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Dread X Collection: The Hunt

Dread X Collection: The Hunt Game Cover
92%Game Brain Score
gameplay, story
optimization, stability
92% User Score Based on 279 reviews

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Dread X Collection: The Hunt Game Cover

About

Dread X Collection: The Hunt is a single player shooter game with a horror theme. It was developed by Mr. Pink and was released on April 12, 2021. It received very positive reviews from players.

In "Dread X Collection: The Hunt," players assume the role of Artemis, exploring the abandoned ARK 2 research base after receiving a cryptic message. This horror shooter anthology features 7 short games from a diverse group of indie developers, each with 20 days to develop their ideas, resulting in a more polished and refined experience than previous entries in the series.

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92%
Audience ScoreBased on 279 reviews
gameplay37 positive mentions
optimization4 negative mentions

  • The collection features a variety of unique horror shooters, each with its own charm and gameplay mechanics.
  • The Fruit stands out as a highlight, offering engaging gameplay with a manual reloading mechanic and a compelling story.
  • The hub world is atmospheric and ties the games together well, enhancing the overall experience.
  • Some games, like Seraphixial and Rose of Meat, received criticism for being confusing or poorly executed.
  • The hub world can feel tedious with slow movement and fetch quests, detracting from the overall enjoyment.
  • Technical issues, such as frame rate drops and bugs, were reported, affecting the gameplay experience.
  • gameplay
    117 mentions Positive Neutral Negative

    The gameplay across the reviewed titles showcases a mix of innovative mechanics, particularly the manual reloading system, which adds tension and nostalgia reminiscent of classic survival horror games. While many players appreciate the atmosphere and unique ideas, some criticize the gameplay for being slow, repetitive, and occasionally unpolished, with certain titles suffering from clunky controls and uninspired mechanics. Overall, the collection offers a blend of solid concepts and frustrating elements, making for a varied but inconsistent gameplay experience.

    • “The mechanics of the manually reloadable rifle and the book of runes are well thought-out.”
    • “The atmosphere is on point throughout the entire game, I like the open world quite a bit and the interactive reloading mechanic is also really cool.”
    • “I loved the survival-horror gameplay and it had some really creative mechanics that really upped the tension - notably the way you can use incantations and the way you need to manually reload your rifle.”
    • “The gameplay is also rigid, with slow reload and pickup animations.”
    • “Everything from the visuals to the gameplay to the story are extremely unpolished.”
    • “The house of unrest in particular had bad gameplay and was a chore to finish - repetitive combat and a really cliché and dumb story with a cheesy ending.”
  • story
    111 mentions Positive Neutral Negative

    The story aspect of the game collection has received mixed reviews, with some players praising its interesting and unique narratives, particularly the overarching themes connecting the games, while others found certain plots convoluted or lacking depth. Many appreciated the strong voice acting and atmospheric storytelling, though some criticized specific stories for being confusing or poorly executed. Overall, while the collection features a variety of engaging stories, the quality and clarity of these narratives can vary significantly across the different games.

    • “Very interesting story that culminated in an eldritch horror ending.”
    • “The story and implementation of the overworld hub are phenomenal, of course, as you'd expect from Dread X.”
    • “The story was the most complex of all in the collection and had some strong emotional depth to it.”
    • “The main arctic base game: 3/10 the characters' personal life story completely chokes the other larger story plot which is based on the thing.”
    • “The story is very confusing and it's hard to know what's going on.”
    • “To be honest, the plot was partially lost on me and felt far too convoluted.”
  • graphics
    84 mentions Positive Neutral Negative

    The graphics in this collection of games are a mixed bag, with many titles embracing retro aesthetics reminiscent of PS1 and N64 visuals, which some players find charming and atmospheric. While several games feature unique and creative art styles that enhance the horror experience, others suffer from poor optimization and inconsistent quality, leading to frustrating gameplay. Overall, the visuals are often described as either a nostalgic highlight or a detriment, depending on personal taste and performance issues.

