- September 19, 2024
- DigiTales Interactive
- 9h median play time
Between Horizons
Platforms
About
"Between Horizons" is a 2.5D pixel art adventure game set aboard the Zephyr, humanity's first generation ship. As Stella, the Chief of Security, you must investigate a conspiracy that threatens the ship's mission and social order. With a branching narrative and semi-open world, this game offers increased player agency in the investigation process and challenges players to make tough decisions that will question their moral compass.











- Engaging story with interesting moral dilemmas and character development.
- Challenging puzzles that require logical deduction and exploration.
- Beautiful pixel art style and atmospheric soundtrack enhance the overall experience.
- Game can feel linear with less impactful decisions compared to its predecessor, Lacuna.
- User interface can be clunky, making it difficult to manage evidence and clues.
- Some puzzles may be frustratingly vague or require backtracking, which can disrupt the flow of gameplay.
story
360 mentions Positive Neutral NegativeThe story of "Between Horizons" is a compelling sci-fi mystery that revolves around Stella, the chief of security on a generation ship, as she navigates a series of investigations involving sabotage and moral dilemmas. While the narrative is engaging and features well-written characters, some players noted that it can feel linear and rushed at times, lacking depth in certain areas. Overall, the game successfully combines intriguing plot twists with a rich setting, making it a recommended experience for fans of story-driven detective games.
“Between Horizons is an excellent game, and an excellent story, that speaks to what 'justice' or 'ethics' mean in small, remote communities.”
“The story is excellent as well, in my opinion, boasting a large cast of distinct and memorable characters with understandable motivations.”
“It especially shines in the story department, telling a compelling and gripping story over the course of 5 to 7 hours for your first playthrough.”
“Despite the fact that your choices can somewhat impact the ending, the story felt linear.”
“The story goes far too fast; I don't really have any connection to the crew, outside of my 'case-work'.”
“Story-wise, I felt it was a bit rushed, didn't go deep enough and kept throwing in too many characters that had no or little time to actually be of any importance.”