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Disjunction

Disjunction might be the Cyberpunk game we’ve all been waiting for.
Disjunction Game Cover
74%Game Brain Score
story, gameplay
replayability, optimization
78% User Score Based on 108 reviews
Critic Score 70%Based on 23 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Disjunction Game Cover

About

Disjunction is a single player arcade role playing shooter game with a science fiction theme. It was developed by Ape Tribe Games and was released on January 28, 2021. It received mostly positive reviews from both critics and players.

Disjunction is an upcoming single-player, cyberpunk, stealth-action RPG set in the dystopian underworld of New York City in the year 2048. The game follows the interconnected narratives of three characters as they unravel a mystery that will change the fate of their city.

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78%
Audience ScoreBased on 108 reviews
story32 positive mentions
optimization3 negative mentions

  • Strong cyberpunk atmosphere with detailed pixel art, neon-illuminated environments, and an evocative synthwave soundtrack.
  • Engaging stealth gameplay with multiple character abilities and upgrade options that offer some variety and strategic depth.
  • Branching narrative with morally complex choices that influence the story and endings, enhancing replayability.
  • Gameplay can be repetitive and punishing due to limited save points and unforgiving enemy AI, leading to frustration.
  • Story presentation relies heavily on extensive text and lacks pacing, sometimes making it hard to follow and less engaging.
  • Performance issues and technical limitations affect user experience, including frame rate problems and fixed camera view.
  • story
    111 mentions Positive Neutral Negative

    The story in Disjunction is a mature, cyberpunk-themed narrative that explores interconnected character arcs tied to a broader conspiracy involving a powerful drug, delivering themes of addiction, power, and resistance. While well-written and enriched with lore, dialogue choices, and moral ambiguity that enhance replay value, many players find the story slow-paced, heavily text-based, and occasionally bogged down by repetitive mission design, leading to mixed engagement levels. Overall, it offers a thoughtful and atmospheric narrative that resonates with fans of the genre but may feel unpolished and cumbersome for others.

    • “Each character’s story connects to a broader conspiracy involving a powerful drug known as shard, forming a narrative web that explores themes of addiction, power, and resistance in a collapsing society.”
    • “Disjunction’s story unfolds through dialogues and meaningful choices, where your actions influence the events and characters' fates.”
    • “The story and setting are incredibly made and pair amazingly with the awesome art.”
    • “The story delivery is done through huge blobs of text across the entire screen, making it very uncomfortable to read, or just plain multi-page lore pickups.”
    • “I didn't care about the story at all, skipped all dialogue, and don't even know what the plot was.”
    • “None of the characters are developed or interesting; the plot is confusing and boring, with poor world building that doesn’t get us invested.”
  • gameplay
    81 mentions Positive Neutral Negative

    Disjunction's gameplay centers on challenging, tactical stealth mechanics with three distinct protagonists offering varied playstyles, blending stealth, action, and RPG elements. While praised for its crisp controls, satisfying stealth-action combat, and cyberpunk atmosphere, many reviewers find the gameplay repetitive and limited in variety, with some mechanics feeling shallow or conflicting. Overall, it provides a solid, accessible stealth experience, though it can grow monotonous due to repetitive level design and constrained gameplay loops.

    • “The game’s core mechanics focus on stealth and tactical movement, requiring the player to navigate hostile environments without detection.”
    • “Each of the three protagonists introduces unique abilities that give the gameplay a layer of variety.”
    • “Disjunction implements lethal vs non-lethal approaches to gameplay seen in other stealth-action titles, and executes this paradigm in as brilliant a fashion as any AAA title could muster.”
    • “The gameplay is kind of primitive and repetitive.”
    • “The stealth mechanics of the game are shallow compared to other stealth games.”
    • “The gameplay loop is always 'sneak to the end of the level', with no expansion beyond this base even after the three characters make their appearance.”
  • music
    32 mentions Positive Neutral Negative

    The game's synth-heavy, synthwave soundtrack is widely praised for perfectly complementing its cyberpunk atmosphere, enhancing tension, mystery, and a sense of urgency. Many reviewers highlight the music as a standout feature that deepens immersion, drawing favorable comparisons to classics like Blade Runner. While a few found the music less engaging, the overall consensus praises its evocative, dark ambient and techno influences as key to the game's immersive experience.

