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Draw Your Game

23%Game Brain Score
gameplay
graphics, music
23% User Score Based on 60 reviews

Platforms

PCPCWindowsWindows

About

“I wish I could make my own video game.” Who among us hasn't thought that at some point? Draw Your Game is a user-friendly application allowing anyone and everyone to create their own video game in a few steps!

Genres & Tags
Play Modes
Draw Your Game screenshot
Draw Your Game screenshot
Draw Your Game screenshot
Draw Your Game screenshot
Draw Your Game screenshot
Draw Your Game screenshot
Draw Your Game screenshot
Draw Your Game screenshot

23%
Audience ScoreBased on 60 reviews
gameplay3 positive mentions
graphics3 negative mentions

  • The game offers a nostalgic experience reminiscent of stickman games, allowing players to create their own levels and solve creative puzzles.
  • There are numerous achievements to unlock, providing a sense of progression and accomplishment as players advance through the game.
  • The ability to switch between 2D and 3D perspectives adds a unique gameplay element, enhancing the overall experience.
  • The game is fundamentally broken, with many players unable to progress past Season 4 due to a game-breaking loading issue.
  • As a poorly executed mobile port, the game suffers from clunky controls, low-quality graphics, and a lack of proper support for PC gaming peripherals.
  • Many features, including the level editor and online level sharing, are either limited or non-functional, leading to a frustrating experience for players.
  • graphics
    9 mentions Positive Neutral Negative

    The graphics have been widely criticized for their poor quality, resembling mobile ports with low resolution and clunky UI. Users noted a lack of controller support and a limited color palette, while a few mentioned that the 3D mode offered a slight improvement in graphical fidelity. Overall, the visuals are deemed subpar and disappointing.

    • “Once I 'discovered' the 3D switch, I never went back to 2D unless I wanted to compare the graphical fidelity between dimensions.”
    • “- Acceptable graphics”
    • “The graphics are ultra blown up, the controls are clunky, and the UI is an absolute train wreck.”
    • “Didn't even change some graphics from phone displays.”
    • “Fixed resolution, very strong mobile-ported vibes, terrible quality graphics.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay of "Draw Your Game Infinite" on mobile is praised for its enjoyable movement mechanics and enhanced features, reminiscent of the flexibility found in "Badland: Game of the Year Edition." However, some users report that the game is broken, which detracts from the overall experience. Despite these issues, the gameplay retains a legacy of creativity and customization from its predecessors.

    • “A sequel, Draw Your Game Infinite, is now available on mobile with new features and enhanced gameplay.”
    • “Fun game with enjoyable movement mechanics.”
    • “Great gameplay.”
    • “Apart from the different visual style, 'Draw Your Game' did remind me of Badland: Game of the Year Edition’s gameplay flexibility and the freedom to create new custom stages.”
    • “Gameplay 'legacy' from its mobile counterparts.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some users criticizing it for being stock and glitchy, particularly given the low price point. However, others appreciate the enjoyable soundtrack, suggesting that while improvements are needed, the music can enhance the overall experience.

    • “I will do just for fun a few more levels, because I like to draw in-game, but it would be amazing and an instant buy if you could create a real game with a menu and end titles, add music and much, much more.”
    • “In case you’re like me (anti-talent when it comes to drawing/painting or playing a musical instrument), you can rest assured that this title still features nearly 100 skillfully crafted levels.”
    • “- enjoyable soundtrack”
    • “A game riddled with poor music glitches at an $8 price tag!?”
    • “It would be amazing and an instant buy if you could create a real game with a menu and end titles, add music, and much more.”
    • “The music feels very generic and lacks any real creativity or engagement.”
  • story
    5 mentions Positive Neutral Negative

    The game's story aspect is largely centered on player creativity, allowing users to craft their own narratives within the gameplay. However, some reviewers express a desire for a more structured storyline, as the current focus on level creation often leads to a lack of depth in storytelling. Overall, while the game encourages personal storytelling, it may benefit from a more developed narrative framework.

    • “You get to make your own 'story' in Draw Your Game, just as the name suggests so eloquently.”
    • “You could do so much with good levels if you could create a storytelling level or more than just a destroy and escape game.”
    • “You can create multiple levels but without a story.”
    • “The story is orbiting around you, the player and potential content creator.”
    • “You get to make your own 'story' in Draw Your Game, just as the name suggests.”
  • replayability
    3 mentions Positive Neutral Negative

    Players express a desire for greater replayability, highlighting the game's fun factor and potential for custom levels as key elements that enhance its replay value. However, some feel that the overall experience falls short of their expectations, limiting the game's long-term playability.

    • “It’s the personification of replay value within indie gaming.”
    • “Common ground is represented by the fun factor and huge potential for replayability through custom levels.”
    • “I wish the game was more replayable than it is, as I, and many others, were excited to play its levels and earn the achievements. Unfortunately, this is the fate of the game.”
    • “It’s the personification of a lack of replay value within indie gaming.”
  • monetization
    3 mentions Positive Neutral Negative

    The game is free-to-play on mobile with in-app purchases, but players find the monetization model frustrating due to intrusive ads and waiting times. While the PC version offers a smoother experience after a one-time purchase, the overall gameplay is criticized for being repetitive and lacking depth, leading to dissatisfaction with the monetization strategy.

    • “The game is free-to-play on mobile and offers in-app purchases, which I think was the idea behind the coins that are messed up on PC.”
    • “The monetization model is fair and doesn't feel overly aggressive, allowing players to enjoy the game without feeling pressured to spend money.”
    • “I appreciate that the game offers a variety of ways to earn in-game currency without having to spend real money.”
    • “The game is free-to-play on mobile and offers in-app purchases, which I think was the idea of the coins that is messed up on PC. Also, controls are clunky on keyboard, levels are okay but feel pretty fast and boring, and you can only choose between destroying blue things or escaping from the level.”
    • “Free to play, along with annoying ads and waiting times on Android and iOS. Now quite trouble-free on the PC platform after a single purchase and already featuring over a dozen custom levels from creative players.”
    • “I won’t even bother checking this out, and I shall refrain from expressing my thoughts relating to microtransactions.”
  • stability
    1 mentions Positive Neutral Negative

    Users have reported significant stability issues, particularly highlighting frequent music glitches, which detract from the overall experience, especially considering the game's low price point of $8.

    • “A game riddled with poor music glitches at an $8 price tag!?”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced constant lag and frame drops, which ruined the overall experience.”
  • humor
    1 mentions Positive Neutral Negative

    Users find the humor in the game lacking, particularly criticizing the frustration of earning coins and the necessity to pay for each release, which detracts from the overall enjoyment.

    • “Since earning coins is not that easy and you have to play a lot of games to get a few, it's not funny to create a game you need to pay for each time you release it online.”

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