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Draw Slasher

Draw Slasher Game Cover
42%Game Brain Score
story, graphics
gameplay, replayability
42% User Score Based on 325 reviews

Platforms

LinuxPCMac OSWindowsPlayStationPlaystation Vita
Draw Slasher Game Cover

About

Draw Slasher is a single player action adventure game with horror and comedy themes. It was developed by Mass Creation and was released on October 13, 2016. It received neutral reviews from players.

In "Draw Slasher," play as ninja Hanzo, wielding your blade to rescue your kidnapped family from Pirate Monkey Zombies. Use unique mouse-only controls to draw lines for jumping, dodging, and slashing, and summon Ninjutsu Techniques to defeat the horde. Features Story, Challenges, and Endless Arcade modes, with upgradable Ninjutsu Techniques. Watch out for those Pirate Monkey Zombies and protect your one brain with a helmet!

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42%
Audience ScoreBased on 325 reviews
story9 positive mentions
replayability3 negative mentions

  • Unique control mechanic that allows for engaging slashing gameplay.
  • Stylish art design and humorous elements add charm to the experience.
  • Offers a variety of enemies and challenges that keep gameplay interesting.
  • Poorly adapted from mobile to PC, leading to frustrating controls and gameplay.
  • Repetitive gameplay and lack of depth can make it boring over time.
  • Frequent crashes and technical issues detract from the overall experience.
  • gameplay
    91 mentions Positive Neutral Negative

    The gameplay of "Draw Slasher" is characterized by its unique gesture-based control mechanic, which offers a tactile and engaging experience, particularly for those who enjoy mastering control systems. However, players have noted that the gameplay can become repetitive over time, with predictable enemy patterns and a lack of variety in combat, especially on desktop platforms where the controls may feel less precise. While the game introduces new mechanics and challenges in each chapter, the overall experience can be marred by clunky controls and a simplistic design that may not fully translate from its mobile origins.

    • “Instead, it thrives on exaggerated violence, bizarre humor, and a slick, gesture-based gameplay mechanic that sets it apart from more traditional side-scrolling beat-'em-ups.”
    • “The varied enemies and rewarding progression system keep the gameplay interesting and fun.”
    • “You'll face diverse enemies and bosses, each requiring different strategies to conquer, adding depth to the gameplay.”
    • “Enemy attack patterns become predictable, and though boss fights attempt to mix things up with larger enemies and arena mechanics, they can feel more like slightly prolonged regular encounters than truly memorable set pieces.”
    • “The gameplay itself is straight out of a mobile game, which is unsurprising given that it's a mobile game port that should never have been shoved onto Steam.”
    • “Not only are the hitboxes for the draw mechanic incredibly off and don't feel right, but the general concept doesn't appeal to mouse-keyboard gaming, as I found it very hard to complete the story mode and challenge modes alike with this mechanic.”
  • story
    63 mentions Positive Neutral Negative

    The game's story mode offers a brief and straightforward narrative centered on Hanzo's quest to rescue his family, featuring humorous dialogue and engaging cutscenes, though it lacks depth and originality. Players can complete the story in about 3-4 hours, but many find it too short and simplistic, with some bosses presenting significant challenges. Overall, while the story provides a light-hearted backdrop for gameplay, it may not satisfy those seeking a more complex or immersive experience.

    • “The story mode delivers a brief but engaging narrative arc where Hanzo’s quest for his family unfolds through a series of levels punctuated by boss battles.”
    • “In this action-packed escapade, you'll become Hanzo, a ninja on a mission to rescue his family from the bizarre menace of zombie monkey pirates.”
    • “While the plot won't win any literary awards, the witty dialogue and humorous interactions will keep you entertained.”
    • “The story has nothing to keep you playing and the music is boring, boring enough to death-en it out.”
    • “Story is childish, short and boring.”
    • “What hit me above all else is how everything in Draw Slasher is a recycled one-liner or plot device from another game with absolutely 0 originality.”
  • graphics
    37 mentions Positive Neutral Negative

    The game's graphics feature a cartoonish, graphic-novel-inspired aesthetic that is vibrant and distinctive, enhancing its fast-paced, action-oriented gameplay. While the hand-drawn visuals and imaginative designs are appealing, they lack complexity and evolve little over time, leading to some criticism regarding their overall quality and depth. Despite these shortcomings, the unique art style and humor contribute positively to the game's charm, making it enjoyable for fans of the genre.

    • “Visually, the game embraces a cartoonish, graphic-novel-inspired aesthetic.”
    • “The hand-drawn visuals give it a distinctive look, adding to the overall appeal.”
    • “Aesthetically, the game is simply gorgeous.”
    • “Ugly graphics and feels horrible to play.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the lackluster 2D visuals.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game is widely praised for its energetic and catchy soundtrack, which enhances the fast-paced action and adds excitement to gameplay. While some players find the music engaging and enjoyable, others note issues with looping and a lack of variety, leading to mixed feelings about its overall quality. Overall, the soundtrack contributes positively to the game's atmosphere, though opinions on its effectiveness vary.

