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Confess My Love is a single player role playing game with a horror theme. It was developed by LR Studio and was released on May 27, 2017. It received positive reviews from players.

The story took place after school when Willie decided to confess his love to his favorite girl, Liza. He was afraid of being refused so he hesitated for quite a while. Should he summon up all his courage to confess his love to her?

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90%
Audience ScoreBased on 1,328 reviews
story180 positive mentions
grinding36 negative mentions

  • Multiple unique endings leading to a compelling and emotional story progression.
  • Cute pixel art and music that complement the atmosphere well.
  • Free, short, and approachable game with surprising narrative depth and plot twists.
  • Repetitive gameplay with many endings requiring waiting or precise timing, causing frustration.
  • Controls and movement are clunky and unintuitive, sometimes causing difficulty.
  • Many endings and progression steps rely on obscure or random conditions, often needing a guide to complete.
  • story
    416 mentions Positive Neutral Negative

    The story in "Confess My Love" is a short, simple, yet emotionally impactful narrative with multiple endings that gradually reveal a deeper, bittersweet plot twist involving love, regret, and supernatural elements. While the repetitive gameplay and obscure progression can be tedious and may require a guide to fully appreciate the story, many players found the unfolding storyline engaging, heartfelt, and rewarding, with a memorable twist that elevates the overall experience.

    • “The story slowly reveals itself as you progress through different endings, culminating in a fairly touching and bittersweet narrative.”
    • “Confess My Love starts as a simple love confession but quickly evolves into a darker, tragic tale about regret and letting go, with a very emotional plot twist in the true ending.”
    • “A surprisingly interesting story that unfolds through multiple endings and puzzle-solving, with a nice blend of humor, psychological horror elements, and an unexpected, satisfying plot twist.”
    • “However, after playing at least for an hour, the game becomes very boring, with the player needing to perform the same tasks over and over just to advance the plot and get some alternative endings, becoming nearly impossible to complete the game without a walkthrough.”
    • “The story was slightly on the bad side, but nothing terrible.”
    • “The controls don't feel good, the isometric angle of the room makes collision for interacting with objects feel janky, and overall the story and characters just aren't interesting.”
  • music
    113 mentions Positive Neutral Negative

    The music in the game is widely praised for its fitting, memorable, and emotionally impactful soundtrack that enhances the atmosphere, ranging from cute and relaxing to ominous and chilling as needed. While some users note the limited number of tracks and occasional repetitiveness, the overall consensus is that the music significantly contributes to the game's mood and storytelling, often being regarded as a standout feature alongside the art.

    • “The bg music can be both friendly and chilling when it needs to be; the repetition isn't tiring or annoying. The title theme is memorable with a good melody, and the in-game song 'Rainy' is a nice, slow piece that didn't get repetitive despite frequent listens.”
    • “The puzzles are simple and the music ranges from campy to sad to creepy, meaning the soundtrack is well-suited to the mood of this game.”
    • “The soundtrack is next level; the story is so in-depth and you can really get a feel for the characters in this game. Not to forget, the music was really great.”
    • “The rest of it is pretty basic; the controls are sometimes weird (they are straightforward but I didn't always move correctly) and I didn't love the music.”
    • “- the music was very repetitive.”
    • “Furthermore, if you're going to pause the game when I alt-tab out, then stop the music.”
  • gameplay
    92 mentions Positive Neutral Negative

    The gameplay is centered around a time loop mechanic and multiple endings, requiring experimentation and precise timing, but it is often described as repetitive, confusing, and tedious without a guide. While some find the mechanic interesting and appreciate the game's simplicity and story, many express frustration over waiting periods, convoluted progression, and lack of depth in interaction. Overall, the gameplay is short and polarizing, with enjoyment largely dependent on player patience and interest in uncovering all endings.

