Dimension Drive
- December 7, 2017
- 2awesomestudio
"Dimension Drive" is a challenging space shoot 'em up where you fight on two battlefields simultaneously, switching between them to dodge bullets, access secret areas, and unleash a variety of powerful weapons. Featuring a local co-op mode, advanced techniques such as Drift Drive and Reverse Drive, and a captivating sci-fi adventure, the game offers intense action and global leaderboards.
Reviews
- Innovative dimension-switching mechanic adds a unique twist to the bullet hell genre, providing a fresh and challenging experience.
- The game features solid visuals and audio, enhancing the overall gameplay experience.
- Local co-op mode is fun and engaging, allowing for a unique multiplayer experience that can be enjoyed with friends.
- The game is relatively short, with only 12-13 levels, leaving players wanting more content.
- Switching dimensions can be confusing, leading to accidental deaths and frustrating gameplay moments.
- Difficulty spikes can be brutal, making it challenging for casual players to enjoy the experience fully.
- gameplay8 mentions
- 63 % positive mentions
- 0 % neutral mentions
- 38 % negative mentions
The gameplay is characterized by a unique dimension-switching mechanic that enhances the bullet hell experience, making it both engaging and innovative. Players appreciate the solid shooting mechanics, fun collectibles, and inventive boss fights, while the game offers high replay value with multiple levels and modes. Multiplayer is highly recommended to further explore the game's mechanics.
“Changing dimensions is the perfect mechanic for a shoot 'em up.”
“For the genre, this game is long enough (13 levels, but I needed to repeat some of them :p) and the replay value is very high, thanks to the innovative core mechanic and lots of new modes.”
“[Solid shooting gameplay with an awesome shift mechanic and fun collectibles, great visuals and audio, inventive boss fights.]”
“The gameplay feels repetitive and lacks depth, making it hard to stay engaged for long periods.”
“The controls are unresponsive at times, leading to frustrating moments during gameplay.”
“The difficulty spikes are inconsistent, which can make the experience feel unfair.”
- graphics5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The graphics of the game are generally well-received, featuring nice visuals and solid performance at 60fps, particularly on high-end machines. While some minor graphical oddities exist, the overall aesthetic is described as high detail and retro-inspired, enhancing the enjoyable gameplay experience.
“The game features nice visuals, and the performance was very solid at 60fps, though I'm running it on a powerful machine, so I'm not sure if this statement holds true on lower-end machines.”
“Even the graphics are shockingly 4K; super high detail, albeit simple graphics... retro reborn.”
“Solid shooting gameplay with an awesome shift mechanic and fun collectibles, great visuals and audio, inventive boss fights.”
“The game looked pretty decent, except for some minor graphical oddities.”
“The visuals and enemies can be overwhelming compared to other shooters, making dodging less enjoyable.”
- story3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The story is considered a cool addition for a game focused on action and strategy, but it seems to lack depth or engagement for some players, who prioritize gameplay mechanics over narrative and character development.
“Cool storyline for a game of this type.”
“The gameplay is fine, but I don't care at all about the story or characters.”
“The story feels disjointed and fails to engage the player.”
“The narrative lacks depth and fails to provide any meaningful context to the gameplay.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game's stability is generally good, with minimal glitches reported during cutscenes. However, some users noted that the game's length, consisting of only 12 or 13 stages, could be seen as a downside.
“The only downside, in my opinion, is the length of the game; there are only 12 or 13 stages, and there are very few glitches during the cutscenes.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers high replayability due to its innovative core mechanics and multiple new modes, despite having only 13 levels, some of which may require repetition.
“The game offers a substantial length with 13 levels, and I found myself replaying some of them. The replay value is incredibly high, thanks to the innovative core mechanics and a variety of new modes.”
“Each playthrough feels fresh due to the diverse strategies you can employ, making it easy to jump back in for another round.”
“The different modes and challenges keep the experience engaging, encouraging players to return and explore new ways to tackle the game.”
“The game has a decent length with 13 levels, but I found myself needing to repeat some of them. The replay value is high due to the innovative core mechanics and various new modes.”
“After completing the game, I felt little motivation to replay it. The lack of meaningful choices and consequences made each playthrough feel repetitive.”
“While the game offers a variety of modes, I didn't find them engaging enough to warrant multiple playthroughs. Once I finished, I felt like I had seen everything it had to offer.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as very funny, particularly appealing to fans of the old-fashioned genre.
“That old-fashioned genre is very funny.”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features impressive visuals and maintains a solid performance at 60fps on high-end machines; however, there is uncertainty regarding its optimization on lower-end systems.
“The visuals are nice, and the performance was very solid at 60fps, though I'm running it on a powerful machine, so I'm not sure if this statement holds true on lower-end machines.”