- February 14, 2017
- Tonguç Bodur
Drizzlepath: Glass
Platforms
About
"Drizzlepath: Glass" is a first-person exploration game that takes players through a mystical, dream-like world. The game features a wordless narrative, with players piecing together the story through observation and interaction with the environment. With a focus on atmosphere and exploration, "Drizzlepath: Glass" encourages players to take their time and soak in the surreal surroundings.











- The game features beautiful landscapes and a captivating soundtrack that enhances the overall atmosphere.
- It offers a unique narrative experience with intriguing twists and a more mature story compared to previous entries in the series.
- The game has improved graphics and performance, making it visually appealing and more enjoyable to explore.
- The story is often disjointed and lacks clarity, leaving players confused about the plot and character motivations.
- Gameplay can feel tedious due to long stretches of walking with little direction or meaningful interaction.
- There are technical issues such as invisible walls and bugs that can disrupt the experience, along with a slow walking pace that may frustrate players.
story
68 mentions Positive Neutral NegativeThe story aspect of the game has received mixed reviews, with some players finding it disjointed and lacking coherence, often feeling like a walking simulator with minimal narrative engagement. However, others appreciated the emotional depth and intriguing twists, particularly in the context of themes like grief and relationships. Overall, while the storytelling shows improvement and offers captivating moments, many players felt it could benefit from more structure and elaboration.
“A splendid psychological and emotional game, with very good graphics and a surprising alliance between gameplay and story.”
“The story revolves around a widow who sets out to visit her husband's grave. She narrates the story and along the way remembers the time they spent together.”
“Drizzlepath: Glass takes on the topic of death, grief, and mourning, and while I won't spoil the story here, I will say that there were some pretty cool twists and turns that will keep you interested and also provide at least two distinct 'oh wow' moments as well.”
“The story is vague and too disjointed to really be coherent at all.”
“The story was also not great and at the end I wondered, 'What did I just play?!' instead of feeling that it was worth the time played.”
“Pratically no story whatsoever.”