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Dungeon Chronicle Game Cover

About

Dungeon Chronicle is a single player casual role playing game. It was developed by BUNKERim Studio and was released on May 31, 2018. It received mostly positive reviews from players.

Travel the floor of increasingly difficult enemies while Looting the best items

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68%
Audience ScoreBased on 1,060 reviews
graphics41 positive mentions
story20 negative mentions

  • Enjoyable dungeon crawler with a good loot and upgrade system, similar to Diablo and Torchlight.
  • Supports easy switching between three weapon classes with smooth gameplay and solid controls.
  • No pay-to-win mechanics; players can progress without spending money and can play offline after initial connection.
  • Repetitive gameplay with lack of storyline, quests, or town hubs leading to boredom over time.
  • Controls can be clunky or overly sensitive, and item pickup can be frustrating and slow.
  • Requires internet connection at startup despite being advertised as offline, plus frequent bugs and occasional crashes.
  • story
    79 mentions Positive Neutral Negative

    The game lacks any meaningful story, narrative, or quests, resulting in repetitive dungeon-crawling gameplay with little sense of purpose or progression. Many users suggest adding background lore, missions, towns, NPCs, and a campaign or story mode to enhance engagement and variety. Despite solid gameplay mechanics, the absence of a storyline or objectives leaves the experience feeling shallow and monotonous.

    • “Great game, longing for more story but even with what little it has it is a very good title.”
    • “Hopefully they will add story in this game like every 10 dungeons they make a boss room with special abilities and you need to make strategies just to kill it.”
    • “I really like it reminds me of Fate. I kinda wish you would add a town to receive quests; if it had that, it would have received five stars!”
    • “No backstory or storyline; the game is just repetitive dungeon crawling with enemies but no towns, NPCs, or quests.”
    • “There is no narrative, dialogue, or story at all, making all of the dungeon crawling feel pointless.”
    • “Its good at first but becomes boring later with no storyline or challenge once you've upgraded gear; no quests, no town, no NPCs - just kill, sell, upgrade.”
  • graphics
    58 mentions Positive Neutral Negative

    The game's graphics are generally praised for being smooth, visually appealing, and suitable even for entry-level devices, contributing to an enjoyable dungeon-crawling experience. However, some users note that the graphics feel somewhat basic or old-school, with requests for more polish, visual effects, and improved camera control to enhance overall immersion. Overall, while not cutting-edge, the graphics effectively support the gameplay and receive positive feedback.

    • “Graphics are great, buttons a little sticky but all around great game that makes you put in the work!!”
    • “The game graphics, combat system and design are awesome, but the game becomes a bit repetitive since the only thing you can do is go through endless floors and there isn't much else to do, or things to upgrade.”
    • “Very great graphics and easy to control, this game is just about having fun in dungeon, should be playable offline.”
    • “The controls suck, the graphics are decent but too far zoomed out, there are no changes to appearance when equipping gear, and the whole game is running around doing the same thing over and over again.”
    • “Graphics are ok, could be a lot more polished.”
    • “Please add smoother graphics, remove camera shake, screen shake, and also add fixed frame rate 60fps and include animation graphics set to low. Thank you.”
  • monetization
    55 mentions Positive Neutral Negative

    The game features frequent ads, often placed predictably, with an option to pay for a no-ads experience, which effectively removes them. However, many players report issues with ads crashing the game or not granting promised rewards, leading to frustration, especially for free-to-play users reliant on ads for in-game currency and items. While microtransactions are optional and not overly intrusive, the heavy ad presence and related bugs significantly impact the enjoyment and progression.

