- October 2, 2017
- KAVA Game Studio
Divided We Fall
Platforms
About
"Divided We Fall" is a WW2-themed multiplayer game that emphasizes teamwork and strategy. As a commander, you lead a small squad and manage resources, with success hinging on smart positioning, weapon choice, and cooperation with teammates. Choose from PvP or cooperative battles, with up to 120 soldiers in conflicts overseen by up to 15 players per team. Effective teamwork is vital, especially if you're an officer issuing battle plans and allocating weapons to subordinates.







- The game has a unique and engaging gameplay style that emphasizes teamwork and strategy, reminiscent of classic RTS games.
- The community is close-knit and supportive, with many players willing to help newcomers learn the game.
- The graphics and audio effects are well done, contributing to an immersive experience in a World War II setting.
- The player base is extremely low, making it difficult to find matches, which severely limits the multiplayer experience.
- The game is plagued by bugs and crashes, leading to frustrating gameplay and a lack of polish.
- The combat often devolves into repetitive grenade spamming, overshadowing the tactical elements that the game aims to promote.
gameplay
36 mentions Positive Neutral NegativeThe gameplay of "Divided We Fall" combines classic RTS elements with modern graphics and mechanics, featuring a cover system and tactical depth. However, players note a lack of diverse game modes, repetitive gameplay, and a steep learning curve, which can detract from the overall experience. While the core mechanics are engaging, the limited player base and absence of a tutorial hinder its potential enjoyment.
“Divided We Fall takes the good old classic style of RTS from games such as Call of Combat and tries to bring it to a more modern design in regards to graphics and gameplay.”
“The game has mechanics of suppression, including for grenades, and also fog of war (though it's not indicated as fog on the map, your units have a limited field of view in a cone in front of them).”
“Gameplay elements are all there, combining fast thinking with deep tactics.”
“Lack of gameplay - there aren't really many modes to enjoy; there isn't any special objective mode, but mainly capture points or deathmatch.”
“However, in its current state, there are very few people playing, and the gameplay is mostly rather repetitive.”
“No tutorial, confusing game lobby, and way too many hand grenades, which personally ruins the fun as there is no mechanic for your troops to automatically run away.”