- February 22, 2018
- Prime Games
Dust and Salt
Platforms
About
"Dust and Salt" is a text-based narrative adventure set in a low-power, medieval fantasy world, where your choices shape the story of a young warrior seeking vengeance. Travel through a detailed world map, engage in tactical turn-based battles, and indulge in vivid writings, offering a rich and non-linear experience, reminiscent of a Dungeons & Dragons campaign. Forge alliances, make difficult decisions, and navigate the delicate balance between justice and tyranny.
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- The game features beautiful artwork and a captivating soundtrack that enhances the overall experience.
- The narrative is engaging with multiple choices that can lead to different outcomes, providing some replay value.
- It offers a unique blend of choose-your-own-adventure storytelling with basic tactical combat, appealing to fans of both genres.
- The combat system is overly simplistic and lacks depth, making battles feel trivial and unchallenging.
- The game suffers from a rushed storyline, particularly in the latter half, which detracts from the overall pacing and immersion.
- Many choices can lead to unexpected and confusing outcomes, often resulting in frustrating trial-and-error gameplay.
story
122 mentions Positive Neutral NegativeThe story is generally described as a standard fantasy revenge plot, with some engaging elements and meaningful choices that enhance replayability. While the writing and art are praised, many reviewers noted that the pacing feels rushed, particularly towards the climax, and the overall narrative lacks depth compared to other choose-your-own-adventure games. Despite its clichés, the game offers an immersive experience for those who appreciate story-driven gameplay, though it may not satisfy players seeking complex combat or a groundbreaking storyline.
“The soundtrack is top notch, the art is lovely, the writing is by and large quite decent, and the story, whilst fairly standard, is engaging enough.”
“The story was intriguing and the art well-favored.”
“A gamebook with an exciting storyline and interesting choices.”
“The entire combat system and the importance of it to the story and progression, plus the weird checkpoint system, kills all replay value.”
“Not to mention the story feels rushed, and the only reason why it took me two hours to play is because I had to go back and forth from checkpoint to checkpoint to redo choices.”
“Overall, the story is not too exciting, but totally okay, with meaningful choices and branches.”