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Dunia: Masters Game Cover

About

Fill the shoes of Masters Mason-Northwood a ‘genius scientist’ who, after a failed assassination attempt, is left wandering in the dark, reading books, finding notes and listening to audio logs about the world of Dunia and himself, while also trying to find a way out.

Dunia: Masters screenshot
Dunia: Masters screenshot
Dunia: Masters screenshot
Dunia: Masters screenshot
Dunia: Masters screenshot

55%
Audience ScoreBased on 11 reviews
graphics3 positive mentions
grinding2 negative mentions

  • The game showcases the passion and effort of a small indie development team, making it a commendable first release.
  • The lore is deep and engaging, with interesting collectibles that enhance the story experience.
  • Despite its flaws, the game features humorous voice acting and some unexpected gameplay surprises.
  • The game is very short, with minimal gameplay and a heavy reliance on exposition, making it feel incomplete.
  • Many aspects of the game, including mechanics and graphics, are rough around the edges and can be frustrating to navigate.
  • The developer's behavior and the game's unfinished state have led to a lack of trust and disappointment among players.
  • story
    11 mentions Positive Neutral Negative

    The story of "Dunia: Masters" follows the protagonist, Master, as he awakens to uncover the mystery of his past, supplemented by collectible logs that enhance the narrative. While some players appreciate the effort of a first-time development team and find potential in the absurdist humor, others criticize the story for being dull and overly focused on background information rather than a compelling plot. Overall, the narrative is seen as mediocre, with mixed reviews on its engagement and execution.

    • “From what I understood, the story/campaign is about a guy named Master (you) who wakes up after something has happened to him (I'll try not to spoil). It's about him going around trying to understand what happened to him, and you also collect these little logs that you can read, which give you an even better understanding of what's going on.”
    • “Take this game as an interactive short story by a first-time dev team on a very limited, if non-existent, budget. It's a very good effort, and I'm looking forward to their next release!”
    • “The gameplay wasn't the main focus; that lies within the story, making it extremely worthwhile to pick up and read everything.”
    • “The story just bored me; some parts were interesting, but mostly just boring.”
    • “Imagine someone spending an hour explaining a fictional world to you, and then telling an actual 'story' in three sentences and be done with it - that's the kind of experience that 'Dunia: Masters' is offering.”
    • “I hope he does write a more elaborate story in the future, because I see potential in his bizarre ideas and absurdist humor.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is characterized by straightforward mechanics focused on walking and interacting with the environment, but it is criticized for being overly simplistic and lacking depth, with many players noting that it serves primarily as a vehicle for the story rather than a robust gaming experience. While there are some imaginative elements and hidden surprises, the overall execution feels sloppy, leading to a perception that the game prioritizes exposition over engaging gameplay.

    • “The gameplay was straightforward, walking and interacting with things in the game.”
    • “The dev even puts in a few hidden surprises into the gameplay that I honestly didn't expect.”
    • “The gameplay wasn't the main focus; that lies within the story, making it extremely worthwhile to pick up and read everything.”
    • “The textures improved slightly, the voice acting is of course done by in-house members of the team, who were unfortunately reeled in for the 'experience' (not paid, like myself, but considering they lacked a budget at all it was understandable), and the mechanics are sloppy despite how imaginative they were advertised to be.”
    • “Not much of a game here; it's all flavor text and very little actual gameplay.”
    • “99% exposition, 1% gameplay.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics received mixed reviews, with some players appreciating the smooth performance and decent visuals, while others criticized them for being overly flashy or crude, particularly in terms of prop design and overall darkness.

    • “The graphics were nice, though they could be a bit too flashy for my taste.”
    • “Graphically, the game is quite impressive and runs smoothly thanks to the Unreal Engine.”
    • “It had great voice acting and good graphics, although the props could use some improvement.”
    • “Graphically, the game is rather crude and very dark, but at least it runs smoothly thanks to the Unreal Engine.”
    • “It had great voice acting and good graphics, but the props were poorly made.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized by bizarre ideas and absurdist elements, complemented by funny voice acting and amusing events. While some players find the overall experience mediocre, they appreciate the comedic aspects and potential for future development. Ratings for humor generally hover around 5-6/10.

    • “I hope he does write a more elaborate story in the future, because I see potential in his bizarre ideas and absurdist humor.”
    • “Funny voice acting.”
    • “Funny events.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be frustrating and tedious, particularly due to issues like being frozen in place during voice-overs, which disrupts gameplay and forces them to re-examine objects multiple times to progress. Additionally, the overall design is described as convoluted and unfinished, further detracting from the experience.

    • “It's convoluted, broken in some cases (the freezing of the player as the voice-over goes on, which was tedious to sit through), and several aspects are left unfinished.”
    • “Unfortunately, you are frozen in space during some of the voice-overs, which makes it frustrating and tedious to examine an object again - which is a problem, because some objects have to be examined twice in order to progress.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game has been criticized for lacking originality, with users noting that it consists of knock-off tracks created on Discord rather than original compositions.

    • “I was going to do the game's music, but he requested knock-offs—nothing original, all done on Discord.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's graphics are considered crude and overly dark, but it benefits from smooth performance, attributed to the use of the Unreal Engine.

    • “Graphically, the game is rather crude and very dark, but at least it runs smoothly thanks to the Unreal Engine.”

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