"Dungeon Puzzle Demo" is a free demo of a grid-based dungeon crawler game with puzzle elements. Control a party of characters to explore procedurally generated dungeons, fight creatures, and solve puzzles to progress. The full version features a level editor, character customization, and expanded storyline.
The game features well-designed levels that gradually increase in difficulty, providing a satisfying challenge for players.
The mechanics are simple yet engaging, allowing for multiple solutions to puzzles and encouraging optimization of moves.
The pixel art and atmosphere are charming, creating a relaxing environment for puzzle-solving.
The game can become repetitive, especially in the later levels where creativity in puzzle design seems to diminish.
There is only one music track, which can become monotonous over time.
Some puzzles require a large number of moves to solve, leading to tedious gameplay rather than engaging challenges.
gameplay
20 mentions Positive Neutral Negative
30%
55%
15%
The gameplay is characterized by simple yet engaging mechanics that evolve throughout the game, offering a rich dungeon-crawling experience filled with clever puzzles and a variety of item-based abilities. Players can explore 150 unique levels that introduce new mechanics and combinations, keeping the gameplay fresh and challenging. The sokoban-inspired design, combined with a par mechanic, enhances the puzzle-solving experience, making it both satisfying and strategically rewarding.
“The mechanics are simple but there are a lot of interesting combinations introduced.”
“With extremely simple mechanics, you still get a dungeon crawling experience: explore, avoid traps, find weapons, and kill monsters.”
“Honestly, a great puzzle game here with engaging mechanics that culminate in some pretty satisfying puzzles to solve.”
“There are also teleporters occasionally and nothing else as far as mechanics go.”
“With extremely simple mechanics you still get a dungeon crawling experience: explore, avoid traps, find weapons and kill monsters.”
“A dungeon themed sliding puzzle game with sokoban mechanics that starts off simply enough but ramps up in difficulty and complexity.”
music
9 mentions Positive Neutral Negative
33%
34%
33%
The music in the game is described as pleasant and soothing, effectively complementing the visuals and enhancing focus during gameplay. However, the repetitive nature of the single track has led some players to find it monotonous, with a desire for more variety in the soundtrack. Overall, while the music fits the game's aesthetic, its lack of diversity is a notable drawback.
“The music is calming and helps you focus on the puzzle at hand, and so far (88 puzzles in) each puzzle presents a good challenge.”
“Also, the music loop is very soothing.”
“Nice soundtrack.”
“Firstly, there’s only one music track, which inevitably got so repetitive that I had to turn it off.”
“Too bad there is only one music track.”
“The presentation is great, lovely pixel art with fitting if very repetitive music.”
optimization
6 mentions Positive Neutral Negative
33%
17%
50%
The game's optimization aspect is highly praised, as it encourages players to refine their move counts for better scores, making the process of iterating on solutions enjoyable and rewarding. While casual players can complete the game without mastering every level, experienced puzzlers are challenged to achieve optimal solutions, enhancing the game's appeal across skill levels.
“The challenge comes mostly from optimizing the move counts to get a par-or-better score on each puzzle; there were only a few puzzles where finding any solution was hard, but there were many puzzles where I needed repeated attempts to earn the 'mastery crown' for that level. Doing that optimization exercise was enjoyable.”
“Instead, the puzzles are more about optimization and efficiency.”
“I found it less frustrating to look up a puzzle solution when I'd already found a decent but unoptimized one myself, which was only possible due to the par mechanic.”
“The optional optimization aspect of the game allows it to appeal to everyone, as even inexperienced puzzlers stand a good chance of beating the game by clearing all normal levels, while experienced puzzlers can further challenge themselves by mastering all levels, including unlocked secret levels, which is no mean feat.”
graphics
6 mentions Positive Neutral Negative
50%
17%
33%
The graphics are described as cute and featuring nice pixel art, but some users find them slightly cluttered and lacking in cleanliness. While the visuals serve their purpose, there are criticisms regarding the repetitiveness of the music and the simplicity of the level select menu. Overall, the graphics are appreciated for their charm, but improvements could enhance the overall experience.
“Nice pixel graphics puzzle game - interesting mechanics and can get pretty tough if you are going for move count mastery.”
“The graphics are cute, the music is pleasant but very repetitive, and there's no story.”
“Music and visuals are just enough for what is needed.”
“The graphics are slightly cluttered, and for some reason, there are several unique sprites for enemies that behave identically.”
“The graphics could be cleaner; the level select menu is too basic and undetailed, and more actions could be automated (like killing a monster with the sword if trying to move directly into them).”
atmosphere
2 mentions Positive Neutral Negative
100%
The atmosphere of the game is highly praised for its beautifully crafted pixel art and relaxing ambiance, which enhances the experience of engaging with the optimization puzzles.
“Absolutely fantastic optimization puzzles in a beautifully atmospheric setting!”
“Relaxing atmosphere with great pixel art.”
story
2 mentions Positive Neutral Negative
100%
The story in the game is minimal, with only a few sentences provided before the first dungeon and after the last, leaving a significant gap in narrative development. While the graphics and music are noted as appealing, the lack of a substantial storyline detracts from the overall experience.
“Apart from the puzzles, the graphics are cute, the music is pleasant but very repetitive, and there's no story.”
“The 'story' consists of a few sentences before the first dungeon and after the last - nothing in between.”
grinding
2 mentions Positive Neutral Negative
100%
Players have mixed feelings about grinding, with some enjoying the repetitive nature of solving puzzles, while others find it tedious, particularly when certain levels require a large number of moves to complete. The grind can feel excessive, especially when the challenge doesn't match the effort needed to achieve better solutions.
“While that is enjoyable to a lot of people, I find it to be a bit tedious in that you will redo the puzzle over and over to get solutions with slightly fewer steps.”
“My only complaint is that a few levels require a rather large number of moves to solve, and while those levels aren't necessarily hard, they can be a bit tedious to solve.”
emotional
1 mentions Positive Neutral Negative
100%
Players highlight the game's ability to evoke strong emotions, particularly feelings of frustration and self-reflection when faced with challenges, such as striving for a gold crown but falling short. This emotional impact adds depth to the gaming experience, making it memorable despite the frustration.
“A really nice game where the monsters hit you with emotional damage only, when you realize you're too dumb to get a gold crown on a level.”