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Dreadnought

Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Dreadnought Game Cover
73%Game Brain Score
gameplay, graphics
grinding, monetization
74% User Score Based on 2,813 reviews
Critic Score 72%Based on 3 reviews

Platforms

PCCloudPlaystation 4NVIDIA GeForce NOWWindowsPlayStation
Dreadnought Game Cover

About

Dreadnought is a multiplayer shooter game with a science fiction theme. It was developed by Six Foot and was released on October 14, 2018. It received mostly positive reviews from both critics and players.

In Dreadnought, you are the commander of a gargantuan battleship in an ever-expanding sci-fi universe. Take the helm and command a gargantuan battleship. Fight in Team Death Match and Team Elimination on battlefields around the galaxy. Choose between five unique ship classes, customized and armed with the most powerful weapons. Prepare to engage in the biggest battles of the universe!

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74%
Audience ScoreBased on 2,813 reviews
gameplay165 positive mentions
grinding125 negative mentions

  • The game features unique and engaging capital ship combat, allowing players to experience the thrill of commanding massive warships.
  • The customization options for ships and the variety of classes provide diverse gameplay styles, catering to different player preferences.
  • Despite a small player base, the game is free to play and offers a fun experience, especially in lower tiers where matches are more balanced.
  • The game suffers from a low player base, leading to long matchmaking times and frequent matches filled with AI bots instead of real players.
  • Progression can be grindy, especially at higher tiers, making it difficult for new players to compete against experienced players with fully upgraded ships.
  • The user interface and matchmaking system are criticized for being clunky and unbalanced, often resulting in frustrating gameplay experiences.
  • gameplay
    409 mentions Positive Neutral Negative

    The gameplay of the game is generally praised for its unique mechanics, engaging space combat, and strategic depth, offering a satisfying experience for players who enjoy team-based tactics and ship customization. However, issues such as long matchmaking times, unbalanced gameplay, and a dwindling player base have been noted, which can detract from the overall enjoyment. Despite these drawbacks, many players find the core gameplay fun and rewarding, especially when playing with friends or in well-coordinated teams.

    • “The gameplay is extremely fun, and very skill-based; between energy management, module usage, positioning, and regular old aiming, there's a pretty smooth and satisfying learning curve.”
    • “This game had a unique approach to space combat as well as team-based competitive gameplay.”
    • “The gameplay is well-paced and there's enough variation in play style as you progress through the tiers that it keeps things interesting as you unlock more ships and modules.”
    • “Graphics are mediocre at best, and gameplay is almost non-existent.”
    • “The gameplay loop is incredibly boring.”
    • “Just overall gameplay is trash and broken.”
  • graphics
    240 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly positive feedback, with many users praising their quality, detail, and aesthetic appeal. Players appreciate the vibrant visuals and smooth performance, even on lower-end hardware, although some have noted that the graphics can appear dated or require optimization. Overall, the game's graphics are considered a standout feature, contributing significantly to the immersive experience of ship-to-ship combat.

    • “The graphics are amazing and with the new sound updates, it feels like real space battles.”
    • “The graphics and visuals in the matches are outstanding.”
    • “The graphics are beautiful and there are intuitive visual cues for everything, making it easy to read the battlefield.”
    • “Graphics are mediocre at best, and gameplay is almost non-existent.”
    • “Game starts off with absolute dogcrap graphics for some reason with my RTX 2070.”
    • “The graphics have regressed to GameCube era quality and the new UI is a shoddy attempt at putting a login page and a game UI on the same screen that requires more effort than it's worth to learn again.”
  • grinding
    131 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback from players. While some find it excessively tedious, especially at higher tiers (particularly tier 3 and above), others appreciate the sense of accomplishment that comes with grinding for upgrades and new ships. Overall, many agree that while grinding is a significant part of the experience, it can be enjoyable for those who appreciate the genre, though it often feels like a necessary hurdle in a free-to-play model.

