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The Dread X Collection 2 is an indie horror anthology featuring 12 games inspired by Lovecraftian themes. Each developer had 10 days to create their game, resulting in a diverse collection of terror-filled experiences. You'll find yourself in eerie situations, from supernatural investigations to unsettling crafting activities, all within a limited timeframe. Can you survive the horrors that await you? Play to discover the secrets hidden in the darkness.

Dread X Collection 2 screenshot
Dread X Collection 2 screenshot
Dread X Collection 2 screenshot
Dread X Collection 2 screenshot
Dread X Collection 2 screenshot
Dread X Collection 2 screenshot
Dread X Collection 2 screenshot
Dread X Collection 2 screenshot
Dread X Collection 2 screenshot
Dread X Collection 2 screenshot
Dread X Collection 2 screenshot
+1

93%
Audience ScoreBased on 560 reviews
story81 positive mentions
stability23 negative mentions

  • The collection features a diverse range of horror games, showcasing unique concepts and styles from various indie developers.
  • The interactive hub world with puzzles adds depth and engagement to the overall experience, enhancing the connection between the games.
  • Standout titles like Squirrel Stapler, Sucker for Love, and The Diving Bell provide memorable gameplay and effective scares.
  • Some games, such as The Thing in the Lake and The Toy Shop, suffer from frustrating mechanics and lack of polish, detracting from the overall experience.
  • A few titles feel overly short or lack substance, leaving players wanting more depth and engagement.
  • Technical issues, such as bugs and crashes, can disrupt gameplay and diminish enjoyment for some players.
  • story
    228 mentions Positive Neutral Negative

    The reviews highlight a mixed reception regarding the stories across various games in the collection. While some titles, like "The Diving Bell" and "Undiscovered," are praised for their engaging narratives and atmospheric storytelling, others are criticized for being confusing, predictable, or lacking depth. Overall, the storytelling quality varies significantly, with some games offering compelling plots and twists, while others suffer from incoherence and underdeveloped narratives.

    • “The diving bell was probably my favorite game in terms of its story, and the balance between the gameplay and scares was perfect for me.”
    • “This game has an incredible story and plot, the gameplay is fair and balanced, the secrets have very fun gameplay and add to the story a lot.”
    • “Among these games, good, bad and mediocre, one truly stands out: Undiscovered, which is a master class in storytelling, aesthetics, gameplay, and horror delivery.”
    • “The story makes no sense; it seems like the creator just had a bunch of toy assets lying around and threw them in here.”
    • “The story was very dumb and uninspired.”
    • “Everything kinda just happened randomly and didn't really make me care about anything that was happening story-wise.”
  • gameplay
    191 mentions Positive Neutral Negative

    The gameplay across the reviewed titles varies significantly, with many players noting a mix of simplicity and frustration. While some games offer engaging mechanics and interesting twists on traditional genres, others suffer from repetitive or unpolished gameplay, leading to a lack of depth and enjoyment. Overall, the collection showcases a range of experiences, from fun puzzle-solving to tedious mechanics, with some titles standing out for their unique approaches and atmosphere.

    • “The gameplay is an interesting twist on FPS.”
    • “The diving bell was probably my favorite game in terms of its story, and the balance between the gameplay and scares was perfect for me.”
    • “Charlotte's exile was my favorite both in gameplay and scare factor; it very much scratched the puzzle itch in my brain while making me super paranoid.”
    • “It's astonishing that this gameplay loop was never changed or redesigned completely.”
    • “The gameplay is just walk forward and sometimes diagonally right or left a little.”
    • “The gameplay is slow and boring, and you just don't do much.”
  • graphics
    116 mentions Positive Neutral Negative

    The graphics across the reviewed games exhibit a wide range of styles, from charming indie aesthetics to rough, low-resolution visuals that evoke nostalgia. Many players appreciate the unique art styles and atmospheric designs, particularly in titles like "Touched by an Outer God" and "Solipsis," while others criticize the janky performance and inconsistent quality, with some games suffering from poor graphics that detract from the overall experience. Overall, the collection showcases a mix of creative visuals that cater to various tastes, though technical execution varies significantly.