    • “I think I may have spent some money for perks when I first started playing, like a no ads package back in 2019.”
    • “If you pay for no ads it means no ads period.”
    • “I also have made in-app purchases back then.”
    • “I have to watch 25 advertisements per wings, which I don't even know if they'll be the good ones. Nonetheless, I have to wait a cooldown for each advertisement... as a free-to-play player, costumes are just dreams for me.”
    • “If I am to name an issue, it would be about watching the ads to get ruby but at the end getting none.”
    • “The ads usually crash my game session.”
  • gameplay
    50 mentions Positive Neutral Negative

    The gameplay is generally smooth, polished, and enjoyable, with straightforward mechanics reminiscent of ARPG dungeon crawlers, but it suffers from repetitive stages, clunky controls, delayed skill responses, and occasional issues like getting stuck on map corners. While some praise its casual, fun nature and good graphics, others criticize the lack of depth, inefficient item management, and problematic ads that interrupt the experience. Overall, it offers a solid casual gameplay loop but would benefit from improved controls, more variety, and added features like multiplayer or auto modes.

    • “The core gameplay seems to be pretty much polished and good.”
    • “Reasonably smooth gameplay, playable offline, pause anytime.”
    • “Good mobile Diablo 3-like rift gameplay ARPG.”
    • “I feel like I spend more time sorting through my bag than actual gameplay.”
    • “This game could be better if the controls were actually decent. It's hard to play when you need to stop when you attack, like literally. It would improve the game experience if the controls were fluid. The current mechanics are so bad. The corners of the map also make you get stuck on them, so map-wise you need to fix that. Picking up items is the worst I've seen so far, like literally you need another button for that or do it by pressing the item name on screen. Fix the delay on skills too.”
    • “But gameplay is rather boring, with a slow character that one-shots enemies that present zero threat, until the floor boss shows up, then the difficulty temporarily spikes.”
  • grinding
    15 mentions Positive Neutral Negative

    Grinding in the game is a major focus, with many players noting repetitive monster killing and loot farming as both addictive and monotonous. While some enjoy the grinding aspect and the game's potential, others feel it lacks variety, purpose, and creative events, leading to burnout. Overall, the grinding can be entertaining but may become tedious without more engaging content or offline options.

    • “Just levels of monster killing, soon to be outdated gears and grinding.”
    • “Just grinding and grinding without purpose.”
    • “It's just a grinding game, no lore, no special builds to try, you just go floor after floor. The game has potential, but what about the timer?”
  • stability
    11 mentions Positive Neutral Negative

    The game suffers from numerous stability issues, including frequent bugs, glitches with item pickups and enemies, unresponsive controls, freezing on startup, and occasional crashes. These problems significantly impact gameplay, though the core concept and mechanics remain enjoyable for some players.

    • “It only opens to a black screen, freezes up my phone, and won't uninstall.”
    • “I open the game and it freezes on the intro screen and does not open.”
    • “It's very buggy: enemies get stuck on walls or out of the map, the looting system is broken, and I cannot pick up items even though 'normal' is off.”
  • music
    2 mentions Positive Neutral Negative

    Users report issues with the music and sound settings, noting that sounds play even when music and sound are turned off, and the settings do not remain disabled as intended.

    • “There's a sound that bypasses music and sound being off.”
    • “Also, music and sound don't stay turned off.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is often described as lighthearted and amusing, with players enjoying funny moments related to pets and gameplay interactions. Despite being time-consuming, the humor contributes positively to the overall fun experience.

    • “So funny and I love this game. Though it is time-consuming, it is good ❤️❤️❤️ Let's play together and enjoy the rest.”
  • optimization
    1 mentions Positive Neutral Negative

    The game suffers from significant lag on newer devices like the Pixel 3a, making it almost unplayable, indicating a need for improved optimization.

    • “Very laggy on my new Pixel 3a, almost unplayable. It was fine on my old phone; perhaps it needs better optimization.”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Dungeon Chronicle is a casual role playing game.

Dungeon Chronicle is available on Phone, iPad, iPhone, Tablet and others.

On average players spend around 1 hours playing Dungeon Chronicle.

Dungeon Chronicle was released on May 31, 2018.

Dungeon Chronicle was developed by BUNKERim Studio.

Dungeon Chronicle has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Dungeon Chronicle is a single player game.

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