- February 24, 2017
- Team Wood Block
Dunia: Masters
Platforms
About
Fill the shoes of Masters Mason-Northwood a ‘genius scientist’ who, after a failed assassination attempt, is left wandering in the dark, reading books, finding notes and listening to audio logs about the world of Dunia and himself, while also trying to find a way out.





- The game showcases the passion and effort of a small indie development team, making it a commendable first release.
- The lore is deep and engaging, with interesting collectibles that enhance the story experience.
- Despite its flaws, the game features humorous voice acting and some unexpected gameplay surprises.
- The game is very short, with minimal gameplay and a heavy reliance on exposition, making it feel incomplete.
- Many aspects of the game, including mechanics and graphics, are rough around the edges and can be frustrating to navigate.
- The developer's behavior and the game's unfinished state have led to a lack of trust and disappointment among players.
story
11 mentions Positive Neutral NegativeThe story of "Dunia: Masters" follows the protagonist, Master, as he awakens to uncover the mystery of his past, supplemented by collectible logs that enhance the narrative. While some players appreciate the effort of a first-time development team and find potential in the absurdist humor, others criticize the story for being dull and overly focused on background information rather than a compelling plot. Overall, the narrative is seen as mediocre, with mixed reviews on its engagement and execution.
“From what I understood, the story/campaign is about a guy named Master (you) who wakes up after something has happened to him (I'll try not to spoil). It's about him going around trying to understand what happened to him, and you also collect these little logs that you can read, which give you an even better understanding of what's going on.”
“Take this game as an interactive short story by a first-time dev team on a very limited, if non-existent, budget. It's a very good effort, and I'm looking forward to their next release!”
“The gameplay wasn't the main focus; that lies within the story, making it extremely worthwhile to pick up and read everything.”
“The story just bored me; some parts were interesting, but mostly just boring.”
“Imagine someone spending an hour explaining a fictional world to you, and then telling an actual 'story' in three sentences and be done with it - that's the kind of experience that 'Dunia: Masters' is offering.”
“I hope he does write a more elaborate story in the future, because I see potential in his bizarre ideas and absurdist humor.”