Don't Chat With Strangers Game Cover
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"Don't Chat With Strangers" is a horror-themed, text-based adventure game. You play as a teenager who begins chatting with a stranger online, but the conversation takes a dark turn. The game is a series of choices, and your decisions will determine your character's fate. Be careful who you trust in this suspenseful game of cat and mouse.

Reviews

35%
Audience ScoreBased on 72 reviews
story6 positive mentions
stability8 negative mentions
  • The game has a unique and interesting concept that keeps players engaged.
  • The atmosphere and graphics are well-crafted, contributing to the horror experience.
  • Despite its flaws, some players find it fun and rewarding to complete the challenging puzzles.
  • The game is plagued by numerous bugs and glitches that hinder gameplay and progress.
  • Achievements are often impossible to obtain, leading to frustration among players.
  • The gameplay is overly cryptic and requires extensive trial and error, making it tedious and unenjoyable for many.
  • story22 mentions

    The story of the game is generally regarded as intriguing and atmospheric, providing a compelling narrative that keeps players engaged despite its simplicity and the game's overall weaknesses. However, many reviewers express disappointment with the lack of depth and resolution, particularly criticizing the unsatisfying ending and the minimal gameplay that accompanies the story. There are calls for potential DLC to expand the narrative, as players feel the base game could benefit from further development to enhance the storytelling experience.

    • “While the game itself is weak, the story is intriguing; while it's simplistic, it really is a force that keeps you going to see how it wraps up.”
    • “The sounds and music match the art and story very well.”
    • “If you play your cards right, you'll get to have odd and surreal conversations with 'the stranger' that reveal interesting, yet puzzling bits of information that progress the story forward and clue you into what this is all about.”
    • “The story, if there even is one, goes as follows.”
    • “I liked the game concept and atmosphere, but there's just too little story in it.”
    • “I'd normally be willing to put in that work, but after the 9th time of encountering the same problems for a relatively simple story, I eventually just got bored and gave up.”
  • atmosphere9 mentions

    The atmosphere of the game is generally praised for its immersive audio design and initial creepiness, effectively creating a tense and engaging environment. However, some players feel that the atmosphere diminishes over time due to repetitive gameplay and a lack of depth in the story, leading to a loss of the initial intrigue. Overall, while the game starts strong in terms of atmosphere, it struggles to maintain that intensity throughout.

    • “The audio is great as well; it's a great mix of the ambiance of the computer buzzing and noises from the messaging app. These sounds help build a great atmosphere that will surely get under your skin while playing.”
    • “Don't Chat with Strangers successfully creates a creepy atmosphere. Although most of the choices given seem either arbitrary or useless, there is a purpose, and there is a hidden pattern.”
    • “Even if this was 'not fun but had a point', I'd try to identify redeeming factors, of which I do not find any other than the initial burst of atmosphere.”
    • “[b]Don't chat with strangers[/b] successfully creates a creepy atmosphere, and although most of the choices given seem either arbitrary or useless, there is a purpose, and there is a hidden pattern.”
    • “It reminds me of Emily is Away, but with a horror atmosphere... and lots of dying.”
  • stability8 mentions

    The game's stability is heavily criticized, with users reporting numerous bugs, glitches, and clunky controls that hinder gameplay. Many players find the experience frustratingly inconsistent, leading to confusion over whether issues are intentional or technical faults. Overall, the game's stability issues significantly detract from its enjoyment.

    • “It's short, buggy, and has a broken achievement.”
    • “I really want to like this game, but it's very, very buggy.”
    • “It glitches out half the time and is generally buggy.”
  • gameplay7 mentions

    The gameplay of "Don't Chat with Strangers" is characterized as a unique pixelated horror point-and-click puzzle adventure, drawing comparisons to "Welcome to the Game." While the story is engaging and features intriguing lore and a permadeath mechanic, some players feel that the gameplay experience is limited, especially given the depth of the narrative. Overall, the simple mechanics and short playtime may leave players wanting more.

    • “This is a pixelated horror point-and-click puzzle adventure game with an excellent soundtrack, interesting lore, a permadeath mechanic, and the best in-game arcade game since Galaga!”
    • “Using simple point-and-click mechanics, you try to uncover the secrets behind this mysterious stranger.”
    • “5 cents seems more reasonable for less than an hour of gameplay.”
    • “The story is great, but with a story of that magnitude, you'd hope there'd be more gameplay, yeah?”
    • “I think the dev is probably someone with not too much experience in programming games; I don't mean the graphics with that, I mean the game mechanics and the story.”
  • graphics7 mentions

    The graphics in "Don't Chat with Strangers" are generally well-received, with many praising the art style and the ability to convey tension despite their simplicity. While some users find the graphics to be good, there are mixed opinions regarding the overall execution, suggesting that the developer may lack experience in game mechanics and storytelling.

    • “The graphics and audio are pretty great, as is the story, barring the unsatisfying ending.”
    • “I appreciate the art style.”
    • “The graphics in Don't Chat with Strangers are just okay.”
    • “A game whose simple graphics hide tension.”
    • “I think the developer is probably someone with not too much experience in programming games.”
  • music5 mentions

    The music in the game is highly praised for its excellent quality and strong alignment with the art and story, enhancing the overall experience. Notable highlights include an intriguing unknown piano piece and the soundtrack accompanying mech battles, contributing to the game's immersive atmosphere.

    • “The sounds and music match the art and story very well.”
    • “This is a pixelated horror point-and-click puzzle adventure game with an excellent soundtrack, interesting lore, a permadeath mechanic, and the best in-game arcade game since Galaga (ha!).”
    • “The soundtrack is great.”
  • grinding2 mentions

    Players have mixed feelings about grinding; while some find it tedious and frustrating due to repeated failures, others appreciate the challenge it presents.

    • “But after some time it becomes tedious to die over and over again trying to finish the game.”
  • humor2 mentions

    The humor in the game is described as inconsistent, with some scenarios being mildly amusing, but overall, many players find it lacking and unengaging after a short period.

    • “Buggy, not funny, inconsistent... you'll never have fun with this game past the first 20 minutes.”
    • “The jokes fall flat and the humor feels forced, making it hard to stay engaged.”
    • “I expected a lot of laughs, but instead, I found myself cringing at the attempts at comedy.”
  • replayability1 mentions

    Players feel that while the game has some redeeming qualities, its replayability is limited, making it seem overpriced for the enjoyment it offers.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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