    • “The music keeps you pumped and adds to the excitement of the gameplay, making every battle feel epic.”
    • “The ninja-themed soundtrack is catchy, and the sound effects make every sword swing feel like a symphony of triumph.”
    • “Beautiful animations, evocative music, quality sound effects, charmingly quirky voice acting and dialogue - 'stink like dead baboon in here!' - and the kind of chintzy gore which only a haemophiliac couldn't love.”
    • “The music is looped with jarring ends and starts, the tutorial doesn't progress unless you make the lines in the exact same area as demonstrated, and playing this on anything short of a touchscreen is signing up for carpal tunnel syndrome.”
    • “The story has nothing to keep you playing and the music is boring, boring enough to death-en it out.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • replayability
    13 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the additional challenge and arcade modes that enhance longevity, many express concerns about limited replayability due to repetitive enemy types and level layouts. The story mode's replay value varies significantly among players, suggesting that more content or modes could improve the experience.

    • “Adding more content or modes would increase its replay value.”
    • “It also has a lot of additional challenge and arcade modes to give it some longevity, though how much replayability the story mode itself has is really up to the tolerance of the individual.”
    • “These modes add replayability and variety, though the repetition of enemy types and level layouts can cause some fatigue after extended sessions.”
    • “The game has limited replayability.”
    • “Occasional control issues and limited replayability also impact the experience.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is characterized by exaggerated violence and bizarre elements, blending crude jokes with witty dialogue that enhances the overall experience. While some players find the humor charming and entertaining, others feel it can be hit-or-miss, with mixed opinions on its effectiveness and originality. Overall, the game offers a lighthearted, comedic adventure that appeals to fans of quirky indie titles, despite some criticisms regarding its repetitiveness and basic art style.

    • “There’s a sense of crude humor that permeates everything, from the enemy names to the over-the-top narrative sequences, which adds charm without veering too far into parody.”
    • “While the plot won't win any literary awards, the witty dialogue and humorous interactions will keep you entertained.”
    • “Prepare for a hilariously entertaining ninja adventure where a swift blade solves everything, just be ready for the finger workout!”
    • “Unfair and unfunny.”
    • “The art is stereotypical, basic, and unfunny.”
  • grinding
    11 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and repetitive, leading to frustration rather than enjoyment. Many reviewers noted that the grind for achievements and boss fights feels artificially extended, with poor controls and hit detection exacerbating the experience. Overall, the grinding is seen as a significant drawback, making the gameplay less engaging.

    • “There's a lot of grinding involved, but it feels rewarding.”
    • “You'll need a second life for all the grinding, but it's worth it for the progress.”
    • “The grinding can be intense, but it adds depth to the gameplay experience.”
    • “The repetitiveness and tedious gameplay is just not worth the cents.”
    • “Bosses are boring and unimaginative, and boss fights are artificially lengthened by limiting the amount of damage you can do during an attack, making them tedious and unfun.”
    • “Poor hit detection and the imprecise nature of the controls makes some segments particularly tedious and frustrating.”
  • optimization
    5 mentions Positive Neutral Negative

    The optimization of the game is mixed; while the PC version runs smoothly with modest system requirements, some users report poor optimization overall, suggesting that it may not perform well on all systems. Additionally, there are concerns about misleading minimum specs that do not accurately reflect the game's performance needs.

    • “On the technical side, the PC version runs smoothly, with very modest system requirements.”
    • “The progression system is rewarding, with upgrades and new abilities that enhance your character's performance.”
    • “That is to say, save your $2 and go play a game that's better optimized and with better controls.”
    • “While the game has a fun concept which can be pretty entertaining for a short while, it is optimized very poorly.”
    • “This is a problem with every Steam game (whether it's optimized or not), system requirements listing absurd minimum specs like i9 and 8GB video cards when a digital watch can run it fine.”
  • stability
    5 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent crashes, freezing during level-ups, and inconsistent performance across different resolutions. Many users report bugs that affect gameplay, such as unregistered actions and audio mixing problems, indicating a lack of adequate support from the developers. Overall, these stability concerns detract from the gaming experience.

    • “Cool art but very buggy, didn't register slashes half the time, froze up on menu changes.”
    • “The game is buggy, crashing for me and others just moving between game screens.”
    • “Freezes for me every level up, which from the forum is apparently a common problem going back years with no support from the devs.”
  • character development
    3 mentions Positive Neutral Negative

    Reviews indicate that the game suffers from a lack of depth in both its story and character development, suggesting that a more intricate narrative and richer character arcs would enhance the overall experience.

    • “The game lacks depth in terms of story and character development.”
    • “Character development feels shallow and uninspired.”
    • “I was disappointed by the lack of meaningful growth for the characters.”
  • monetization
    3 mentions Positive Neutral Negative

    Players feel that the monetization model is more suited for mobile platforms, where they are willing to tolerate ads during gameplay, rather than on PC, suggesting a preference for a less intrusive experience on larger screens.

    • “Again, not a bad game, but I'd much rather play it on my phone, with ads, while waiting for the bus than on my PC.”
    • “The monetization model feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “It's frustrating that so many features are locked behind a paywall, which ruins the overall experience.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express that the emotional impact of the game may have been enhanced by a more intuitive control scheme, suggesting that the mobile port's touch interface could have facilitated a deeper connection to the game's narrative and characters.

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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Draw Slasher is a action adventure game with horror and comedy themes.

Draw Slasher is available on PC, Mac OS, Windows, Linux and others.

On average players spend around 3 hours playing Draw Slasher.

Draw Slasher was released on October 13, 2016.

Draw Slasher was developed by Mass Creation.

Draw Slasher has received neutral reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Draw Slasher is a single player game.

Similar games include Reaper: Tale of a Pale Swordsman, Icey, Dead Effect, 12 is Better Than 6, Big Action Mega Fight and others.