    • “The graphics alone are reason enough to play this game.”
    • “The graphics (especially the nature) look absolutely stunning!”
    • “Graphics are fantastic and very atmospheric.”
    • “The graphics are pretty bad, and not in the 'bad on purpose for a retro style' kind of way.”
    • “Middling and inconsistent frame rates, overtly boring world design, uninspired gameplay/mechanics and some of the most offensive visuals I've run into in a long, long time round out this bag of disappointment.”
    • “Bland graphics and enemy/level design, along with very boring gameplay.”
  • atmosphere
    62 mentions Positive Neutral Negative

    The atmosphere across the reviewed games is consistently praised for its depth and effectiveness in creating a tense, immersive experience. Many players highlight the combination of dark visuals, sound design, and environmental storytelling that evoke feelings of dread and nostalgia, reminiscent of classic survival horror titles. While some games struggle with gameplay mechanics that detract from the overall atmosphere, the majority succeed in delivering a compelling and atmospheric experience that enhances the horror elements.

    • “It has a great atmosphere, good gameplay ideas, and manages to feel like a true survival horror.”
    • “The atmosphere is on point throughout the entire game; I like the open world quite a bit and the interactive reloading mechanic is also really cool.”
    • “The atmosphere of the frozen facility is well done and sets the tone very well.”
    • “1/5 for scares, but after the first 5 minutes the atmosphere is basically gone.”
    • “Because the unskippable character dialogue/story is so comically bad that any attempt at atmosphere is immediately ruined.”
    • “She's not funny, and she completely wrecks the tension and atmosphere almost every time she opens her mouth.”
  • humor
    30 mentions Positive Neutral Negative

    The humor in these games is often described as a charming blend of absurdity and dark comedy, effectively lightening the horror atmosphere without undermining it. Players appreciate the witty dialogue, unexpected scenarios, and quirky character interactions, which add a memorable and entertaining layer to the gameplay. While some humor may feel out of place, it generally enhances the experience, making the games both spooky and amusing.

    • “Ngl, spoilers: being a priest and pulling out dual machine guns at a demon and the demon going 'oh shit' made me laugh my ass off.”
    • “Definitely an interesting hunting sim, and I think the quips when photographing animals added a nice touch of humor!”
    • “Tongue-in-cheek dialogue keeps the humor of this game going, and it is nice and short.”
    • “She's not funny, and she completely wrecks the tension and atmosphere almost every time she opens her mouth.”
    • “The humor falls flat and often feels forced, detracting from the overall experience.”
    • “The jokes are stale and predictable, making it hard to stay engaged with the story.”
  • optimization
    13 mentions Positive Neutral Negative

    The optimization of the game collection has received mixed reviews, with many users reporting significant performance issues, including high CPU and GPU usage, frame rate stuttering, and bugs that affect gameplay. While some players experienced improved performance with updated drivers, others found certain titles unplayable on modern hardware due to poor optimization. Overall, the collection is seen as a blend of well-executed and poorly optimized games, leading to a frustrating experience for many.

    • “But since this hub is very resource demanding despite its visuals (like a lot of Unity games) and doesn't really pause when launching a game, your system is basically rendering two different games at the same time, which can make your performance drop significantly in certain situations.”
    • “Okay, so with the latest drivers it runs better, but the lighthouse is still abysmally optimized; realistically, it should be simplified since it's difficult to see the details.”
    • “The good thing now is that the games seem more optimized (have full settings) and offer mostly longer gameplay than some previous collections.”
    • “An un-optimized mess that attempted to use 80% of my CPU and almost 100% of my GPU.”
    • “But since this hub is very resource demanding despite its visuals (like a lot of Unity games) and doesn't really pause when launching a game, your system is basically rendering two different games at the same time, which can make your performance drop by a lot in certain situations.”
    • “Seraphixial did not run properly on a 1660 due to abysmal optimization; I was softlocked by framerate until I looked away from the lighthouse. I love these collections, but when the first game I play is unplayable on modern hardware, I'm tempted to refund.”
  • stability
    12 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with users reporting numerous bugs, glitches, and performance issues that detract from the overall experience. Many players noted that the game feels incomplete and unoptimized, leading to frustrating gameplay, particularly with resets and high CPU usage. While some found minor glitches tolerable, the overall consensus is that the game suffers from significant stability problems, making it the least well-made in its category.

