- May 3, 2024
- Strudio Company
Dungeon Minesweeper
Platforms
About
Dungeon Minesweeper is a unique roguelike based on a minesweeper! Story campaign The game is filled with a small plot that will make you think. The main character is a lost dwarf who miraculously ended up in a dungeon. There is a portal near you that needs to be repaired. This is only possible if you collect all 4 relics! You need to complete tasks, learn all the mysteries of the dungeon, upgra…






- The game offers a unique combination of Minesweeper mechanics with roguelike dungeon crawling, providing an interesting gameplay experience.
- The procedurally generated dungeons and variety of enemies add replay value and keep the gameplay fresh.
- The minesweeper aspect is well-executed, allowing for engaging puzzle-solving elements within the dungeon environment.
- The game is plagued by numerous bugs and technical issues, including game-breaking crashes and poor save/load functionality.
- The user interface is poorly designed, making it difficult to navigate and leading to frustrating gameplay experiences.
- The overall visual quality is low, with outdated graphics and no options for resolution adjustments, detracting from the gaming experience.
story
13 mentions Positive Neutral NegativeThe story aspect of the game is criticized for being poorly executed and inconsequential, with a simplistic plot that fails to engage players. While there are quests and gameplay elements tied to the narrative, the overall execution feels lackluster, and the game suffers from bugs that detract from the experience. Despite its interesting concept, the story mode may only appeal to those willing to play without interruptions, as the save system is cumbersome and lacks clarity.
“There is a story to help push the plot and introduce new gameplay elements and mechanics.”
“The goal in story mode is to find all relics and defeat the boss.”
“In story mode, you don’t need to clear the whole level, just enough for the quests, and not even that, there’s a shortcut exit in a corner that counts as a win.”
“The 'story' is dumb, the plot twist is poorly executed and inconsequential.”
“Overall, this is an interesting concept, and with some polishing it could be a good game, but unless you play it in one go without saving for an uninterrupted couple of hours, or only play the non-story mode, it is too buggy to be recommended.”
“In story mode you don’t need to clear the whole level, just enough for the quests, and not even that, there’s a shortcut exit in a corner that counts as a win.”