- February 14, 2017
- Tonguç Bodur
Drizzlepath: Glass
Platforms
About
"Drizzlepath: Glass" is a first-person exploration game that takes players through a mystical, dream-like world. The game features a wordless narrative, with players piecing together the story through observation and interaction with the environment. With a focus on atmosphere and exploration, "Drizzlepath: Glass" encourages players to take their time and soak in the surreal surroundings.











- The game features beautiful landscapes and a captivating soundtrack that enhances the overall atmosphere.
- It offers a unique narrative experience with intriguing twists and a more mature theme compared to previous entries in the series.
- The gameplay has improved with more interactive elements and a better balance of pacing, making it a more engaging walking simulator.
- The story is often disjointed and lacks coherence, leaving players confused about the plot and character motivations.
- Players may find themselves lost due to unclear paths and a lack of direction, leading to a frustrating experience.
- The game is relatively short, which may leave some players wanting more content and depth in both gameplay and narrative.
- story136 mentions Positive Neutral Negative
The story in the game is a mixed bag, with some players finding it captivating and emotionally resonant, particularly in its exploration of themes like grief and relationships. However, many critiques highlight its disjointed narrative and vague plot, often feeling like a walking simulator with minimal engagement. While there are intriguing twists and moments of beauty, the overall execution leaves some players confused or unsatisfied, suggesting a need for more cohesive storytelling.
“The story revolves around a widow who sets out to visit her husband's grave.”
“Drizzlepath: Glass takes on the topic of death, grief, and mourning, and while I won't spoil the story here, I will say that there were some pretty cool twists and turns that will keep you interested and also provide at least two distinct 'oh wow' moments as well.”
“The story is quite captivating with a twist.”
“The story was also not great and at the end I wondered, 'What did I just play?!' instead of feeling that it was worth the time played.”
“The story is vague and too disjointed to really be coherent at all.”
“All in all, it's just a few hours of walking through the grass with little to no storytelling.”