- June 15, 2022
- CCS
DnD Adventure: Wizard's Choice
Platforms
About
In "DnD Adventure: Wizard's Choice," players navigate a text-based, choose-your-own-adventure game set in the world of Dungeons & Dragons. Make decisions that determine the outcome of the story, casting spells and battling monsters along the way. With multiple branching paths and the possibility of permadeath, each playthrough offers a unique experience.
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- The story is well-written, gripping, and features good plot twists that keep players engaged.
- The game offers a fun and immersive experience with a light RPG element, allowing players to make meaningful choices despite a linear storyline.
- Visually pleasing with a good soundtrack, the game successfully evokes nostalgia for classic choose-your-own-adventure books.
- The game falsely advertises itself as a true choose-your-own-adventure, as choices often lead to the same outcome, limiting replayability.
- Many players feel railroaded into a single 'correct' path, which diminishes the sense of agency and impact of their decisions.
- Some characters lack depth and relatability, making it difficult for players to connect with the narrative.
story
54 mentions Positive Neutral NegativeThe story is praised for being well-written, gripping, and filled with plot twists, providing an engaging experience for players who enjoy narrative-driven games. However, many reviewers note that the choices offered are largely superficial, leading to a linear storyline with little impact on the outcome, which diminishes replayability. Despite these limitations, the overall narrative quality and immersive elements, such as music and artwork, contribute to a compelling experience for those seeking a straightforward, story-rich adventure.
“A good story, gripping, with good plot twists.”
“Excellent story with suspense, good twists, and some good humor on occasions.”
“The story is rich and well written.”
“At a certain point, there is only one direction the story can take, and it feels like the reader is railroaded onto a single 'correct' path, which pretty much ends any replayability.”
“None of our decisions have any real impact on how the story ends, and no matter what you do, you always end up at the same destination.”
“It didn't even scratch my nostalgia itch as it is no-choice and all force-you-against-your-choices because they can't be bothered to write different story arcs for the user's choices.”