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Don't open the doors!

While visually appealing, the game ultimately falters due to schizophrenic difficulty and a story that’s hard to follow. The forgiving death mechanic made the uncertain levels bearable, but didn’t quite redeem them back to entertaining. As far as appearances go, it stood out as its own title, Don’t Open the Doors fell short in regards to story and gameplay.
Don't open the doors! Game Cover
75%Game Brain Score
story, graphics
grinding, optimization
80% User Score Based on 108 reviews
Critic Score 60%Based on 2 reviews

Platforms

PCMac OSWindows
Don't open the doors! Game Cover

About

Don't open the doors! is a single player role playing game with a fantasy theme. It was developed by Anton Riot and Co and was released on November 11, 2016. It received mostly positive reviews from both critics and players.

"Don't open the doors!" is a claymation action adventure in an odd world of talking pumpkins, blue trees and stuff like that. The city is in danger! The doors came out of nowhere. Everything near them began to talk and almost everything tried to eat you. Solving this problem is no sweat: you only have to find the Main super door and blast it with a super megabomb. As a real hero, you'll have to h…

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80%
Audience ScoreBased on 108 reviews
story15 positive mentions
grinding3 negative mentions

  • Unique and charming claymation art style that enhances the game's whimsical atmosphere.
  • Engaging and humorous story with quirky characters that provide a fun narrative experience.
  • Challenging gameplay with a variety of quests and puzzles that keep players entertained.
  • Clunky controls and awkward combat mechanics that can lead to frustrating gameplay experiences.
  • Poorly translated dialogue and a convoluted story that can be difficult to follow.
  • Limited resources and a lack of clear direction can result in players getting stuck or confused.
  • story
    56 mentions Positive Neutral Negative

    The game's story is characterized by its quirky humor and lightheartedness, appealing to those who enjoy a fun narrative, though it often lacks depth and coherence. While some players appreciate the engaging quests and amusing dialogue, others criticize the confusing plot and poor translation, which detracts from the overall experience. Overall, the story is seen as entertaining yet simplistic, with a mix of enjoyable elements and notable shortcomings.

    • “Everything about this is great; it's hilarious and trippy, the story is interesting, and keeps you wanting to know what's next.”
    • “The game starts out with a great story about these doors suddenly appearing and that you need to destroy the so-called mother door with a special bomb.”
    • “But it will make you laugh, the dialogue and characters are great and all fit in well with the game, nothing or nobody feels out of place and merge in well with the story.”
    • “The story is cute, but don't expect it to get too deep.”
    • “The story is okay, but the translation is bad and the attempted jokes are cringy and fall flat, which makes it painful to make your way through.”
    • “Overall, the story is generic and lacks anything resembling a cast of characters, but the gameplay and graphics more than make up for other shortcomings.”
  • graphics
    40 mentions Positive Neutral Negative

    The game's graphics are widely praised for their unique claymation style, vibrant colors, and charming aesthetics, which many reviewers find captivating and indicative of the developers' passion. While some players note that the visuals may not meet modern standards, they appreciate the artistic effort and creativity behind the design. Overall, the graphics serve as a standout feature, enhancing the game's appeal despite criticisms of its narrative and gameplay.

    • “The graphics are superb, the animated clay just gives it that unique look and feel to the game with no complaints.”
    • “Interesting gameplay, stunning plasticine visuals, nice humor.”
    • “The biggest selling point of the game in my opinion, are the graphics.”
    • “If you look away from the bad graphics, confusing quests, and poor layout, it's still a pretty bad game.”
    • “By modern standards, no, this is not a graphical standout, but for those of us who can appreciate the effort that goes into the final product, this is well worth the price of admission.”
    • “I mean, you won't feel like the setting and visuals here are trying to steal something from the Neverhood series.”
  • humor
    33 mentions Positive Neutral Negative

    The humor in the game is a mix of quirky, charming, and sometimes meta elements, with many players finding it both funny and engaging, particularly in its dialogue and character interactions. While some reviews note that the humor can be hit-or-miss, with certain jokes feeling cringy or unoriginal, the overall consensus is that the game offers a unique and entertaining comedic experience, enhanced by its vibrant visuals and creative storytelling.

