- January 13, 2023
- maJAJa
- 5h median play time
Dungeon Munchies
Dungeon Munchies is the kind of game that feels like it might be good in another two or three years. Despite the shoddy visuals, awful performance, sloppy movement mechanics, and unoriginal crafting systems, it feels like there could be a good game somewhere in here. With a few tweaks, this combat system might have some promise, and the core loop of crafting—fighting—repeat seems like an interesting riff on the main idea of Monster Hunter. Unfortunately, that potential has yet to fully present itself here — this is an Early Access release with all the issues and lack of cohesion that implies. We’d recommend you pass on Dungeon Munchies, and instead suggest either looking into Dead Cells or Dragon: Marked for Death. There are some quality traits here, but it’s not enough to redeem Dungeon Munchies.
Platforms
About
In "Dungeon Munchies," players explore a dark dungeon as Simmi, a reanimated skeleton, to gather ingredients and cook meals that grant unique abilities. Defeat monsters, avoid traps, and manage hunger in this 2D action-adventure game with quirky humor and retro-style pixel art. Mix and match recipes to suit Jesus Christ's playstyle, discovering the perfect balance of power, speed, and strategy. Summary word count: 3 Number of characters: 351











story
938 mentions Positive Neutral NegativeThe story of the game is widely praised for its depth, humor, and emotional impact, often surprising players with its twists and darker themes as it progresses. While some reviews note a slow start and uneven pacing, many agree that the characters and world-building are engaging, making the narrative a standout feature that keeps players invested. Overall, the combination of quirky humor and serious undertones creates a compelling experience that resonates with players long after they finish the game.
“The story is definitely this game's strongest point, and it adds surprise and emotion to what may seem as a simple adventure.”
“The story is deep and interesting, and despite how humorous it can be and how silly it may look at times, it speaks of what it really means to be human.”
“The strongest part of the game is the story - it's really good at capturing a heartfelt story interspersed with dark humor and very likable characters.”
“Again, later on they develop, you learn why they are the way they are, and it gets better, but the start of the game... honestly felt disappointed and wondered if I'd bother keeping to play since early story, gameplay, characters, everything... felt pretty subpar like a cheap indie game made by relatively unskilled/capable devs. So yeah, push past the start, was the weakest part of the game.”
“The story is also an absolute slog and can really hinder your ability to just get through the game.”
“The second, and somewhat larger con I had with the game, was the uneven pacing of the story.”
Dungeon Munchies Review
Dungeon Munchies is the kind of game that feels like it might be good in another two or three years. Despite the shoddy visuals, awful performance, sloppy movement mechanics, and unoriginal crafting systems, it feels like there could be a good game somewhere in here. With a few tweaks, this combat system might have some promise, and the core loop of crafting—fighting—repeat seems like an interesting riff on the main idea of Monster Hunter. Unfortunately, that potential has yet to fully present itself here — this is an Early Access release with all the issues and lack of cohesion that implies. We’d recommend you pass on Dungeon Munchies, and instead suggest either looking into Dead Cells or Dragon: Marked for Death. There are some quality traits here, but it’s not enough to redeem Dungeon Munchies.
40%Dungeon Munchies (Nintendo Switch)
I went into Dungeon Munchies with high hopes. But unfortunately, it left me with a sour taste in my mouth. The base is there for an interesting experience, but it needs polish. The cooking feature doesn’t allow for experimenting, and the level design lacks creativity, but the combat hurts the game the most. Maybe it’s because too many things are going on in the game instead of focusing on one or two features and making them work well.
50%Dungeon Munchies (Switch) Review
Everything’s delicious but the gameplay
65%