    • “Unfortunately, this is easily the least well-made game of the bunch, feeling very buggy, incomplete, and nonsensical.”
    • “Decent games, not bad hub world but it seems to be a bit buggy; if you quit and come back later, certain things seem to be reset. Also seems very unoptimized; whenever you have one of the games open, the main game is still in the background using way too much CPU.”
    • “It's ok, very simple and buggy as all hell.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is praised for its charm and effectiveness, contributing to the overall atmosphere with a nostalgic and humorous touch. Reviewers highlight the great soundtrack, likening it to the works of Jessica Curry, and note that the music enhances both the horror elements and the lighter moments, such as the cheerful tunes after level completion. Overall, the sound design is considered a standout feature that complements the game's visuals and gameplay.

    • “A gradual descent into horror, a great soundtrack, a sense of humor, and plenty of nostalgia and references to tie it all together.”
    • “The piano music in the hub world slaps.”
    • “Not the most remarkable game, but there's an undeniable charm to the visuals, music, and humor.”
    • “The soundtrack really feels like something out of Jessica Curry’s work, and that is a huge bonus for me.”
    • “There's also a little humor to lighten up the mood with the hunter's one-liners and the happy music that plays after level completion.”
  • emotional
    8 mentions Positive Neutral Negative

    Players highlight a strong emotional core in several games, with narratives that evoke nostalgia and explore complex themes, such as familial relationships and personal growth. Titles like "The Fruit" and the ghosthunter adventure are noted for their heartfelt messages, while others, despite gameplay flaws, manage to deliver impactful stories that resonate with players on a deeper level. Overall, the emotional aspect is a significant draw, enhancing the gaming experience through relatable and poignant storytelling.

    • “All in all, a nice, 30-minute ghost hunter adventure, with an astonishingly wholesome message at the end.”
    • “My favorite of the games is Christopher Yabsley's 'The Fruit', an occult mystery with the scope of a AAA horror game, with a surprising emotional core, but with an extremely compact runtime of around an hour.”
    • “It comes off as a heartfelt short story more than anything.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers some replayability, particularly for players interested in unlocking all lore pages through photo recreation, but many levels are designed for single-session play without saves, limiting long-term engagement. While the inclusion of difficulty tracking and retro cheat codes is commendable, the overall lack of depth and variety in gameplay mechanics detracts from its potential for replayability. Enhanced difficulty options and more creative challenges could significantly improve the game's replay value.

    • “Also, this is one of the few games in the hunt that has replay value, at least when you want to unlock all the pages in the book of lore, which is done by recreating photos.”
    • “It has some replayability and is difficult to start, but fun.”
    • “Most of them are made to be finished in one sitting (and I don't mean that they're short, most games just don't have saves and none are that replayable; there is no reason to come back to them). They are buggy and absolutely shallow, which is disappointing for an indie game, because indies are supposed to be more experimental and creative than AAA games.”
    • “If it had better difficulty settings that would change the levels in some way (like harder difficulty could add more enemies and so on; bigger health for enemies is stupidly lazy), and you could apply more than one cheat, it would have at least better replayability.”
    • “Something that's totally commendable about this game is the encouraged replayability, keeping track of difficulty levels you've played each level on, as well as having multiple N64-throwback cheat codes.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some elements, like navigating the hub and backtracking to the car, can feel tedious, others appreciate the tension it creates in a horror context. Overall, the grinding is seen as a necessary but occasionally frustrating part of the gameplay.

    • “The hub is really what soils this one, which is buggy and tedious.”
    • “Needing to walk back to the car at the end of every level was a little tedious sometimes.”
    • “It wasn't terrible, but I found parts of the story hard to follow, and sometimes navigating around it was kinda tedious.”
  • character development
    1 mentions Positive Neutral Negative

    While the character designs are noted as good, the overall aesthetic is criticized for being unattractive, which detracts from the character development experience.

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7h Median play time
7h Average play time
3-12h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Dread X Collection: The Hunt is a shooter game with horror theme.

Dread X Collection: The Hunt is available on PC, Windows and PlayStation.

On average players spend around 7 hours playing Dread X Collection: The Hunt.

Dread X Collection: The Hunt was released on April 12, 2021.

Dread X Collection: The Hunt was developed by Mr. Pink.

Dread X Collection: The Hunt has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Dread X Collection: The Hunt is a single player game.

Similar games include Dread X Collection: The Hunt, Dread X Collection 2, Lost in Vivo, Dread X Collection 2, Hand of Doom and others.