    • “Cool concept, funny and quirky humor, banger soundtrack and dope visual design.”
    • “Everything about this is great; it's hilarious and trippy, the story is interesting, and keeps you wanting to know what's next.”
    • “Super funny dialogue!”
    • “The dialogue is not funny and unengaging.”
    • “The attempts at humor fall flat and feel forced.”
    • “I found the jokes to be stale and lacking originality.”
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of solid mechanics and artistic visuals, though opinions vary on its execution; some find it smooth and engaging, while others describe it as clunky and lacking depth. Players appreciate the simple, easy-to-learn mechanics and the unique claymation style, but many feel that the gameplay can become repetitive and that the overall experience is hindered by a generic story and limited character development. Despite these criticisms, the game offers a fun experience within its short playtime of 9-15 hours.

    • “All in all, a short game that has a lot to offer jam-packed into 9-15 hours of gameplay.”
    • “I value a game that keeps you on your toes and teaches new mechanics even as you grow; it scratches that itch perfectly.”
    • “Interesting gameplay, stunning plasticine visuals, nice humor.”
    • “The gameplay was boring and clunky.”
    • “The forgiving death mechanic made the uncertain levels bearable, but didn’t quite redeem them back to entertaining.”
    • “As far as appearances go, it stood out as its own title, but 'Don't Open the Doors' fell short in regards to story and gameplay.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game has received largely positive feedback, with many praising its entertaining soundtrack that blends various genres and fits well with the game's quirky theme. While some users noted a sudden shift in style from soothing instrumentals to rock, the overall consensus is that the soundtrack enhances the gameplay experience and reflects a significant investment in its development. However, there are a few dissenting opinions, with one user expressing dissatisfaction with the music.

    • “Cool concept, funny and quirky humor, banger soundtrack and dope visual design.”
    • “The music starts off as soothing and harmonious instrumental music and then breaks out into rock suddenly.”
    • “The soundtrack is an area you could tell that they spent quite a bit of time developing and it shows.”
    • “The music sucks.”
    • “The music starts off as soothing and harmonious instrumental music and then suddenly breaks out into rock.”
    • “(At first, I thought the intro music was a bit odd, but during gameplay it is quite enjoyable and covers several different genres).”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, often exacerbated by an auto-aim feature that targets non-priority enemies, making navigation and combat feel frustrating.

    • “The auto-aim feature constantly made me attack enemies that shouldn't have been my priority, making navigation through the world feel tedious at times.”
    • “Grinding feels like an endless chore, with little reward for the time invested.”
    • “The repetitive nature of grinding in this game quickly becomes a slog, draining the enjoyment out of the experience.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the game's optimization is generally solid, with only a few minor performance issues reported by users, which are not significant enough to deter potential buyers.

    • “There were a few minor performance issues I ran into, but nothing significant enough to prevent a purchase.”
    • “The optimization in this game is impressive, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how the developers have fine-tuned the game to run efficiently, making it accessible to a wider audience.”
    • “There were a few minor performance issues I ran into, nothing crazy enough to prevent a buy.”
    • “The game suffers from significant frame rate drops during intense scenes, making it hard to enjoy the experience.”
    • “Loading times are excessively long, which disrupts the flow of gameplay and can be quite frustrating.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the game to be exceptionally charming and wholesome, evoking strong feelings of love and affection, making it a standout emotional experience.

    • “This is the most charming, lovable, and wholesome game that I've played in a very long time.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with users highlighting the immersive world design, well-matched soundscapes, and a compelling story that enhances the overall experience. Additionally, the absence of bugs contributes to a seamless and engaging environment.

    • “I haven't encountered any bugs; the world is amazing, the sound matches the atmosphere, and the story is great.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability has been criticized due to slow, buggy, and broken combat mechanics, which detract from the overall experience despite its impressive visuals and decent story. Players have reported that these issues make gameplay a struggle, indicating a need for further refinement.

    • “The developers have spent a lot of time on this game and it looks amazing, but they focused on the visuals a bit too much. The story is decent, but the combat is a pain; it's very slow, buggy, and broken. I completed this game, but it was a struggle.”
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15h Median play time
15h Average play time
15-15h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Don't open the doors! is a role playing game with fantasy theme.

Don't open the doors! is available on PC, Mac OS and Windows.

On average players spend around 15 hours playing Don't open the doors!.

Don't open the doors! was released on November 11, 2016.

Don't open the doors! was developed by Anton Riot and Co.

Don't open the doors! has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Don't open the doors! is a single player game.

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