Dynasty Warriors: Godseekers
- August 3, 2016
- Omega Force
While this is a different spin on the tried and true Dynasty Warriors format, it works splendidly. The tactical nature of each battle is well represented and perfect for Sony's portable system.
"Dynasty Warriors: Godseekers" is a turn-based strategy game set in the Three Kingdoms era of China. The story follows warrior Zhao Yun and his friend Lei Bin, who liberate a mystical girl, Lixia, and become embroiled in a quest to save the world. They navigate historic battles, meet great warriors, and uncover a hidden fate, forcing difficult decisions in this epic saga. The game features strategic combat and historical events with a mystical twist.
Reviews
- gameplay5 mentions
- 20 % positive mentions
- 80 % neutral mentions
- 0 % negative mentions
- story5 mentions
- 20 % positive mentions
- 40 % neutral mentions
- 40 % negative mentions
- graphics3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
- music1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Critic Reviews
Dynasty Warriors: Godseekers Review
Dynasty Warriors: Godseekers manages to break its mould slightly with the introduction of a tactical RPG combat system and is ultimately strong enough to tide fans over until the next inevitable instalment.
75%Dynasty Warriors: Godseekers Review
Dynasty Warriors: Godseekers may not be what you expect from Dynasty Warriors, but it's a competent strategy RPG that should at least satisfy fans of the franchise.
70%Dynasty Warriors: Godseekers Review
What could have been a great SRPG based on the Dynasty Warriors franchise falls flat, thanks to the decision to keep the density of units from normal Musou games in an SRPG where the player actually has to sit through the enemy's turn. Having plenty of enemies to slice through to feel empowered and strong works well in real-time, but in turn-based games it is more likely that the player will fall asleep than feel excited when fighting against armies of enemies.
60%