    • “Confess my love is a short and strange RPG with few characters, limited interactions, and only a single location but manages to provide a few hours of entertainment through a simple time mechanic which alters the outcome of the story.”
    • “Confess my love involves a lot of experimentation, perfect timing, close attention to minor details, interesting puzzles to solve, and plenty of trial-and-error gameplay.”
    • “The gameplay is boiled down to walking around and inspecting items with each successive cycle, learning more and discovering new items to advance the storyline.”
    • “The gameplay leaves quite a bit to be desired, as I don't think this is completable without a walkthrough on hand, and several of the endings require waiting around doing literally nothing for several minutes, which added up to two hours of playtime for me when honestly you could probably finish this game in less than an hour.”
    • “Getting to some of the endings is just a little too convoluted, especially with the repetitive gameplay and not using a guide.”
    • “Just whole mechanic is stupid, pointless and tedious for people who want to reach those 12 time related endings.”
  • emotional
    71 mentions Positive Neutral Negative

    The game delivers a surprisingly emotional experience despite its short length and simple design, with many players reporting heartfelt, heartbreaking, and tear-inducing moments. Its story gradually reveals a touching and bittersweet narrative that resonates deeply, often surpassing expectations for a small indie title. While some find its quirky and repetitive elements a barrier, the overall emotional impact and character development make it a memorable and rewarding play.

    • “It’s short and easy to play, but don’t be fooled: what starts as a sweet little chat can get emotionally intense pretty fast and also really weird.”
    • “Despite the minimalistic design, writing, and short length, this game made me more emotional than triple-A titles with massive budgets.”
    • “The ending is bittersweet yet still wonderfully touching, and it smacks you in the face once you've played despite the fact that you never think of it before.”
    • “Boring storyline”
    • “Boring storyline”
  • graphics
    61 mentions Positive Neutral Negative

    The game's graphics feature a charming, cute pixel art style typical of RPG Maker titles, which creates a warm and nostalgic atmosphere despite technical limitations like low resolution and lack of modern enhancements. While some criticize the engine's outdated visuals and fullscreen performance, many praise the adorable, original artwork that complements the game's tone and story effectively. Overall, the graphics are simple but appealing, fitting well with the game's themes and enhancing the experience for fans of retro and anime-inspired styles.

    • “The pixel chibi art style gave it a very casual, warm, innocent, yet mysterious atmosphere.”
    • “The graphics are cute and original, the music fits the theme perfectly, and the writing is not bad.”
    • “The music and visuals were great, very adorable and really set the mood.”
    • “As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “So, take a really bad retro pixel Final Fantasy ripoff, rip out all the gameplay, keep the bad graphics, make the writing worse, and here we are.”
    • “The characters are said to be about 15 and in high school, but the graphics look like they are 5 years old.”
  • humor
    38 mentions Positive Neutral Negative

    The humor in the game is widely praised for its clever, funny, and sometimes awkward or strange moments, especially through the varied and creative rejection endings. It balances cuteness and comedy with darker, twisted themes, offering a unique blend that evolves as the story progresses. While the humor keeps the experience enjoyable and engaging, some note that the repetition required for unlocking all endings can lessen the comedic impact over time.

    • “A great little game; even if the premise seems simple, the many results of confessing are funny and creative, and there is an interesting mystery that unfolds if you get all the endings.”
    • “Really good story, hilarious rejections; with comedy and atmosphere, it's a good game. The graphics suited the story and the great ending!”
    • “The music is really cute, the dialogue is really hilarious most of the time, and there are lots of outcomes.”
  • grinding
    37 mentions Positive Neutral Negative

    Grinding in this game involves repetitive and sometimes tedious tasks to unlock all the numerous endings, with many players finding the process slow and requiring a guide for clarity. While the story and animations are appreciated, the grind can feel like a chore, especially as some endings are obtuse or hidden behind RNG, making full completion a patience-testing endeavor. However, for those tolerant of repetition and willing to invest the effort, the overall experience and narrative payoff are considered worthwhile.