    • “Dreadnought brings a lot to the table as far as accessibility goes; it's not too grindy, and the few microtransaction purchases you can make are largely cosmetic. The hero ships are not unbalanced; they have pros and cons just like the rest, so there's no worry of pay to win.”
    • “There are a few unique game modes, the classes are well balanced, and overall progression isn't that grindy.”
    • “Personally, I don't find it pay to win, and it isn't grindy at all. Microtransactions are also pretty cheap compared to other games in the genre.”
    • “The grinding for any ship above tier III is very painful.”
    • “It takes a ridiculous amount of grinding for tier IV and V stuff; balance in those two tiers is really bad.”
    • “The game can get pretty grindy at tier III, so you really have to be willing to progress!”
  • monetization
    63 mentions Positive Neutral Negative

    The monetization model of the game has received mixed reviews, with many players criticizing the prevalence of microtransactions and the slow progression system, which some feel leads to a pay-to-win environment. While a few users appreciate the cosmetic-focused purchases and argue that the game is not inherently pay-to-win, the overall sentiment leans towards dissatisfaction due to high prices and a lack of meaningful content updates. Many reviewers believe that the game's potential is hindered by its monetization strategy, which they feel prioritizes profit over player experience.

    • “Microtransactions: they're not that bad; I have never bought anything in-game, and I've had a fine time; in my opinion, you do not need to pay to progress in this game.”
    • “The in-game purchases are mostly only about looks, not pay to win here.”
    • “Although this game is free to play and contains in-game purchases, none of the purchases give an edge in the battlefield so it really feels fair no matter if you dumped hundreds of dollars into it or only a few bucks or none at all.”
    • “Maybe if they had been more about making a quality game and not stuffing it full of (not so micro) microtransactions, a bigger audience would have populated its servers and the game wouldn't be getting put to internet-hell where all these pay2win games belong.”
    • “The game died because its developers couldn't continue milking money out of its dying player base, they repeatedly drove away players with poor design and monetization choices and as of 2023 the game is permanently shut down.”
    • “So yeah while the gameplay was decent however it is just a blatant cash grab with the wargaming styled progression along with the poor tier scaling amongst other things.”
  • story
    56 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and absence of a single-player campaign or narrative missions, leaving players feeling unfulfilled despite the engaging gameplay. Many reviewers express a desire for more lore, cooperative story modes, and varied missions to enhance the overall experience. Overall, while the game excels in multiplayer combat, it suffers from a significant storytelling deficit that detracts from its potential.

    • “Perhaps some single/coop play of missions and story line would make the game more fun, but I have not seen or heard anything apart from the multiplayer grind, which is fun for a game or two a night, nothing more.”
    • “Very fun game, but I do wish it had a single player campaign or story mode.”
    • “The intro and the tutorial hyped me up to see some story-based missions, but I had not noticed anything like it yet; it would be a nice feature to play co-op story.”
    • “Only thing this game needs is a solid single player story line.”
  • stability
    43 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with many users reporting frequent bugs, glitches, and unresponsive controls that detract from the overall experience. While some players find the gameplay enjoyable, the persistent technical issues, including server lag and problematic menus, have led to frustration and calls for improvements. Overall, the game is seen as a fun concept hindered by its current lack of polish and stability.

    • “The game is amazing, well balanced, and runs great.”
    • “Worth every penny for a bug-free and enjoyable game.”
    • “The server lag has made the game unplayable; the game freezes frequently, several keybinds don’t work, menus are confusing, the ship imbalances still remain, and matches are still very one-sided and not very fun from my perspective.”
    • “Original review - for a 1.0 release it's as buggy as hell; the beta was more stable.”
    • “The game is fun, but not without its infuriating bugs and glitches, where you need to restart the game over and over again to be able to progress the tech tree.”
  • optimization
    34 mentions Positive Neutral Negative

    Overall, the game's optimization has received significant criticism, with many players reporting stuttering, lag, and poor menu performance even on high-end systems. While some users found the graphics appealing and gameplay enjoyable, the persistent optimization issues detract from the experience, leading to frustration with the user interface and overall performance. Many reviews suggest that the game feels unpolished and suffers from a "console first" mentality, impacting its playability.

