Don't Forget Me Game Cover

"Don't Forget Me" is a narrative-driven cyberpunk adventure game. As an amnesiac with unique memory-altering abilities, you'll navigate a twisted reality, uncovering conspiracies and making difficult moral choices. Your decisions will shape the outcome of the story, as you explore themes of memory, identity, and manipulation in a dystopian future.

Reviews

28%
Audience ScoreBased on 28 reviews
story7 positive mentions
character development2 negative mentions
  • The pixel art and visual style are charming and engaging, creating a captivating atmosphere.
  • The soundtrack is soothing and enhances the overall experience, adding a cozy vibe to the game.
  • The concept of exploring memories and the psychological themes presented are intriguing, offering potential for deeper storytelling.
  • The game is very short, with a lack of substantial gameplay and minimal puzzles, leading to a feeling of incompleteness.
  • The narrative is poorly written, with flat characters and a confusing storyline that fails to develop or engage the player.
  • There is a significant lack of mouse support, making navigation and interaction cumbersome and frustrating.
  • story20 mentions

    The game's story is criticized for being generic and rushed, lacking depth and character development, which leaves players feeling disconnected from the main narrative. While some elements of the plot are intriguing, they are overshadowed by plot holes and a lack of meaningful choices, resulting in a disappointing conclusion. Overall, the story has potential but fails to deliver a compelling experience due to its brevity and superficial execution.

    • “The storyline is great and the gameplay is interesting because it really makes you think and it's unlike any other game I've played before.”
    • “This game has great atmosphere and the premise is built on a solid foundation of intriguing backstory and characters.”
    • “Each story told was incredible and felt very real.”
    • “The worst part is the main storyline it's trying to build for us is kind of confusing, and not as interesting as the side stories.”
    • “It contradicted itself and was full of plot holes.”
    • “The story falls utterly flat on its face towards the end due to the lack of worldbuilding and character development.”
  • gameplay15 mentions

    The gameplay has received mixed reviews, with many players appreciating the unique word-puzzle mechanics but criticizing the overall lack of content and depth. While some found the gameplay engaging and thought-provoking, others noted that it was underwhelming due to repetitive dialogue, limited puzzle opportunities, and a short playtime that diminishes replay value. Overall, the game struggles with balancing its intriguing concepts against a lack of substantial gameplay experiences.

    • “The storyline is great and the gameplay is interesting because it really makes you think and it's unlike any other game I've played before.”
    • “There are two kinds of gameplay in this game: the classic 'walk around and interact with stuff until things happen' and the hacker-esque 'keyword guessing' parts.”
    • “The gameplay mechanics are super fun; you want to sit there and go digging in memories forever.”
    • “I loved the demo because it was so focused on the word-puzzle mechanic, but in the three hours of gameplay, I did maybe four or five of those puzzles total, including the tutorial.”
    • “Unfortunately, the narrative is just lacking and there's not enough actual gameplay.”
    • “There is nothing to incentivize you to replay this game multiple times, because 90% of the dialogue is essentially always the same and when you've played the gameplay sections once, they're just a chore every time after.”
  • graphics12 mentions

    The graphics of the game are generally described as good but not exceptional, with a fun aesthetic that appeals to some players. While the art style is considered charming by a few, others find it mediocre and lacking in depth. Overall, the visuals contribute positively to the experience, but they are not the standout feature of the game.

    • “The game's not too complex to understand and has charming writing and artwork.”
    • “Art style is good.”
    • “The redeeming quality I'd like to mention is the aesthetic.”
    • “An interesting plot idea that is not fleshed out, characters that never develop, and an art style that is mediocre at best.”
    • “Bought it thinking it's a cyberpunk point-and-click but it turned out to be a graphical novel with branching paths instead.”
    • “The narrative/graphical novel genre is filled with games that have poor writing that is either simplistic emotional or barely philosophical, filled with lengthy dialogues and monologues focusing on ethics and morality.”
  • music6 mentions

    The music in "Don't Forget Me" is generally praised for its soothing and cozy soundtracks, which enhance the game's atmosphere, particularly with a jazz influence. However, some users noted that certain synth tracks can become overwhelming and that the overall musical presence is lacking for a game described as a "jazz-punk adventure." Despite these criticisms, the soundtrack is recommended for separate purchase by those interested.

    • “If there's something I liked about Don't Forget Me, it was the pixel art, as well as the soothing soundtracks that were cozy enough to tickle your eardrums and lighten up the jazzy mood. Honestly, I highly recommend checking out and purchasing the soundtracks separately if you're still somewhat interested in this game.”
    • “There are things to love here - the visual style and the soundtrack stand out.”
    • “The music was great mostly; sometimes the more 'synthy' songs can start to sound like garbled noise combined with the 'techy' sound effects and ambiance noises.”
    • “For a 'jazz-punk adventure game', there's remarkably little music, punk, or adventure.”
  • replayability2 mentions

    The game features branching paths that enhance its replayability, allowing for different experiences upon subsequent playthroughs. However, some users note that the overall replay value is limited, especially given the short completion time of under two hours.

    • “The branching paths add significant replay value to the game.”
    • “The game offers a variety of choices that encourage multiple playthroughs.”
    • “Can finish the game in under 2 hours and the replay value is low.”
  • character development2 mentions

    Reviews indicate that character development is a significant weakness in the game, with many players feeling that it is insufficient and contributes to a disappointing narrative, particularly towards the end.

    • “The story falls utterly flat on its face towards the end due to the lack of worldbuilding and character development.”
    • “There's not much character development.”
  • emotional1 mentions

    Reviews indicate that the emotional aspect of narrative and graphical novels often suffers from either overly simplistic writing, as seen in titles like "To the Moon," or excessive philosophical dialogue that can detract from the emotional experience, exemplified by games like "2064: Read Only Memories." This suggests a divide in how effectively these games engage players on an emotional level.

    • “The narrative and graphical novel genre often struggles with writing that can be overly simplistic in its emotional depth, reminiscent of titles like 'To the Moon', or it can become bogged down in lengthy dialogues that focus heavily on ethics and morality, similar to '2064: Read Only Memories'.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be overly tedious and unenjoyable, leading to frustration rather than engagement.

    • “Sorry, this is too tedious.”
    • “The grinding feels endless and monotonous.”
    • “I find myself doing the same tasks over and over without any real reward.”
  • atmosphere1 mentions

    The game is praised for its captivating atmosphere, supported by a compelling backstory and well-developed characters that enhance the overall experience.

    • “This game has a great atmosphere, and the premise is built on a solid foundation of intriguing backstory and characters.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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