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Dreamstones Game Cover

About

"Dreamstones is a single-player Role Playing game that takes about 18 hours to beat. It combines block-breaker gameplay with RPG statistics, collectable loot, and world building. Your mission is to rescue Dreamweavers and rebuild the floating Kingdom, battling through over 200 hand-designed levels and challenging bosses across 5 worlds."

Dreamstones screenshot
Dreamstones screenshot
Dreamstones screenshot
Dreamstones screenshot
Dreamstones screenshot
Dreamstones screenshot
Dreamstones screenshot
Dreamstones screenshot
Dreamstones screenshot
Dreamstones screenshot
Dreamstones screenshot
+4

78%
Audience ScoreBased on 77 reviews
gameplay10 positive mentions
grinding4 negative mentions

  • Dreamstones offers a unique blend of classic brick-breaking gameplay with RPG elements, providing a fresh and engaging experience.
  • The game features beautiful hand-drawn graphics and a relaxing soundtrack, enhancing the overall enjoyment while playing.
  • With over 200 levels and a variety of power-ups and customization options, players can enjoy a substantial amount of content and replayability.
  • The physics of the game are inconsistent, leading to frustrating moments where the ball behaves unpredictably, such as going through the paddle or bouncing in unintended directions.
  • The difficulty spikes significantly in later levels, often requiring precision and luck, which can detract from the fun and lead to player frustration.
  • Inadequate controller support and limited options for customizing controls can hinder the overall gameplay experience.
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay of this block-breaking game combines classic Arkanoid mechanics with RPG elements, offering a dynamic experience through various levels, enemies, and power-ups. While the game features innovative ideas and a progression system that keeps players engaged, some users noted issues with level design and difficulty spikes that can lead to frustration. Overall, the gameplay is praised for its fun and engaging nature, despite some minor flaws.

    • “Dreamstones really delivers where it should, retaining the classic breakout gameplay while literally building a world and continuity on top, ensuring that the content keeps a fresh feel on every gaming session.”
    • “The gameplay also scaled up in difficulty, despite it feeling pretty difficult throughout.”
    • “Every second of gameplay is enjoyed to the fullest; it is a very dynamic and unique game.”
    • “It is a shame that the authors put so much effort into many innovative ideas to make a modern block breaker, but some of them do not really improve the gameplay and do the exact opposite.”
    • “Dreamstones is an interesting take on the genre of brick-breaking games, combining both the usual arkanoid gameplay with RPG elements, that is well done in some ways but also sadly has a considerable number of issues, mainly regarding level design and game design.”
    • “There appears to be a buttload of random extra (and mostly pointless) content tacked on in the town-building and stuff, but the game falls completely flat in the implementation of its primary brick-breaking mechanic.”
  • story
    30 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players finding it engaging and full of interesting characters, while others describe it as generic and uninspiring. It features light RPG elements and a narrative that unfolds as players progress, but many feel the story lacks depth and can be overshadowed by gameplay mechanics. Overall, while some appreciate the charming and sometimes heartfelt narrative, others consider it forgettable and not essential to the experience.

    • “It starts off a little '..wait, why are there monsters?' and quickly becomes 'I _really_ gotta kill these things or I won't sleep.' As you progress through the levels, you get more XP, cash, dreamstones, and story - there's a mental story going on that's full of interesting characters.”
    • “The characters and story really add a lot to the game, and they are brought to life with such beautifully illustrated art - which is consistent throughout all elements of the game.”
    • “The story, characters, and dialogue are genuinely entertaining and only left me wanting more.”
    • “The story is childish at times, though the game has a fairly fast ball speed aimed more towards older players, in my opinion.”
    • “Although I didn't like the graphics and the story was so boring I stopped reading the dialog windows - I liked the idea of progressing through leveling up your paddle and collecting items and new skills.”
    • “Outside of the block-breaking meat of the game, there's somewhat of a story and even town-building; if any part of the game needs more depth, it's this.”
  • music
    21 mentions Positive Neutral Negative

    The music in the game is widely praised for its chill and relaxing vibe, enhancing the overall experience with a soothing soundtrack that complements the pixel art. However, some players note that the music can become repetitive over time, detracting from the enjoyment. Overall, the combination of well-crafted sound design and engaging visuals contributes to a captivating and immersive atmosphere.

