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Don't Get Hit In The Face Game Cover

About

"Don't Get Hit in the Face" is a fast-paced VR game that challenges you to dodge and weave to avoid incoming objects, inspired by classic arcade games. With four difficulty levels and a 13-song soundtrack, it provides a fun and engaging workout. Your goal is simple: don't get hit in the face!

Don't Get Hit In The Face screenshot
Don't Get Hit In The Face screenshot
Don't Get Hit In The Face screenshot
Don't Get Hit In The Face screenshot
Don't Get Hit In The Face screenshot

100%
Audience ScoreBased on 11 reviews
gameplay1 negative mentions

  • The game provides a fun and competitive experience with leaderboards that motivate players to improve their performance.
  • It offers a great workout with various modes that keep players engaged and moving, making it suitable for both experienced and new VR users.
  • The soundtrack is enjoyable and fits well with the gameplay, enhancing the overall experience.
  • The game is still in early access and has rough edges, such as the high scores overlay needing polish.
  • There is currently no option to use personal music, which some players find limiting.
  • Players may need a lot of space to play effectively, which could be a drawback for those with limited room.
  • music
    8 mentions Positive Neutral Negative

    The music in the game has received positive feedback for being enjoyable and fitting well with the gameplay, enhancing the overall experience. However, players express a desire for the option to use their own music, as the current soundtrack does not influence gameplay and is not rhythm-based. Overall, the soundtrack is seen as a motivating element, particularly appreciated by fans of various genres, including metal.

    • “Great game, good workout, fun soundtrack.”
    • “The soundtrack fits well and keeps you pumped, and I say this as a metal fan, not a pop one.”
    • “Great workout game, great music.”
    • “The music is part of the game; you cannot use your own music yet, but my guess is it'll be an addition before full release.”
    • “Also, the music has no effect on the gameplay; it's not rhythm-based.”
    • “I would play it more often if you could play your own music.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is not influenced by the music, as it is not rhythm-based, allowing players to focus solely on the mechanics and objectives of the game. Overall, the gameplay experience is independent of the audio elements.

    • “The music has no effect on the gameplay; it's not rhythm-based.”

Buy Don't Get Hit In The Face

50h Median play time
50h Average play time
50-50h Spent by most gamers
*Based on 1 analyzed playthroughs

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2017Sport
PCPlaystation 4Virtual Reality+4