- December 15, 2016
- PoRovoz Studios
Earth Liberation
Platforms
About
Earth Liberation is a fast-paced, old-school style RTS that focuses on intense combat rather than base development or complex economy. As a commander of the Resistance, players will face a series of challenging close-quarter battles against alien invaders. The game is perfect for those seeking a refined and challenging RTS experience without any complex new mechanics.










- The game features great unit graphics and animations, providing a visually appealing experience.
- Fast-paced gameplay that emphasizes combat over resource management, catering to players who prefer action-oriented RTS.
- The developers are actively working on updates and improvements, showing promise for future content and enhancements.
- The game is currently very basic, with only a few short missions and a lack of strategic depth.
- There has been a significant lack of updates and communication from the developers, leading to concerns about the game's future.
- Poor unit AI and pathfinding issues make gameplay frustrating, as units often do not respond effectively to commands.
story
14 mentions Positive Neutral NegativeThe game's story revolves around a familiar premise of a powerful alien species invading Earth, leading to a struggle for survival among resistance fighters. While some players find the narrative engaging, others criticize it for being unoriginal and lacking depth, with missions that feel repetitive and frustrating. Despite these concerns, there is optimism for future updates and additional content that may enhance the overall experience.
“+ good story.”
“I am really looking forward to the future missions, maps, and units, and to see the overall direction of the game.”
“The story is nothing new: a powerful alien species invades Earth and wipes out most of the defense forces, leaving bands of resistance fighters to try to win back the planet.”
“The story text needs some work.”
“Currently, there is only a campaign. I made it to mission 7 when the designers decided to just throw an unreal amount of enemies at you.”