- March 26, 2019
- WANIN International
Dusk Diver
Platforms
About
Dusk Diver is an action RPG set in the vibrant Ximending district of Taipei. When a mystical portal to another dimension opens, citizen Yang Yumo is pulled into the Spirit Realm to battle supernatural creatures. Wielding a variety of weapons and special abilities, players must defend the human world from supernatural threats in fast-paced combat.
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- The game features a unique and charming setting in the Ximending district of Taipei, with vibrant graphics and a fun anime art style.
- Combat is enjoyable and fast-paced, allowing for flashy combos and the use of guardian summons that enhance gameplay variety.
- The characters are likable and the voice acting is well done, contributing to an overall engaging experience despite the game's simplicity.
- The combat can become repetitive and lacks depth, with many enemies feeling like sponges that require excessive button mashing to defeat.
- The game is relatively short, with a basic story that doesn't offer much in terms of character development or plot twists.
- There are issues with level design and enemy variety, leading to a feeling of monotony as players progress through similar environments and challenges.
story
98 mentions Positive Neutral NegativeThe story in the game is generally described as simple and straightforward, often feeling like a setup for future content rather than a fully developed narrative. While some players appreciate the charming characters and engaging setting, many find the plot predictable and lacking depth, with a mix of enjoyable side quests and fetch missions that add some flavor but do not significantly enhance the overall experience. Overall, the story is seen as a cozy backdrop to the gameplay rather than a standout feature, with some players expressing a desire for more character development and a richer narrative.
“The setting is very unique and the story is interesting.”
“The story is pretty good (very persona-esque), and you can build relationships with characters to improve their assist stats/combos, etc.”
“The game may be short; however, it is just long enough to tell its story in a manner that keeps it interesting and fun, without needing filler during the main story for time.”
“The story feels like the first season before something very important happens, the kind where all the team comes together, beats an enemy, then life goes on kind of ending that sets up for endless new episodes and threats.”
“I can't ignore that the story ends with a weird anime build-up moment that just doesn't work because there's been no build-up, there's no stakes, no risk, just a thing happens and the game expects me to care.”
“The game lacks depth in the story and the ending feels a bit rushed.”