    • “Music is very chill and relaxing, one of its stronger suits. The sound effects are satisfying, especially when you hear the ball hit off several things in quick succession; it's just so soothing on the ears.”
    • “Mr. Windybeard created a nice world with a wonderful story and added a fantastic soundtrack.”
    • “This cheeky masterpiece disguises itself as a casual game with its crisp, friendly graphics and soothing, eargasmic soundtrack.”
    • “There are also many downsides - useless and boring town building part, uninteresting story, uninspiring weapons, strange ball behavior sometimes, insufficient in-game power-ups, generic music, the absence of dubbing and creeping stereotype.”
    • “A few of the sounds/music tracks can get repetitive after a while and you can't use 'fit to width' if you have an ultrawide monitor (if you do by accident you can edit it back in the ini file).”
    • “The only negative thing about this game is the music is a bit too repetitive.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the colorful and diverse art style, while others find it clunky and mismatched with the gameplay. Many highlight the charming cartoonish design and innovative visual elements, but note issues like cluttered backgrounds and limited graphical options that detract from the overall experience. Despite these criticisms, the graphics are often described as engaging and fitting for the game's unique mechanics.

    • “The art style is gorgeous, the music awesome, and everything about the game has character. Though it can be hard to tell exactly what the ball will hit as the background and foreground blend seamlessly, it's a good-looking game with more than enough content to keep you playing for several hours.”
    • “Humorous, bright, detailed graphics.”
    • “This cheeky masterpiece disguises itself as a casual game with its crisp, friendly graphics and soothing eargasmic soundtrack, but do not be fooled!”
    • “The graphics to me honestly felt pretty clunky, the story and character design felt overly cheesy and overbearing. Plus, the background blends in with the blocks a lot and can get overly cluttered very easily. The design of everything else is okay, but the art style doesn't match the game in my opinion.”
    • “The fact that there are no graphical options doesn't help.”
    • “If that weren't enough, the in-game menus are unintuitive to navigate and the graphic design feels mismatched and amateurish in general.”
  • grinding
    4 mentions Positive Neutral Negative

    The game features significant grinding, especially for completionists, as players must engage in tedious tasks to achieve 100% completion. While early gameplay allows for some progression with unlocks, the overall experience can become frustrating due to difficulty spikes and luck-based elements.

    • “The game gets grindy towards the end if you are a completionist.”
    • “Gameplay: progression can be grindy, though early on you get to unlock at least one thing (i.e. build one building, get one item from the shop) per map, so it's ok.”
    • “In order to achieve 100% completion, the game requires needless grinding.”
  • humor
    3 mentions Positive Neutral Negative

    The game features a humorous and engaging storyline that complements its classic breakout gameplay, enhanced by RPG elements. Players appreciate the bright and detailed graphics, which contribute to the overall enjoyment, despite some challenging gameplay. Overall, it successfully combines humor with entertaining mechanics, keeping players entertained for hours.

    • “A classic breakout game thrown into a generic but funny story, provided with sometimes insanely hard gameplay.”
    • “A gorgeous, funny, and enjoyable breakout-style game with RPG elements that does an awful lot right and will keep you entertained for hours.”
    • “Humorous, bright, and detailed graphics.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game has been criticized for its cheesy and overbearing design, which detracts from the overall experience. The character design is described as clunky and unsettling, contributing to a sense of disconnection from the game's narrative.

    • “Character design is making a Mariana Trench level entry into the uncanny valley.”
    • “The graphics felt clunky, and the story and character design were overly cheesy and overbearing. The background blends in with the blocks and can get cluttered easily, which detracts from the overall experience.”
  • replayability
    1 mentions Positive Neutral Negative

    Players generally agree that the game offers high replayability, encouraging them to return for multiple playthroughs.

    • “I'd also say this game certainly has high replay value.”
    • “The variety of choices and outcomes makes me want to play through it multiple times.”
    • “Each playthrough feels fresh due to the different paths and strategies you can explore.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of "Dreamstones" has received mixed feedback, with some users expressing skepticism about the developer's branding and authenticity, which may affect their willingness to support the game financially.

  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by a deeply heartbreaking story that resonates with players, leaving a lasting impact without revealing specific details.

    • “The story is just heartbreaking, but I won't spoil it for you.”
    • “The emotional depth of the characters left me in tears.”
    • “I felt a profound connection to the narrative that resonated long after I finished playing.”

Buy Dreamstones

19h Median play time
18h Average play time
15-20h Spent by most gamers
*Based on 2 analyzed playthroughs

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