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WALL-E

WALL-E Game Cover
86%Game Brain Score
story, gameplay
stability, grinding
96% User Score Based on 781 reviews
Critic Score 50%Based on 2 reviews

Platforms

Playstation 3Xbox 360Playstation 2PCMac OSWiiXboxNintendo DsWindowsPlayStationPSP
WALL-E Game Cover

About

WALL-E is a single player and multiplayer platformer game with comedy, post-apocalyptic and science fiction themes. It was developed by Asobo Studio and was released on February 24, 2015. It received neutral reviews from critics and overwhelmingly positive reviews from players.

Based on the 2008 computer animated film from Pixar Animation Studios, the video game version of WALL-E involves playing as the lonely robot as he navigates a trash-tainted world and begins an unlikely trek across the cosmos.

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96%
Audience ScoreBased on 781 reviews
story13 positive mentions
stability3 negative mentions

  • Highly nostalgic and faithful to the beloved Wall-E movie, capturing the charm and atmosphere that fans appreciate.
  • Good variety of gameplay including platforming, puzzles, mini-games, and light shooting sections, making it enjoyable especially for younger players.
  • Runs well on modern hardware and supports controllers, with an engaging story that expands on the movie's lore and characters.
  • The graphics have aged poorly and cutscenes are low resolution, detracting from the visual experience on modern displays.
  • Controls, especially on keyboard and mouse, are clunky and can be frustrating; camera mechanics often cause difficulty in tight spaces.
  • The game is relatively short with some repetitive puzzles and missions, making it less valuable at full price and recommending to buy on sale.
  • story
    71 mentions Positive Neutral Negative

    The game's story generally follows the plot of the Wall-E movie with some deviations that add unique and engaging elements, including expanded backstories and a continuation beyond the film's ending. While the pacing and presentation vary, the narrative is praised for capturing the movie's emotional essence and delivering a fun, heartfelt experience, though it may feel short and occasionally rushed. Overall, it offers a faithful yet fresh retelling that appeals to fans, despite some differences and minor frustrations in execution.

    • “Wall-e comes with many features including a full campaign with original in-game cut-scenes, and a story that deviates a little from the original story told in the movie, but a welcome one.”
    • “A uniquely invigorating gaming experience with an exciting story and excellent characters, even fleshing out the backstory of previously unknown characters such as Umbrellabot, this game has it all.”
    • “Even if you never played this, but you like the movie or want to get into the story of the movie, this is a very faithful retelling of this story, with a cute bonus epilogue set after the events of the movie.”
    • “Even though it changed the story up and the pacing is a bit strange with strange controls.”
    • “Also, like any video game adaptation, they change the story so much it's barely recognisable.”
    • “I'm usually easy to please and while the gameplay for this is a little bit novel, the graphics are weak, the story is lame, and the UI is atrociously designed.”
  • gameplay
    64 mentions Positive Neutral Negative

    The gameplay of the game is praised for its variety, combining platforming, puzzles, flying, and shooting mechanics that reflect the film's charm and characters. It features responsive controls, creative level design, and enjoyable minigames, offering around 5-9 hours of engaging content. While some mechanics can feel repetitive and the game is relatively easy, its nostalgic appeal, smooth execution, and faithful adaptation make it a fun and solid experience, especially for fans and younger players.

    • “The gameplay is strangely formatted as many levels contain elements of different game genres, some levels are on rails shooters, some are platforming focused, quite a few are puzzle and exploration focused.”
    • “The main gameplay is easy to understand and to master, with some scenes and parts switching to familiar arcade minigames.”
    • “Beyond even the nostalgia the game is fun with good gameplay and enjoyable level design.”
    • “It’s fun in short bursts, but the mechanics get repetitive quickly, and the camera can be frustrating at times.”
    • “The gameplay is strangely formatted as many levels contain elements of different game genres; some levels are on rails shooters, some are platforming focused, and quite a few are puzzle and exploration focused.”
    • “Gameplay works much better with mouse input, though it's designed for console, so some sections are ludicrously easy.”
  • graphics
    60 mentions Positive Neutral Negative

    The graphics of this 2008 game are widely recognized as dated and reflective of its PS2-era origins, often described as low quality or poorly aged; however, many reviewers find them acceptable or even charming given the nostalgia and smooth performance on modern systems. Though cutscenes sometimes have lower quality and some textures appear flat, the character models and detailed environments still contribute to an enjoyable visual experience. Overall, while not impressive by today's standards, the graphics are sufficient to support the gameplay and story, especially for fans of the original movie.

    • “The transition from movie to game was done phenomenally and the graphics were stunning for a game as old as this one.”
    • “The graphics are surprisingly good for its age and the game runs great without any frame drops or lag.”
    • “My biggest surprise playing Wall-E, 10 years after purchasing it for my kid, is how good the in-game graphics look in modern resolutions like 1080p and 4k.”
    • “The graphics have aged poorly but the gameplay is just as good as I remember it in 2008.”
    • “The graphics were so bad I wasn't sure one of the richest corporations on the planet made this, or if it was a joke by someone pretending to be Disney.”
    • “In terms of graphics, don't expect anything better than PS2 era, it's very low quality in pretty much every asset apart from EVA, Wall-E, and a few other items; texture maps look like bald textures in some places, lacking any sort of 'texture' ironically.”
  • music
    55 mentions Positive Neutral Negative

    The game's music is generally praised for its charm, nostalgic value, and fitting atmosphere, particularly the use of "Hello, Dolly!" songs that tie closely to the movie. However, many users note that the soundtrack suffers from a limited number of tracks that are frequently reused, which can become repetitive and diminish the overall experience. Despite some licensing limitations and occasional absence of original movie music, the soundtrack remains a memorable and integral part of the game's appeal.

