I disliked was how the people looked (they tended to be a bit creepy looking).”
  • optimization
    12 mentions Positive Neutral Negative

    The optimization aspect of the game has received mixed feedback, with players experiencing issues that negatively impact job performance, such as failing mini-games and unclear promotion requirements. Some users reported bugs that hindered gameplay, like being unable to interact with certain elements, leading to further penalties. While players can regain lost performance points, the overall system appears to have inconsistencies that can frustrate the gaming experience.

    • “The mini-games are a maybe for me only because some are pop culture questions I have no idea of, and failing lowers my job performance; though it is easily gained back.”
    • “Working on your job performance, skills, and mini-games within the game, at work.”
    • “Not sure if it's a glitch or I'm missing something, but for the promotion at the donut shop, I only needed two things: a certain number of job performance points and a certain number of schooling, and I had both but was denied promotion because I didn't have enough experience in the previous role.”
    • “Boss asks you to do something and you go do it, fail the 'roll', lose job performance points and then they call you and complain that you're 'late' (even though you're out doing the job they asked you to do) and you lose even more.”
    • “I don't know how to report a bug, but when I played the match in the capitals to countries mini-game, I couldn't click anything and therefore lost 10 job performance points.”
    • “Not sure if it's a glitch or I'm missing something, but for the promotion at the donut shop, I only needed two things: a certain number of job performance points and a certain number of schooling points. I had both but was denied promotion because I didn't have enough experience in the previous role.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is generally praised for being good and catchy, contributing to a relaxing atmosphere that enhances the visual experience. However, some players find that the soundtrack can become repetitive and annoying over time, suggesting a desire for more variety in music options. Overall, it effectively complements the game's simple and soothing nature.

    • “The music is good, the atmosphere is relaxing, and it's one of the visually best-looking simulators of its kind.”
    • “This game is simple, relaxing, and the music is really good.”
    • “Catchy music too.”
    • “The soundtrack gets to be a bit annoying after a while.”
    • “The ability to choose music one time and tech next is a nice feature, but it feels limited.”
    • “While the music is catchy, it can become repetitive.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability remains a significant issue, with users reporting persistent glitches, such as the game freezing on pause, necessitating a restart. Despite some minor improvements, the overall experience is still marred by bugs, leading to a lack of recommendation from players.

    • “There's been slight improvements to the game since I last played; however, I have noticed glitches that occur, for example, the game gets stuck on pause and the only way to get rid of it is to close the game.”
    • “Very buggy, sad to say, would not recommend.”
    • “Not to mention the game is still really buggy.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers a high potential for replayability typical of life simulators, allowing players to engage as much as they desire. However, some users feel that once they achieve their goals, such as accumulating wealth, the lack of depth limits the overall replay value.

    • “This game is a life simulator, so it has as much replayability as you want to give it.”
    • “Unfortunately, I've already finished amassing enough wealth to buy everything, and there's not much depth, so I can't say there's a lot of replay value.”
    • “Unfortunately, I've already finished amassing enough wealth to buy everything, and there's not much depth, so I can't say there's a lot of replay value.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its relaxing qualities, complemented by good music and impressive visuals, making it one of the best-looking simulators in its genre. Reviewers describe it as a charming experience that enhances the overall enjoyment.

    • “The music is good, the atmosphere is relaxing, and it's one of the visually best-looking simulators of its kind.”
    • “This is a fun little gem with a charming atmosphere.”
  • humor
    2 mentions Positive Neutral Negative

    Players appreciate the humor and silliness in the game, highlighting it as one of their favorite aspects of the life-sim experience. The comedic elements contribute significantly to the overall enjoyment and charm of the game.

    • “One of my favorite aspects of a life-sim game is humor and silliness, which this game certainly provides.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game resonates strongly with players, providing a compelling experience that captivates them and keeps them engaged for extended periods. Users find it to be a powerful alternative to other simulation games, highlighting its ability to evoke deep feelings and connections.

Buy Little Lives

7h Median play time
6h Average play time
6-8h Spent by most gamers
*Based on 10 analyzed playthroughs

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