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Dungeon of gain

Dungeon of gain Game Cover
15%Game Brain Score
gameplay, graphics
16% User Score Based on 45 reviews

Platforms

LinuxPCWindows
Dungeon of gain Game Cover

About

Dungeon of gain is a single player role playing game. It was developed by Defroids team and was released on June 23, 2016. It received negative reviews from players.

In "Dungeon of Gain" , explore a once-prosperous city now desolate and rumored to be hiding ancient wealth. After its destruction, the City Council offers a tribute to those who can find a lost stamp. With many hoping to strike it rich, competition is fierce, and only the most daring adventurers will uncover the city's secrets while avoiding a grisly fate. This immersive, story-driven RPG challenges you to navigate treacherous dungeons, outsmart dangerous creatures, and unravel the mysteries of this forgotten city.

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16%
Audience ScoreBased on 45 reviews
graphics3 negative mentions

  • The game features three playable classes, providing some variety in character choice.
  • Equipping items is straightforward and user-friendly.
  • The game has potential for improvement if the developers address the numerous issues.
  • The game is plagued by constant crashes and bugs, making it nearly unplayable.
  • Gameplay is repetitive and lacks depth, with a poorly designed combat system.
  • The user interface is cluttered and unpolished, leading to a frustrating experience.
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay has been widely criticized for its poor execution, featuring a cluttered UI, tedious audio, and a lack of engaging mechanics. Players find the exploration aspect limited due to a restricted field of view, and the overall experience is described as buggy and simplistic, leaving little room for depth or interest. Despite potential for improvement, many remain skeptical about the game's future development and its ability to enhance gameplay.

    • “It has some kind of an exploration aspect to it, but your field of view is 3x3 squares when the whole screen gameplay area is around 14x10 and rooms can be large.”
    • “It's very barebones and simplistic, and while I suppose it might be possible that their development plan calls for them to first get the basics of moving around and fighting working before working on depth and more intricate mechanics, I am skeptical.”
    • “Not just because it seems they're having such a hard time getting the basics to work, but also because there seems to be little in the way of underlying structure on which to build such mechanics or achieve depth.”
    • “The gameplay is buggy and the graphics are poor.”
    • “Unless I'm missing something really obvious, the UI is a non-interactive mess and the gameplay is mediocre at best.”
    • “Worse still, even setting aside such brokenness, the underlying game mechanics exposed by the game leave a lot to be desired - in its current state, the game just isn't very interesting.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many users noting their mediocrity and various bugs, such as issues with draw order and visual inconsistencies. While some players appreciate the art style, others find it unappealing and indicative of an unfinished product. Overall, the graphical quality is seen as a significant drawback, compounded by gameplay reliability issues.

    • “I like the graphics.”
    • “Apart from the mediocre graphics, the game is unreliable and crashes within minutes of launch.”
    • “The gameplay is buggy and the graphics are poor.”
    • “Even if the gameplay was changed to be more fluid, the art style still turns me off.”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent bugs, crashes, and poor graphics, which detract from the overall experience. Players report frustrating gameplay due to unfulfilled quests and difficulty spikes, making it challenging to enjoy for extended periods. Overall, the game feels incomplete and unstable.

    • “Laggy and buggy top-down dungeon crawler/RPG game with no quest text or item descriptions.”
    • “Unfortunately, the gameplay is still somewhat buggy, with wretched difficulty spikes and an odd questing system (you can get quests that are impossible to fulfill) that make it impossible to enjoy for long periods of time.”
    • “Still buggy and incomplete.”
  • story
    5 mentions Positive Neutral Negative

    The game's story is criticized for its lack of depth and coherence, with many players noting the absence of meaningful narrative elements and quest descriptions. Instead of a well-designed progression, the developer relied on repetitive procedural generation, leading to a frustrating experience marred by bugs and difficulty spikes. Overall, the narrative fails to engage players, detracting from the overall enjoyment of the game.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The developer wasn't capable of proper level, story, or progression design, so they used repetitive and samey procedural generation algorithms as a substitute for adding content to the game.”
    • “Controls are slow, and the story and text are non-existent.”
    • “Laggy and buggy top-down dungeon crawler RPG game with no quest text or item descriptions.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game has been criticized for being tedious, repetitive, and of low quality, contributing to an overall negative experience. Users have expressed that the sound design detracts from the gameplay, with some even finding it more frustrating than the game's technical issues.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The music and sound effects are so captivating that they overshadow any bugs and crashes.”
    • “Everything about this game is just bad; the UI, the annoying sounds, tedious music, boring gameplay.”
    • “- Tablet-grade sprites and repetitive looped music of low quality.”
    • “Compared to the music and sound effects, bugs and crashes are its good points.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and frustrating, with complaints about repetitive actions and annoying sound effects that detract from the overall experience. The constant need to grind for resources or progress is seen as a major flaw, contributing to a sense of boredom and dissatisfaction.

    • “Yeah, consider that lost with the constant grinding sound of repeatedly walking into a wall every split second with a full suit of armor on when you're walking down another hall, stuck on absolutely nothing, or just at a full stop standing there.”
    • “Everything about this game is just bad; the UI, the annoying sounds, tedious music, boring gameplay.”
    • “It's tedious buying 30.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with users labeling it as unfinished and poorly optimized, leading to a frustrating experience.

    • “Unfinished, unoptimized garbage.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab by the developer, suggesting a focus on profit over player experience.

    • “This game is a cash grab by the developer.”
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Frequently Asked Questions

Dungeon of gain is a role playing game.

Dungeon of gain is available on PC, Windows and Linux.

Dungeon of gain was released on June 23, 2016.

Dungeon of gain was developed by Defroids team.

Dungeon of gain has received negative reviews from players. Most players disliked this game for its gameplay.

Dungeon of gain is a single player game.

Similar games include Ultimate ADOM: Caverns of Chaos, Legends of Ellaria, Secret of Magia, Wolcen: Lords of Mayhem, Deadly Profits and others.