    • “It's even actually enjoyable, as you don't have to fully 'research' a ship to bring it to peak performance or unlock the next one, and you get to see your ships get stronger as you play.”
    • “I played this game at PAX a while back and even got to beta test it for a bit. The game is severely fun and pretty well optimized for how absolutely fantastic it looks, really putting the power in your hands with the way game mechanics act and feel.”
    • “The game runs smoothly in high details on my i7 5700HQ, GTX 980M, 16GB RAM, and Windows 10 in 1080p; it's quite well optimized in my opinion.”
    • “Menu performance is very poor, combat is simultaneously sluggish and weightless, there is lots of fiddling with a tech tree and different ships and loadouts that is far more limited than it might initially seem, and it all smells heavily of pay-to-win, regardless of whether that may actually be the case.”
    • “Performance and optimization is awful even on an RTX 2080 Super; low or epic settings cause stuttering or freezing randomly throughout gameplay.”
    • “The game itself would be enjoyable if it was not for the stuttering and hangs.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising the soundtrack as incredible and immersive, enhancing the overall experience, particularly during combat. However, others criticize the lack of variety and memorability in the music, noting that it can become forgettable quickly and detracts from gameplay. Overall, while the music has its highlights, many players feel it falls short of expectations, especially compared to earlier versions.

    • “The graphics are amazing, the soundtrack is incredible and gameplay immersive.”
    • “Then the music and the guns ramp up when the combat begins and it's eargasmic!”
    • “The scenery is detailed, ships are fantastic designs, the soundtrack is amazing, and it's genuinely a fun time.”
    • “Now battles have no music or barely any.”
    • “Dull gameplay, dull music, and dull grinding for upgrades with nearly no improvements.”
    • “Very bassy soundtrack, which totally takes you out of the experience and I find the lack of sound feedback while in combat rather disturbing and again, it's a complete step backwards.”
  • atmosphere
    17 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive and dynamic environments, featuring intense dogfights with massive spaceships in both atmospheric and orbital settings. Players appreciate the variety of detailed maps that enhance the sense of verticality and shifting battle lines, contributing to an engaging experience. However, some feel that the gameplay's pacing can detract from the overall atmosphere, with comparisons made to previous titles highlighting a loss of unique style.

    • “But this game was atmospheric, fast where it needed to be, slow where it was enjoyable.”
    • “The design and atmosphere of the game is pretty great.”
    • “The game has multiple maps to play on, all being very high detailed even on low graphics, so the atmosphere is amazing.”
    • “90% of the battles you will partake in are in the lower atmosphere of planets, and you cannot really turn your ship up and down or roll it; there is constantly a definite 'up' direction, even in the space maps.”
    • “The gameplay is a bit slow, as you chug through the air/space/atmosphere, but as you learn your ship, you will get better every game.”
    • “It's more akin to airships/dirigibles conducting combat in the atmosphere.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding enjoyment in its absurdities, such as the long wait times leading to matches filled with AI bots and the hilariously imbalanced gameplay. While some aspects, like the quirky ship mechanics and amusing bugs, provide laughs, frustrations with the game's balance and community moderation can detract from the overall comedic experience. Overall, players appreciate the humor but also highlight significant issues that can overshadow it.

    • “This game is great and keeps me laughing.”
    • “The modules are hilariously badly described.”
    • “I have been playing since March 2017 from closed beta till now, I have well over 500+ hours in the game, I have seen this game progress through some game-breaking bugs to some very hilarious ones.”
  • emotional
    6 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, highlighting a sense of community and camaraderie among users. However, this is contrasted by feelings of disappointment and heartbreak due to technical issues and the game's development status, leading some to consider abandoning it altogether.

    • “While playing, it made me feel like I was one of the ships I control in Stellaris.”
    • “Heartbreaking that development has effectively ended.”
    • “Then Steam happened, and now I want to cry every time I force myself to launch it.”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game is praised for its solid graphics and enjoyable mechanics, contributing to a high level of replayability. However, some players feel that the lack of upgrades and customization options detracts from the long-term engagement, potentially limiting its replay value.

    • “Great game, the ultimate recreation of fractured space with high production quality and excellent replayability.”
    • “The graphics are solid, the mechanics are simple, and the game is highly replayable.”
    • “I find the match lengths and replayability to be excellent.”
    • “Very little upgrades and very little customization is what kind of kills this game in terms of replayability.”
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33h Median play time
409h Average play time
12-225h Spent by most gamers
*Based on 20 analyzed playthroughs
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Dreadnought is a shooter game with science fiction theme.

Dreadnought is available on PC, PlayStation 4, Windows, Cloud and others.

On average players spend around 409 hours playing Dreadnought.

Dreadnought was released on October 14, 2018.

Dreadnought was developed by Six Foot.

Dreadnought has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its grinding.

Dreadnought is a multiplayer game with local co-op support.

Similar games include Fractured Space, Star Conflict, Armored Warfare, Galactic Junk League, World of Warships and others.