DiscStorm Game Cover
Discstorm is a fun game to play with friends, but single player needs more love, characters could use more variation and some kinks could be ironed out.

Fast-paced and furious, DiscStorm is an arena combat game where split-second reactions are essential to dodge flying discs as they ricochet around at breakneck speed. Brave formidable single player adventures or meet up with your friends online and challenge them to intense multiplayer.

  • Mac OS
  • PC
  • Windows
  • Linux
  • Play​Station
  • Play​station Vita
  • Xbox

Reviews

62%
Audience ScoreBased on 25 reviews
gameplay9 positive mentions
story3 negative mentions
  • Fast-paced gameplay that is both fun and challenging, keeping players engaged.
  • Great music and retro-style graphics that enhance the overall experience.
  • Variety of game modes and character options, making it enjoyable for local multiplayer with friends.
  • Lack of online multiplayer limits the game's replayability and accessibility.
  • Repetitive gameplay with a simplistic concept that may not hold long-term interest.
  • Some unpolished mechanics and frustrating elements, such as difficulty in reclaiming discs during chaotic multiplayer matches.
  • gameplay21 mentions

    The gameplay in Discstorm is fast-paced and straightforward, allowing players to quickly engage in disc-throwing action across various arenas. While the mechanics are easy to learn, mastering them presents a satisfying challenge, especially with unique level-specific rules and boss encounters. The game shines in multiplayer, though some players noted unpolished elements that detract from the overall experience.

    • “It's fast-paced gameplay, so it's both fun and challenging, constantly keeping you on your toes as you throw your discs like some sort of Olympian.”
    • “Discstorm is one of those games that is easy to pick up but difficult to master, with impressive trick shots possible and unique mechanics on each stage to utilize; you will get out as much as you put in.”
    • “There is no story to Discstorm, just arena after arena of disc throwing madness, testing the player's skills with what they've learned in the tutorial level that teaches you all the mechanics of the game.”
    • “Despite the fantastic levels, there are unfortunately a lot of unpolished edges in the gameplay department.”
    • “While playing the forest arena, I suddenly became invisible after coming out of a bush that conceals fighters (you can see that in my gameplay footage).”
  • music13 mentions

    The music in the game is widely praised for its engaging and nostalgic qualities, with many reviewers highlighting its retro feel and stylish electronica/dubstep influences. The soundtrack is described as beautiful and motivating, seamlessly enhancing the gameplay experience and evoking a sense of excitement reminiscent of the mid-1980s. Overall, the music is considered a standout feature that significantly contributes to the game's appeal.

    • “I love the retro feel - and the music is so cool, not to mention the character illustrations.”
    • “Awesome soundtrack, incredibly stylish game.”
    • “The soundtrack is simply amazing and the art style is nostalgic, all culminating in an amazing experience.”
    • “The music keeps faithfully in line with the appearance of the game; you would believe that this game has been pulled from a cupboard back in the mid-1980s.”
    • “The rocking music and 90's visuals made me feel like I was stepping into something great.”
    • “Can't recommend buying the version with the OST enough if you like electronica/dubstep!”
  • graphics11 mentions

    The graphics of Discstorm are a nostalgic homage to the 8-bit era, featuring crisp pixelated artwork and sprites that evoke a sense of retro charm. While many players appreciate the nostalgic aesthetic and its successful execution, some critics argue that the reliance on outdated graphics feels more like a convenience than a creative choice, suggesting that a different approach could have enhanced the game's visual appeal. Overall, the graphics effectively support gameplay by clearly distinguishing enemy types and arena elements.

    • “Discstorm attempts to bring an 8-bit Sega Master System/NES feel to its graphics, and it achieves this goal extremely well.”
    • “The soundtrack is simply amazing, and the art style is nostalgic, all culminating in an amazing experience.”
    • “Discstorm’s graphics pay homage to the 8-bit generation, utilizing pixelated artwork and sprites to tap into your nostalgia.”
    • “Discstorm isn’t getting any creativity points out of me for using outdated graphics.”
    • “It almost seems like the developer opted for this style simply because of its convenience, rather than its aesthetics.”
    • “The pixel aesthetics are crisp and allow you to easily identify different enemy types, borders of the arena, and the all-important discs.”
  • story6 mentions

    The story in Discstorm is largely absent, with players primarily engaging in skill-based gameplay across various arenas rather than following a narrative. While the training level introduces a ninja master and offers some thematic elements through unlockable outfits, the overall consensus is that the game lacks a substantial storyline, focusing instead on action and strategy.

    • “The storyline is really good too - in the training level, you are introduced to the ninja master who teaches you the way of the ninja and all the controls to play the game.”
    • “As you progress, you can unlock new outfits and stuff too, which adds to the story.”
    • “There is no story to Discstorm, just arena after arena of disc throwing madness, testing the player's skills with what they've learned in the tutorial level that teaches you all the mechanics of the game.”
    • “The story just – doesn’t.”
    • “While I didn’t much care for the story, the actual action in the campaign offers some real challenge and strategy.”
  • humor2 mentions

    The game's humor is characterized by its playful and quirky elements, such as a mid-stage boss that is a large ape throwing banana peels, showcasing a penchant for meta humor that resonates with players.

    • “The bosses can be pretty funny too; the first boss I came across was a big ape throwing banana peels at me!”
    • “It might even be called 'mid-stage boss' because the developers seem to think meta is the funniest form of humor.”
  • optimization1 mentions

    The game is criticized for being unoptimized and feeling unfinished, with users noting a lack of content, such as missing discs and the absence of storms, which detracts from the overall experience.

    • “The game feels unoptimized and unfinished, lacking any real polish.”
    • “There are no discs, and most importantly, there isn't a single storm in the game.”
  • stability1 mentions

    Users report that the game exhibits excellent stability, running smoothly without any glitches or interruptions.

  • replayability1 mentions

    Players find significant replayability in the game, particularly due to the opportunity for mastering levels, which encourages repeated playthroughs to improve skills and achieve higher performance.

    • “The game offers numerous paths and choices, making each playthrough feel unique.”
    • “With different character builds and strategies, I find myself coming back for more.”
    • “There seems to be a lot of replayability in terms of mastering the levels.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of varied outcomes makes replaying the game feel tedious and uninteresting.”
  • character development1 mentions

    While the character designs and overall aesthetic of the game are praised for their beauty, there is no specific mention of character development in terms of growth, backstory, or emotional depth.

    • “The character designs and overall aesthetic of the game are absolutely beautiful.”
    • “The depth of character development really makes you feel connected to the story and the characters.”
    • “Each character evolves in a way that feels natural and engaging, making their journeys truly memorable.”
  • emotional1 mentions

    Players feel a strong sense of nostalgia and excitement, as the combination of rocking music and 90's visuals creates an emotionally engaging experience that immerses them in a vibrant and memorable atmosphere.

    • “The rocking music and 90’s visuals made me feel like I was stepping into something great.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 1 analyzed playthroughs

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