    • “Getting a lot of the later endings is pretty tedious and not necessarily easy to figure out without a guide, but the story was nice and I've always liked these 'looping' games.”
    • “Just whole mechanic is stupid, pointless and tedious for people who want to reach those 12 time-related endings.”
    • “But after that, it just got too tedious, especially when those endings are like only 10 lines long while you're putting in who knows how much effort to unlock the endings.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game’s atmosphere is praised for its intriguing blend of eerie, somber, and mysterious tones, enhanced by pixel art that feels both innocent and warm. While some found it more emotionally impactful than expected, a few noted that subtle environmental changes could have deepened the creepiness. Overall, the atmosphere effectively complements the story and music, creating a memorable and immersive experience.

    • “What seemed like a cute, short visual novel surprised me with its eerie atmosphere and hidden layers.”
    • “Expected a quick, jump scare game with a creepy atmosphere at best but what I got instead was a good story and a somber ending that hurt my heart.”
    • “A couple of more subtle, seemingly random changes in the room as the player makes progress would have helped establishing a genuinely creepy atmosphere quite a bit.”
    • “A twisting (true) ending and evolving atmosphere.”
    • “The pixel chibi art style gave it a very casual, warm, innocent, yet mysterious atmosphere.”
  • replayability
    7 mentions Positive Neutral Negative

    The game offers substantial replayability, with many users noting it as highly or almost infinitely replayable. Achievements and game length contribute positively to replay value, though some find replayability limited without deleting save data. A "skip intro" feature is suggested to reduce tediousness during repeated playthroughs.

    • “A lot of replayability.”
    • “Infinitely replayable (or almost).”
    • “I don't know - something like a 'skip intro' option sounds like it should be a priority in your game about tedious replayability.”
    • “Not replayable unless save data is deleted.”
    • “Short game but not overly simple, the achievements give a lot of replay value.”
  • character development
    5 mentions Positive Neutral Negative

    The character development is highlighted by cute and well-designed characters with appealing backstories, particularly revealed in the epilogue. However, some players feel the main character's development is limited due to short dialogues, despite an emotional plot twist in the true ending enhancing the overall experience.

    • “Lr studio really knows how to make a character design.”
    • “With a simple design, complementing cute character designs, some beautiful soundtracks and really unnerving moments, this game should definitely be checked out if you have some spare time.”
    • “+cute character designs and backstories (backstories are accessed through epilogue)”
    • “~Short and small dialogue (wish there were more character development for main character)”
    • “While 'Confess My Love' may be a frustrating RNG game for newer players with multiple endings and a 5-minute time limit, it does have a very emotional plot twist in the true ending and very cute character designs.”
    • “+Cute character designs and backstories (backstories are accessed through epilogue)”
  • stability
    4 mentions Positive Neutral Negative

    The game is generally playable but has notable stability issues, including persistent bugs with Steam integration and some in-game glitches. While minor errors do not significantly hinder gameplay, certain bugs, such as achievement tracking glitches, can be frustrating.

    • “The game's integration with Steam is extremely buggy. I've tried countless times to complete all of the achievements, but one in particular (ending 16) is permanently bugged even though the game confirms I have met the requirements.”
    • “Buggy, but still playable.”
    • “Other than some minor glitches and misspellings, the game is very well made.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is highly optimized, running smoothly without performance issues. Players praise its efficient use of system resources, ensuring a stable and enjoyable experience even on lower-end hardware.

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3h Median play time
12h Average play time
2-3h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Confess My Love is a role playing game with horror theme.

Confess My Love is available on PC and Windows.

On average players spend around 12 hours playing Confess My Love.

Confess My Love was released on May 27, 2017.

Confess My Love was developed by LR Studio.

Confess My Love has received positive reviews from players. Most players liked Confess My Love for its story but disliked it for its grinding.

Confess My Love is a single player game.

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