- October 13, 2016
- Mass Creation
- 3h median play time
Draw Slasher
Platforms
About
In "Draw Slasher," play as ninja Hanzo, wielding your blade to rescue your kidnapped family from Pirate Monkey Zombies. Use unique mouse-only controls to draw lines for jumping, dodging, and slashing, and summon Ninjutsu Techniques to defeat the horde. Features Story, Challenges, and Endless Arcade modes, with upgradable Ninjutsu Techniques. Watch out for those Pirate Monkey Zombies and protect your one brain with a helmet!






- Unique control mechanic that makes combat engaging and intuitive.
- Stylish art design with vibrant, hand-drawn visuals that enhance the overall experience.
- Energetic soundtrack that complements the fast-paced action and keeps players engaged.
- Short campaign that can feel too quick, leaving players wanting more content.
- Repetitive gameplay that may become monotonous over time despite varied enemies.
- Occasional control issues that can lead to frustrating moments during combat.
gameplay
36 mentions Positive Neutral NegativeThe gameplay of "Draw Slasher" is highlighted by its unique touch-based control mechanic and a variety of enemies that keep the experience engaging. However, players note that the gameplay can become repetitive over time, particularly due to a lack of combat variety and issues with controls. Overall, while the game offers an innovative and visually appealing experience, its short campaign and simplistic mechanics may limit long-term enjoyment.
“Draw Slasher offers a unique and engaging experience with its touch-based control mechanic, stylish art design, and energetic soundtrack.”
“The varied enemies and rewarding progression system keep the gameplay interesting and fun.”
“Overall, Draw Slasher is a fun and innovative game that provides a refreshing take on action gameplay.”
“I feel the gameplay can become repetitive over time.”
“However, the short campaign and repetitive gameplay can detract from the overall enjoyment.”
“Terrible game mechanics; if I had a dollar every time the screen didn't move fast enough to the side and I died because of that, I'd be a millionaire.”