- January 6, 2017
- Bartosz Bojarowski
Don't Chat With Strangers
Platforms
About
"Don't Chat With Strangers" is a horror-themed, text-based adventure game. You play as a teenager who begins chatting with a stranger online, but the conversation takes a dark turn. The game is a series of choices, and your decisions will determine your character's fate. Be careful who you trust in this suspenseful game of cat and mouse.
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- The game has a unique concept and an interesting atmosphere that can be engaging for horror fans.
- The graphics and audio are well-crafted, contributing to the overall creepy vibe of the game.
- Despite its flaws, some players find the trial-and-error gameplay rewarding and fun once they figure out the mechanics.
- The game is plagued by numerous bugs and glitches, making it frustrating and difficult to complete.
- Many players feel the gameplay is overly cryptic, requiring guides to progress, which detracts from the experience.
- The lack of multiple endings and the repetitive nature of dying in various ways can lead to boredom and dissatisfaction.
story
44 mentions Positive Neutral NegativeThe story is generally regarded as intriguing and atmospheric, with some players appreciating its depth despite its simplicity. However, many reviewers express disappointment with the limited gameplay and an unsatisfying ending, suggesting that the narrative could benefit from further expansion, possibly through DLC. Overall, while the story serves as a compelling element that keeps players engaged, its execution is hampered by gameplay flaws and a lack of content.
“While the game itself is weak, the story is intriguing; while it's simplistic, it really is a force that keeps you going to see how it wraps up.”
“If you play your cards right, you'll get to have odd and surreal conversations with 'the stranger' that reveal interesting, yet puzzling bits of information that progress the story forward and clue you into what this is all about.”
“The sounds and music match the art and story very well.”
“I liked the game concept and atmosphere, but there's just too little story in it.”
“I'd normally be willing to put in that work, but after the 9th time of encountering the same problems for a relatively simple story, I eventually just got bored and gave up.”
“I think the dev is probably someone with not too much experience in programming games; I don't mean the graphics with that, I mean the game mechanics and the story.”