    • “First and foremost, wonderful hub world with its own little puzzles and outstanding aesthetics.”
    • “The art style is very well done and probably nostalgic for a lot of people.”
    • “The best part of the game is easily the graphics, as I do like some good pixel art.”
    • “It's atrocious graphics and slippery controls make it an absolute bore to play.”
    • “The diving bell: the graphics are hideous with ugly textures and models, but the atmosphere is creepy.”
    • “The trial and error gameplay and the Game Boy/Atari visuals and audio quickly became quite grating and I didn't enjoy my journey through it.”
  • atmosphere
    85 mentions Positive Neutral Negative

    The atmosphere across the reviewed games is consistently praised for its depth and effectiveness, often described as tense, creepy, and immersive. Titles like "The Diving Bell" and "Solipsis" stand out for their ability to evoke feelings of cosmic horror and unease, while others like "Charlotte's Exile" and "To the End of Days" are noted for their unique settings and world-building. Overall, players appreciate the atmospheric design, which enhances the gameplay experience, even if some games suffer from technical issues or pacing problems.

    • “The diving bell: atmosphere is great, love the scares, and the ending is very melancholy; love it.”
    • “Solipsis: excellent atmosphere and voice acting.”
    • “The diving bell definitely has the strongest atmosphere out of all these games, because I'm sure most people have a fear of what lurks under the ocean and this game definitely ticks all the boxes to freak you out.”
    • “The atmosphere of [i]the diving bell[/i] is dense, and definitely unnerving.”
    • “The diving bell definitely has the strongest atmosphere out of all of these games, because I'm sure most people have a fear of what lurks under the ocean and this game definitely ticks all the boxes to freak you out.”
    • “Undiscovered is a game with great premise and excellent atmosphere ruined by horrible controls and sound design.”
  • humor
    60 mentions Positive Neutral Negative

    The humor in these games is widely praised, with many reviewers highlighting funny dialogues, absurd scenarios, and a blend of comedy with horror elements. Titles like "Sucker for Love" and "Squirrel Stapler" stand out for their ability to evoke laughter while maintaining a spooky atmosphere, showcasing clever writing and engaging aesthetics. Overall, players appreciate the polished humor that enhances the gaming experience, making it both entertaining and memorable.

    • “This isn’t scary per se, because the archeologist couple’s banter keeps it light (not to mention a little secret that is plain funny), but it still has a nice spooky vibe in some places, and the soundtrack adds some tension towards the end.”
    • “Sucker for love: this one is my pick of the lot award, I love that this game got a full release as it is just perfect, making an excellent job mixing comedy with scares, I 100% recommend you buy the full game and strap on to have a wild and funny ride.”
    • “The dialogue is funny, the art is cutesy, music is great, overall an entertaining experience.”
  • music
    32 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players praising its ability to enhance the atmosphere and tension, particularly in horror contexts. While some find the soundtrack fitting and enjoyable, others criticize it for being inconsistent or annoying, detracting from the overall experience. Overall, the music is noted as a strong point, contributing positively to the game's ambiance, though opinions vary on its execution and compatibility with gameplay.

    • “The music is great, the filters are cool, the levels are fun, and you get to murder the cathartic enemies as well.”
    • “The game has a nice 80's feel, the music sounds very nice, and shooting cultists is fun.”
    • “The dialogue is funny, the art is cutesy, music is great, overall an entertaining experience.”
    • “Whenever you die (which will probably happen a lot due to a monkey coming out of nowhere and ripping your head off or a guy with a knife going 30 mph towards you cause you stepped on one pixel of grass), you immediately go to the beginning of the chapter with no sort of checkpoints, which coupled with the music gets really annoying.”
    • “Why is synth retrowave music playing that competes against the tone of what this game is trying to convey?”
    • “Not to mention the annoying soundtrack constantly sounding like it's popping and crackling.”
  • stability
    23 mentions Positive Neutral Negative

    Overall, the stability of the game has been widely criticized, with numerous users reporting significant bugs, glitches, and performance issues that detract from the experience. While some players find charm in the game's imperfections, the consensus is that the frequent technical problems make it frustrating and often unplayable. Despite occasional moments of enjoyment, the game's stability issues are a major drawback that many reviewers feel overshadow its potential.