    • “The music is an absolute bop, banger, and terrifying all at the same time.”
    • “Absolutely amazing soundtrack.”
    • “Nostalgia kicks in by the moment you start playing and listening to the old music of the game.”
    • “The biggest downfall of this game would have to be the music.”
    • “The music isn’t bad at all; the problem is that the few tracks that are in the game are used too many times throughout the levels, making you long to hear a different song instead.”
    • “The soundtrack is fine until you realize they reuse most of the music for most of the levels.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is widely appreciated for its charming, light-hearted tone, featuring funny robot characters and amusing cutscenes, including clever callbacks to the movie. Players enjoy the mix of playful gags and quirky situations that enhance the overall fun experience without overshadowing the gameplay.

    • “Great controls, funny cutscenes, and an unexpected epilogue.”
    • “They also use two of the cut scenes from the movie for this game, with WALL-E needing to fix EVE instead of the other way around, which I thought was funny.”
    • “You find items like he does in the movie, and each one rewards you with a funny little gag.”
  • emotional
    6 mentions Positive Neutral Negative

    The game offers a heartfelt and emotionally engaging experience, especially resonant for fans of the film, with touching moments and thoughtful character growth. While some find its emotional impact deep and meaningful, others feel it relies heavily on familiarity with the movie to fully connect. Overall, it delivers a cozy and reflective atmosphere that can evoke genuine warmth and contemplation.

    • “The emotional growth of Umbrellabot throughout the game is deep and thoughtful and really makes one ponder about one's own life... truly Disney games' magnum opus... would play again.”
    • “The story elements are gorgeous, who could've expected such an emotionally driven story to appear in such a game.”
    • “It’s not very long or complex, but for fans of the film (especially younger players) it’s a cozy and heartwarming experience.”
  • stability
    6 mentions Positive Neutral Negative

    The game runs smoothly with good graphics and no significant frame drops or lag, offering a generally stable experience despite some minor glitches and texture issues typical of its age. Users note that bugs are minimal, with some exploits found more as curiosities than problems.

    • “The graphics are surprisingly good for its age and the game runs great without any frame drops or lag.”
    • “The game itself is bug free.”
    • “Within this buggy save, I found a way to go out of bounds on the map, which sparked a passion that I'd carry into my adult years.”
    • “Despite the glitches and texture problems due to the game being very old and targeted towards kids.”
    • “The game has bad controls, and I found myself wanting to find glitches and cool spots throughout the maps.”
  • grinding
    5 mentions Positive Neutral Negative

    Grinding in the game is noted as somewhat tedious and time-consuming, particularly for crate completion, requiring extensive playtime of 60 to 100 hours. However, it is not mandatory and reflects the era's typical game design.

    • “Grindy (60-100 hours).”
    • “You'll need a second life for grinding.”
    • “Grinding is very grindy, taking 60 to 100 hours.”
    • “A bit tedious with the crate completion, but it was common for games of this era and not obligatory.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere effectively captures the essence of the movie, blending nostalgic elements with immersive worldbuilding comparable to top-tier games like Half-Life 2. It vividly portrays both the gritty Earth and the melancholic Axiom spaceship, enhancing the experience with rich characters and a compelling message. Overall, it evokes strong emotional resonance and nostalgia.

    • “The atmosphere really captures the movie’s world, and playing as Wall-E and Eve brings back all the nostalgia.”
    • “The worldbuilding and atmosphere is unironically on par with games such as Half-Life 2.”
    • “It perfectly captured everything I loved about the movie - the gritty, atmospheric Earth; the bustling melancholy of the Axiom spaceship; the brilliant characters, scenario, and message.”
  • optimization
    4 mentions Positive Neutral Negative

    The game offers excellent optimization with smooth 60fps performance and extremely fast loading times under one second. Controls feel improved but are not fully tailored for PC, resulting in a less seamless experience despite strong audiovisual integration.

    • “Great performance with 60fps and loading times less than one second.”
    • “The controls are much more optimized, making the game much more fun.”
    • “It has the controls and optimization tailored for PC, enhancing the gameplay experience.”
    • “It may have the controls and optimization for PC, but it was not built to work with PC controls.”
    • “Also, while the game uses clips and sound design from the movie to great effect, they actually got Jeff Garlin to reprise his role as the captain of the Axiom ... and made him phone in his performance!”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is enhanced by features like a cheats and extras menu as well as multiplayer options, which add variety beyond the main story. While some find limited replay value in the core game, secondary objectives and playing with friends contribute significantly to extending engagement.

    • “There is a lot of replayability due to the little cheats menu and extras menu, and there is also multiplayer.”
    • “This adds a lot of replay value if you're into those kinds of things.”
    • “Even though there is very little replay value, it does a good job of keeping you engaged with secondary objectives beyond the main story.”
  • monetization
    2 mentions Positive Neutral Negative

    The game's monetization, unlike typical movie tie-in titles, avoids feeling like a blatant cash grab and is more thoughtfully implemented than expected.

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8h Median play time
61h Average play time
6-225h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

WALL-E is a platformer game with comedy, post-apocalyptic and science fiction themes.

WALL-E is available on PC, Mac OS, Windows, PlayStation 3 and others.

On average players spend around 61 hours playing WALL-E.

WALL-E was released on February 24, 2015.

WALL-E was developed by Asobo Studio.

WALL-E has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its stability.

WALL-E is a single player game with multiplayer and local co-op support.

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