- February 6, 2025
- Hitori De Productions
Dream Cage
Platforms
About
In "Dream Cage" , players undergo five nights of sleep paralysis, inspired by true stories, and encounter five unique demons. The game utilizes the microphone to capture sounds, and players must find pills to restore proper functioning and uncover 25+ anomalies. Two endings are available, with only one revealing the ultimate truth about Robert's mysterious ordeal.




- The game features impressive graphics and sound design, creating a great atmosphere for horror enthusiasts.
- It offers an interesting story and some replayability, making it a worthwhile addition for fans of the genre.
- The jump scares are effective and the game successfully induces a sense of paranoia and tension.
- The gameplay is repetitive and can become frustrating due to the constant management of sanity and battery mechanics.
- There are numerous bugs and performance issues that detract from the overall experience.
- Controls are clunky and the game lacks clear instructions, making it difficult for players to understand what to do.
gameplay
44 mentions Positive Neutral NegativeGameplay reviews highlight significant frustrations with mechanics, particularly the pill/sanity management system, which detracts from the horror experience and leads to repetitiveness. While some players appreciate the unpredictability of item spawns and the game's graphics, many criticize the controls, animation bugs, and overall lack of innovation, resulting in a generally low satisfaction rating. Future patches are anticipated to improve the experience, but current gameplay is seen as tedious and flawed.
“Though I haven't beaten it, the unpredictability and randomness of item spawns solidifies the experience as a horror game and makes the gameplay loop more addicting in my opinion.”
“Very scary, kind of hard, but when you learn the mechanics, the game becomes easier.”
“I highly enjoyed this game; it has psychedelic realistic graphics with magnificent gameplay and gruesome cutscenes.”
“But to be fair, the whole pill/sanity mechanic and how the game forces you to spend most of your time managing it makes the game less scary and more frustrating.”
“Controls and gameplay are complete and utter trash.”
“The most annoying part for me in this game was batteries and pills; every time you pick them up, there is a long animation that you have to watch, and you do this a lot. I mean, like half of your gameplay is doing these.”