    • “It's honestly more annoying that it wasn't a buggy mess; I probably would’ve preferred it crashing over how it works currently.”
    • “Further still, almost all of the games are shoddily made and poorly tested with constant issues and glitches.”
    • “The toy shop is a rambling, buggy title with way too much dialogue for a story that 99% of players are not going to care about.”
  • grinding
    11 mentions Positive Neutral Negative

    The reviews highlight a common sentiment regarding grinding in these games, describing it as tedious and frustrating, often leading to boredom rather than engagement. Players note that while the concepts are intriguing, the gameplay suffers from excessive repetition and lengthy text, making the experience feel unnecessarily drawn out and unenjoyable. Overall, the grinding aspect detracts significantly from the potential enjoyment of the games.

    • “The vast majority of games are tedious and boring, oftentimes having very little in the way of gameplay or even puzzles.”
    • “It was too long and tedious with way too much text to read through.”
    • “This is not scary, this is just tedious and extremely frustrating.”
  • replayability
    9 mentions Positive Neutral Negative

    Overall, "Touched by an Outer God" is praised for its high replayability due to its combat-focused gameplay, diverse upgrades, and multiple endings, allowing players to enjoy different experiences with each playthrough. However, some users note that other games in the list, particularly shorter experiences like dating simulators, offer limited replay value. Despite some criticisms regarding length, the game is generally regarded as fun and engaging enough to warrant multiple sessions.

    • “Touched by an Outer God was outrageously fun to play and offers a lot of replayability, and it tops everything off with having enemies that are truly unpleasant to look at.”
    • “Touched by an Outer God has much more replayability than the rest as it's combat-focused with different upgrades each playthrough rather than just a linear story, so that's probably why it was my favorite.”
    • “Using the enemies' loot, you can upgrade both of your hands for more firepower with some mutually exclusive upgrades which increase the replay value.”
    • “Touched by an outer god: feigns replayability, and is honestly the most overrated one on the list.”
    • “It's well made, but again, we're talking about a 15-minute dating simulator type experience, so it's really not that fun, and certainly has no replay value beyond quickly seeing the alternative ending.”
    • “The game's enemies and player hands get downright disgusting looking, and even if the game is slow to start, it's got replayability.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with reviewers noting significant performance issues, including crashes, lag, and clunky mechanics that detract from the overall experience. Despite its creative concepts and unique world design, the poor optimization and rough visuals have left players feeling that the game lacks polish and stability.

    • “It also had some major performance issues despite looking worse than a lot of games in the collection.”
    • “Weird performance issues here as well hindering the experience further.”
    • “A very cool concept along the 'reality glitch' trope, where the fabric of reality is being consistently punctured, and not everything is as it seems (plus a bit of Alice in Wonderland-ish world you navigate as a toy soldier) that was severely dampened by performance issues, clunky platforming, and 'untuned' enemies.”
    • “This is the most 'indie' a horror game can be – creative ideas, crazy concepts, surreal stories, and wacky worlds right along with shaky performances, rough visuals, and a chance that all that creativity won’t work as a finished game.”
    • “As a whole, I've had some optimization issues with the game where it has crashed a few times once inside the home and walking around or has been extremely laggy.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its ability to evoke a range of feelings, from unease to warmth, particularly through the touching relationship between a father and his daughter. Overall, players find it to be a heartfelt experience that resonates deeply.

    • “Genuinely made me feel uneasy at least at one part.”
    • “In a sentence: a heartwarming tale of a father and his daughter.”
    • “Heartwarming...”

Buy Dread X Collection 2

14h Median play time
14h Average play time
14-14h Spent by most gamers
*Based on 1 analyzed playthroughs

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