    • “The synth-heavy soundtrack reinforces this ambiance perfectly, maintaining a sense of urgency and melancholy that keeps the tension constant.”
    • “The cyberpunk aesthetic is complemented by a synthwave soundtrack that heightens tension and mystery, drawing comparisons to classics like Blade Runner.”
    • “I am currently beginning Joe's story, and really feeling the anxiety and dread of his scenario come through the music as he embarks on an existentially last-ditch investigation as to why his life was shattered.”
    • “I also didn't love the music, although there were a few tracks that stood out.”
    • “A thumping soundtrack (and my new subwoofer) is all I need to get my wife crazy (not in a good sense), and this game delivers!”
    • “The soundtrack I mean.”
  • graphics
    20 mentions Positive Neutral Negative

    The game features detailed, retro-futuristic pixel art that effectively captures a gritty cyberpunk aesthetic, blending classic 16-bit style with modern polish. Its top-down perspective enhances the nostalgic feel but can sometimes limit visibility during stealth gameplay. Overall, the striking visuals are widely praised for their atmosphere and design, complementing the game's mood and storytelling.

    • “The art direction mirrors the best traditions of retro-futuristic design, blending the grit of old-school 16-bit visuals with modern polish.”
    • “The game features detailed pixel art graphics that capture the essence of a futuristic and decaying New York City.”
    • “The art-style is also amazing - it made me a much bigger fan of pixel-art than I already was.”
    • “The fixed top-down camera, while consistent with its retro aesthetic, limits the player’s field of vision and can lead to frustration when planning stealth routes.”
    • “The music is awesome and could be described as some kind of dark ambient, the pixel art graphics are fantastic though repetitive.”
    • “Old school graphics and gameplay go a long way in making it fun.”
  • atmosphere
    10 mentions Positive Neutral Negative

    Disjunction's atmosphere is widely praised for its immersive cyberpunk vibe, featuring neon-lit, pixel art cityscapes, dynamic lighting, and a fitting, atmospheric soundtrack. It delivers a tightly focused, noir-inspired stealth experience that resonates with fans of the genre, though some find the story slow-paced despite its thematic alignment. Overall, the game's mood and setting effectively enhance its deliberate stealth gameplay and narrative tone.

    • “It knows exactly what it wants to be: a tightly focused, atmospheric stealth game that draws inspiration from cyberpunk classics while delivering a personal, morally complex story.”
    • “For players drawn to deliberate stealth gameplay and the atmosphere of neon-lit decay, Disjunction offers a tightly woven, thoughtful experience that lingers long after the final mission ends.”
    • “Dynamic lighting and visual effects enhance the immersive atmosphere, while level design is meticulously crafted to provide challenges and reward exploration.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers strong replayability through its choice-driven storytelling and multiple endings, encouraging players to explore different paths and moral outcomes. However, some note that replay value may primarily appeal to those seeking to achieve all endings or achievements. Overall, it provides ample incentive to replay and discover all content.

    • “This choice-driven storytelling adds replay value and reinforces the moral ambiguity at the heart of the cyberpunk genre.”
    • “Multiple endings encourage replayability, allowing players to explore various paths and consequences of their decisions.”
    • “Everything combined gives it high replay value, and I'm definitely one of those people who will play it all over again to make sure I didn't miss anything.”
    • “Do not expect much replayability unless you absolutely want all achievements.”
    • “It has a replay value because of that.”
    • “It gives you replay value to get different endings, I guess.”
  • optimization
    3 mentions Positive Neutral Negative

    Disjunction features impressive art and design but suffers from significant performance issues and limited gameplay and environment variety, detracting from the overall experience.

    • “Terrible performance.”
    • “Disjunction's gorgeous art and thoughtful narrative are its strong points, but its frustrating performance issues and lack of gameplay and environment variation keep it from achieving its developers' high hopes.”
    • “In terms of performance and design, Disjunction is technically sound, though not without flaws.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and repetitive due to stale missions, limited stealth gameplay, and repetitive level design. Additionally, cheap enemies and poor checkpoint placement contribute to a frustrating and drawn-out experience.

    • “This wouldn't get so tedious if the missions were not so stale and the game wasn't so long.”
    • “Stealth gameplay is limited and quickly grows repetitive, level design is boring and repeats itself too often, cheap enemies and poor checkpoints make for a tedious amount of difficulty.”
    • “Kind of tedious.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect is supported by a mature, thematically consistent story that gradually unfolds through interconnected character investigations, though the writing may not always evoke strong emotional engagement.

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Frequently Asked Questions

Disjunction is a arcade role playing shooter game with science fiction theme.

Disjunction is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Disjunction was released on January 28, 2021.

Disjunction was developed by Ape Tribe Games.

Disjunction has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its replayability.

Disjunction is a single player game.

Similar games include Deus Ex: Human Revolution, Intravenous 2, Dex, Intravenous, Axiom Verge 2 and others.