- May 14, 2025
- id Software
- 18h median play time
DOOM: The Dark Ages
Platforms
About
DOOM: The Dark Ages is a single player shooter game with fantasy and science fiction themes. It was developed by id Software and was released on May 14, 2025. It received positive reviews from players.
Buy DOOM: The Dark Ages on PlayStation Store. Become the DOOM Slayer once more in this prequel to DOOM (2016) and DOOM Eternal.











- Engaging and satisfying combat system featuring shield and parry mechanics that reward skill and strategic timing, creating a fresh tactical gameplay experience.
- Stunning and immersive visuals with a unique medieval-sci-fi blend, delivering larger, more detailed environments and impressive level design that balances classic Doom arenas with sprawling battlefields.
- Strong atmosphere and lore expansion that enrich the Doom universe, complemented by cinematic cutscenes and a heavy metal-inspired soundtrack that enhances the power fantasy feel.
- The slower, parry-focused combat feels repetitive and tedious for some players, detracting from the traditional fast-paced Doom experience and pacing.
- Technical issues including inconsistent optimization, frequent crashes, forced ray tracing with high hardware demands, and various bugs hinder smooth gameplay across multiple platforms.
- The story and character development are regarded as bland, disjointed, and overly serious, failing to engage some players and disrupting gameplay flow, while the music is often seen as generic and less impactful compared to previous entries.
- gameplay6,955 mentions Positive Neutral Negative
Doom: The Dark Ages introduces a slower, more tactical gameplay style centered around a new shield and parry mechanic that offers a fresh yet divisive take compared to the faster, weapon-swapping combat of Doom Eternal. While some players praise its satisfying melee-shield combos and solid core gunplay, others find the parry system repetitive and slowing, with the inclusion of mech and dragon segments seen as underdeveloped distractions. Overall, the game delivers engaging and rewarding combat once the mechanics "click," but the change in pace and focus on blocking over mobility makes it a distinct experience that may not appeal to all fans of the modern Doom series.
“The gameplay is a thunderous, blood-soaked return to form that masterfully fuses the raw brutality of the series' roots with modern, refined gameplay mechanics; shifting away from eternal’s hyper-aerial ballet into something more grounded, vicious, and deliberate while layering shields, parries, bone-crunching melee, and devastating new weapons into combat that feels like a violent chess match played at shotgun pace; every arena demands aggression, timing, and brutality, with the mech battles and dragon phases adding scale and variety without losing Doom’s core identity; bosses are colossal and cinematic yet demanding mastery of your tools; and the music absolutely slaps, driving every fight into overdrive and making every kill feel heavier and meaner—rip and tear until it is done.”
“Doom: The Dark Ages nails the blend of classic Doom gameplay with a fresh medieval twist; the shield throws and parrying are incredibly satisfying mechanics that change the combat flow, encouraging both defensive and aggressive playstyles; the flail adds a meaty melee component, complementing the gunplay; the combat loop is fresh, tight, and complex, rewarding skill and strategic use of shield, melee, and weapons; the game flows well once the mechanics click, with satisfying rhythm-based combat and the pace being deliberate yet thrilling.”
“The gameplay brilliantly reinvents itself by focusing on a 'stand and fight' style centered around a shield and parry mechanic, diverging from the fast-paced, weapon-swapping chaos of previous entries; combat encourages timing and strategic counterattacks, with parrying projectile color-coded for clarity; the shield mechanics and melee combat feel natural and impactful, giving a sense of being a tank-like unstoppable force; the gameplay loop is easy to get into but deep enough to reward mastery, with difficulty sliders allowing tailoring of pace and challenge, resulting in an addictive and satisfying experience.”
“The parry mechanic is overwhelmingly boring and I feel as though I'm simply trudging through each combat encounter, eyes glazed over, numb to everything and at some point the level ends and I remain numb and bored.”
“Compared to id software's predecessors in the series, TDA fails to give nuanced gameplay that provides a challenge; it is more akin to popping a few quarters into a Time Crisis machine at an arcade in the 2000s. The mechanics have been dumbed down to the point all combat has become so monotonous and grating; I'd rather clock in for a shift at Subway.”
“Gameplay often turns into 'wait for enemy to attack so I can parry' which ends up feeling more like Sekiro than Doom (in a bad way).”
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Frequently Asked Questions
DOOM: The Dark Ages is a shooter game with fantasy and science fiction themes.
DOOM: The Dark Ages is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.
On average players spend around 54 hours playing DOOM: The Dark Ages.
DOOM: The Dark Ages was released on May 14, 2025.
DOOM: The Dark Ages was developed by id Software.
DOOM: The Dark Ages has received positive reviews from players. Most players liked DOOM: The Dark Ages for its gameplay but disliked it for its stability.
DOOM: The Dark Ages is a single player game.
Similar games include DOOM Eternal, Shadow Warrior 3, DOOM, NINJA GAIDEN 4, Armored Core VI: Fires of Rubicon and others.



