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Drywall Eating Simulator

Drywall Eating Simulator Game Cover
68%Game Brain Score
humor, graphics
story, stability
77% User Score Based on 39 reviews

Platforms

PCWindows
Drywall Eating Simulator Game Cover

About

Drywall Eating Simulator is a single player casual simulation game. It was developed by Peripheral Playbox and was released on December 10, 2025. It received mostly positive reviews from players.

Drywall Eating Simulator is a quirky physics-based 3D adventure where you navigate mundane social and work environments while managing stress by literally eating drywall. Balance small talk, corporate KPIs, and awkward interactions as you smash through walls to cope with the pressures of late capitalist life. It’s a unique blend of satire and unconventional stress relief.

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77%
Audience ScoreBased on 39 reviews
humor6 positive mentions
story3 negative mentions

  • The game features clever writing and humor that resonates with players, providing a unique and engaging experience.
  • It effectively captures the absurdity of modern life and societal issues, offering both entertainment and introspection.
  • The art style and character designs are charming, contributing to the overall enjoyment of the game.
  • The game suffers from significant bugs and soft locks that can hinder progress and frustrate players.
  • The CRT filter and visual effects can be overwhelming and cause discomfort, making it difficult for some players to enjoy the game.
  • Some players found the gameplay repetitive and the NPC interactions lacking depth, leading to a less engaging experience.
  • humor
    6 mentions Positive Neutral Negative

    The game's humor is highlighted as a strong point, with players enjoying its absurd premise and satirical take on societal issues, particularly the comedic notion of eating drywall. Despite some technical bugs, the overall experience is described as fun and laugh-inducing, making it a recommended choice for those seeking a brief, humorous gaming experience.

    • “So I was pleasantly surprised by the humor, how much fun pretending to eat drywall can actually be, and the hyperbolic depiction of how society has transformed in recent years.”
    • “And the more I played it, the more I desired to eat the drywall not just because it's funny, but also because existence on Earth is madness and eating drywall is the only thing that will make me better.”
    • “Highly recommended if you're looking for a short, funny little experience.”
  • story
    5 mentions Positive Neutral Negative

    The story is described as phenomenal, but players are frustrated by a broken quest logger that hampers progress, making it difficult to complete missions and leading to numerous bugs. Despite the engaging narrative, the technical issues significantly detract from the overall experience.

    • “Phenomenal story.”
    • “Played until the final level and I annoyingly could not finish it as a problem that plagues the entire game is its broken quest system that's extremely buggy and won't work even after closing and opening the game again.”
    • “The to-do list/quest logger does not work and is extremely easy to break when speaking to a quest giver.”
    • “Level 3's quest logger is still broken and is now halting progress, even after a new save file. For example, the coffee quest guy was still there despite the computer saying he was gone, and the drywall behind him still doesn't have any indication you can interact with it.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics feature a unique and adorable art style that effectively conveys the theme of madness and decay, though some users find the pixelated visuals can be overwhelming, particularly for those sensitive to such effects. While the artistic approach is generally appreciated for its captivating premise, there are calls for accessibility options to accommodate photosensitive players.

    • “Other than that, the premise is captivating and oddly therapeutic for those who've been thrown into the workforce. The snippets of music are fun and sometimes playfully infuriating, and the art style is unique and adorable.”
    • “I actually quite like the art style. I love the concept of getting so mad with the state of the world that you just want to ram your head through walls and eat it, and I love the message that comes along with it.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is described as fun and occasionally playfully infuriating, complementing the captivating and therapeutic premise. Overall, it enhances the unique and adorable art style, contributing positively to the gaming experience.

    • “The snippets of music are fun and sometimes playfully infuriating.”
    • “The premise is captivating and oddly therapeutic for those who've been thrown into the workforce.”
    • “The art style is unique and adorable.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability remains a significant issue, with players reporting persistent bugs that hinder progress, particularly in later levels. While some patches have improved certain areas, critical problems, such as a broken quest system and unresponsive NPCs, continue to frustrate users, making it difficult to complete the game. Overall, the experience is marred by instability, requiring players to resort to trial and error to advance.

    • “Played until the final level and I annoyingly could not finish it as a problem that plagues the entire game is its broken quest system that's extremely buggy and won't work even after closing and opening the game again.”
    • “Spent 2-3 hours of this just wondering what I was even supposed to do because of it being in a stuck buggy state. I pretty much had to brute force it to get to the end, but even with that I couldn't complete it due to the dry wall never respawning, so I can't even talk to the NPCs needed to progress as the list of people you need to speak to won't even load.”
    • “Update: I was able to finish the game with my original save file after the recent patch, but decided to play the game again just to test if things are working all around. Unfortunately, level 3 is even more buggy than last time and I can't get past it. Level 2 now works, however, which is great to see.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is highlighted as enjoyable, featuring humorous writing and strong character designs that contribute to an overall positive experience.

    • “The character development is incredibly engaging, with each character feeling unique and well-crafted.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic and relatable.”
    • “The depth of the characters and their backstories adds so much richness to the overall experience.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is straightforward and aligns with its concept as a drywall eating simulator, effectively delivering on its intended experience. Players appreciate the synergy between presentation and gameplay, though expectations may vary.

    • “Presentation and gameplay work well for what it wants to do.”
    • “I don't really know what some people were expecting out of the gameplay; it's literally a drywall eating simulator.”
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Frequently Asked Questions

Drywall Eating Simulator is a casual simulation game.

Drywall Eating Simulator is available on PC and Windows.

Drywall Eating Simulator was released on December 10, 2025.

Drywall Eating Simulator was developed by Peripheral Playbox.

Drywall Eating Simulator has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its story.

Drywall Eating Simulator is a single player game.

Similar games include Firmament, Dream, Five Nights at Freddy's: Secret of the Mimic, Peripeteia, Here Comes Niko! and others.