- September 19, 2024
- DigiTales Interactive
- 9h median play time
Between Horizons
Platforms
About
"Between Horizons" is a 2.5D pixel art adventure game set aboard the Zephyr, humanity's first generation ship. As Stella, the Chief of Security, you must investigate a conspiracy that threatens the ship's mission and social order. With a branching narrative and semi-open world, this game offers increased player agency in the investigation process and challenges players to make tough decisions that will question their moral compass.
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- Engaging story with interesting moral dilemmas surrounding life on a generation ship.
- Challenging puzzles that require logical deduction and exploration, enhancing the detective experience.
- Beautiful pixel art style and atmospheric soundtrack that complement the narrative well.
- Some players found the pacing rushed, particularly in the final act, leading to confusion and a lack of emotional connection to characters.
- The user interface for managing evidence and clues can be cluttered and lacks organization, making it difficult to navigate.
- Limited replayability due to the linear nature of some story elements and the inability to revisit earlier decisions easily.
story
183 mentions Positive Neutral NegativeThe story of "Between Horizons" is a compelling sci-fi narrative centered around Stella, the chief of security on a generation ship, as she navigates moral dilemmas and conspiracies threatening the mission's success. While the writing and character development are generally praised, some reviewers noted that the pacing can feel rushed and the plot lacks depth in certain areas. Overall, the game offers an engaging experience with meaningful choices that impact the storyline, making it a solid choice for fans of narrative-driven detective games.
“Great story where you feel your decisions actually matter.”
“The story is excellent as well, in my opinion, boasting a large cast of distinct and memorable characters with understandable motivations.”
“Between horizons is a smart and fun detective game that establishes a really rich cast and setting and then lets you solve cases in a relatively freeform way - you can accuse anyone of anything in your case work, and the story continues.”
“Despite the fact that your choices can somewhat impact the ending, the story felt linear.”
“The story goes far too fast; I don't really have any connection to the crew, outside of my 'case-work'.”
“Story-wise, I felt it was a bit rushed, didn't go deep enough and kept throwing in too many characters that had no or little time to actually be of any importance.”