Dragon Forge Game Cover
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"Dragon Forge: Legend is a challenging, action-packed RPG where you forge dragons and wield their elemental powers in strategic combat. Explore a rich, open world, complete quests, and customize your dragon-forged hero. Engage in thrilling battles, solve intriguing puzzles, and uncover the secrets of the dragon legends."

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

35%
Audience ScoreBased on 26 reviews
graphics1 positive mentions
grinding5 negative mentions
  • Playing as a dragon is a unique and enjoyable experience, offering a cute and engaging character.
  • The game features a well-crafted and varied world, providing opportunities for exploration and resource gathering.
  • The incremental gameplay and crafting mechanics can be relaxing and rewarding for players who enjoy resource management.
  • The game is plagued by grindy mechanics, with slow progression and tedious resource gathering that can become frustrating.
  • Combat is simplistic and unbalanced, with enemies capable of one-shotting players even with appropriate gear.
  • The building mechanics are clunky, lacking rotation options and intuitive placement, making it difficult to manage resources effectively.
  • story13 mentions

    The story in the game is criticized for being overly simplistic and lacking depth, with a bare-bones introduction that fails to engage players. While the premise revolves around cleansing the land to restore dragons, the narrative feels disconnected from the gameplay, which is primarily focused on collection quests and repetitive tasks. Overall, the storytelling is deemed forgettable and underwhelming, leaving players wanting more substance and coherence.

    • “I hoped the bulk of storytelling would be the titled dragon forges which require our large-scale produced mana to gain recipes from and...fables?”
    • “You have a small story about how dragons were wiped out and you need to bring them back, so it's an okay story.”
    • “The story/lore presents a bare-bones introduction about cleansing the land and establishing abundance to bring back the dragons, but the game offers a different quest chain for a proper ending.”
    • “The story/lore...or the gaping hole that it should fill: for the story we have a very bare-bones intro of being told we need to cleanse the land and establish abundance to bring back the dragons...the game doesn't end this way and to get an ending there is a different quest chain to do.”
    • “The combat is extremely simple, the story is forgettable and the controls aren't that responsive.”
    • “I only saw the opening cutscene but the story didn't make any sense to me, the movement and actions feel very clunky and really need to be reworked from the bottom up, they really don't feel good.”
  • gameplay11 mentions

    The gameplay is characterized by a slow pace and tedious mechanics, particularly in building placement, which many find awkward and janky. While there are some interesting core mechanics, such as resource grinding and environmental barriers, the overall experience is marred by design choices that detract from enjoyment. Players suggest waiting for updates before diving in, as the current state may not justify the price.

    • “After 32.7 hours of gameplay, I've finally done it.”
    • “The core game mechanic is pretty nice.”
    • “Moving on from the tedious dialogs, placing buildings is a core gameplay action.”
    • “However, it is slow in terms of basic gameplay actions.”
    • “The building mechanic is janky, awkward, and awful.”
    • “I have no doubt the person put a lot of effort into this game, but at this point, it is not worth the price, as a lot of design decisions focused on core gameplay are questionable, such as why is the building placement not utilizing a mouse?”
  • grinding5 mentions

    The grinding aspect of the game is described as excessively tedious and time-consuming, with players noting that while it can be addictive and offers some enjoyable management elements, it suffers from poor optimization and a lack of depth. Users suggest that the experience is marred by repetitive tasks and minimal content, making it feel like a grind without significant rewards.

    • “Insanely grindy.”
    • “If you love dragons, love grinding, and are too curious for your own good, you might try it given it's not expensive anymore, but you will have bare-bones stuff all the way through with no hope of getting better or more fleshed out.”
    • “Dragon Forge can be addictive, good fun with some enjoyable grinding and managing interconnected automation, but it's ultimately just a poorly optimized, buggy, messy bunch of assets stitched together.”
  • stability2 mentions

    The game is criticized for its instability, with users reporting numerous bugs and poor optimization, particularly in the late game where upgrades become difficult to obtain. While the gameplay can be enjoyable and addictive, the overall experience is marred by technical issues and a lack of polish.

    • “But it's pretty buggy, and the late-game upgrades are too hard to get.”
    • “Dragon Forge can be addictive and offers good fun with some enjoyable grinding and managing interconnected automation, but it's ultimately just a poorly optimized, buggy, messy bunch of assets stitched together.”
  • graphics2 mentions

    The graphics of the game are appreciated for their art style and concept, but many users feel that they are currently too rough around the edges, indicating a need for refinement.

  • music1 mentions

    The music in the game receives mixed feedback, with some players noting a disappointing lack of music in the starting zone, leading to an awkward silence that detracts from the overall experience.

    • “After the lackluster intro, we are hit with dead silence because the starting zone is the only segment of the world with no music at all for some reason.”
    • “The soundtrack is repetitive and fails to enhance the gameplay experience, making it feel monotonous.”
    • “The music choices feel out of place and do not match the game's atmosphere, detracting from immersion.”
  • monetization1 mentions

    The monetization model is criticized for being akin to a low-quality mobile app, lacking microtransactions, yet still priced at $20 for the PC version, which many users find unjustified.

    • “It's basically a poor man's mobile app lacking microtransactions, for the PC, costing 20 dollars.”
    • “The monetization model feels exploitative, as it pushes players to spend more to enjoy the game fully.”
    • “I was disappointed to find that essential features are locked behind a paywall, making it hard to enjoy the game without spending extra.”
  • optimization1 mentions

    While Dragon Forge offers addictive gameplay and enjoyable mechanics, it suffers from significant optimization issues, including bugs and a lack of polish, which detracts from the overall experience.

    • “Dragon Forge can be addictive, good fun with some enjoyable grinding and managing interconnected automation, but it's ultimately just a poorly optimized, buggy, messy bunch of assets stitched together.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
7hAverage play time
7-7hSpent by most gamers
*Based on 1 analyzed playthroughs

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