CounterAttack: Uprising Game Cover

"CounterAttack is a Science Fiction Shooter game that offers local 4-player co-op and 8-player cross-platform online co-op. Players fight to save Earth from rebellious Automations, with compelling mechanics, upgrades, and ultimate abilities.The game includes 4-player local and 8-player online co-op, customizable ships, and intense action-packed levels."

  • Mac OS
  • Nintendo Switch
  • PC
  • Windows
  • Xbox One
  • Linux
  • Xbox

Reviews

94%
Audience ScoreBased on 231 reviews
gameplay19 positive mentions
grinding8 negative mentions
  • The game features a deep and customizable upgrade system with a huge variety of modules and attachments, allowing players to tailor their ships to their playstyle.
  • The co-op multiplayer mode is highly enjoyable, supporting up to 8 players, making it a fun experience to play with friends.
  • The game is actively updated by the developers, showing a commitment to improving the game and adding new content over time.
  • The upgrade and unlock system can feel grindy and tedious, requiring players to invest significant time to unlock desired attachments.
  • Some players have reported issues with online matchmaking and finding others to play with, leading to a lack of multiplayer activity.
  • The music and sound design have been criticized for being repetitive and not enhancing the overall experience.
  • gameplay46 mentions

    The gameplay is characterized by its engaging and challenging mechanics, featuring a variety of upgrades and customization options that enhance the experience. While it offers a solid foundation with smooth controls and enjoyable multiplayer elements, some players note the need for quality-of-life improvements and better distinctiveness among pilots. Overall, the game provides a fun and replayable experience, particularly for fans of the scrolling shooter and bullet hell genres.

    • “The campaign has branching paths to various difficulty tiers with welcomed gameplay variation peppered in, and some hype music.”
    • “Controls are smooth, gameplay is fast and fun.”
    • “Classic shmup gameplay with nice twists in the upgrades and attachment customization system.”
    • “Lack of skills heavily cripples gameplay/progress.”
    • “The gameplay is somewhat repetitive (as many shmups tend to be), but with enough variation and unique concepts to not quickly become stale.”
    • “I have a dozen of them unlocked but don't use any as they are detrimental to gameplay.”
  • music44 mentions

    The music in the game receives mixed reviews, with some players praising its energetic and catchy nature, particularly in enhancing the gameplay experience, while others criticize it as repetitive or even dreadful. Many users appreciate the techno elements and the intensity that builds throughout the campaign, but a significant number express disappointment, suggesting that the soundtrack could benefit from improvement or variety. Overall, while some find the music to be a highlight, others prefer to mute it in favor of their own playlists.

    • “The soundtrack gets more and more intense the further you get in.”
    • “The game has a really sick soundtrack to go along with it on every level.”
    • “Out of nowhere comes this little gem for just 8 bucks, which is already worth the price for just the soundtrack alone.”
    • “Unfortunately, I cannot say I was ever too fond of this game's music; nothing except one jazzy tune jumped out at me as really good.”
    • “The music ranges from okay to annoying, but you can turn it off.”
    • “The music is shocking; it's as if the developer's ego won't let him replace his poor excuse for a soundtrack.”
  • story36 mentions

    The story in the game is generally considered generic and thin, often overshadowed by the engaging gameplay and upgrade mechanics. While some players appreciate the attempt at a narrative, many find it easy to ignore in favor of action and ship customization. Overall, the story serves as a backdrop rather than a focal point, with players more invested in the gameplay experience than the plot itself.

    • “It's tough, fun, and the storyline is interesting and makes me want to progress further each time I play it.”
    • “The story mode is cool because you can go to easier or harder levels.”
    • “And a branching story-driven campaign.”
    • “The story is generic, but doesn't get in the way of things.”
    • “There isn't much of a story.”
    • “The story is a bit thin at the moment, and some of the conversation text can be a bit janky sometimes.”
  • graphics31 mentions

    The graphics of the game receive mixed reviews, with many players appreciating the retro feel combined with modern effects, while others find them somewhat dated or lacking in uniqueness. Although some elements are described as colorful and decent for a one-man project, there are calls for improvement, particularly in the backgrounds and overall polish. Overall, the visuals are considered good enough to complement the engaging gameplay, but they may not satisfy those seeking cutting-edge graphics.

    • “Really enjoy this game; it has a retro feeling but with modern graphics.”
    • “The kept the original concept (glide through space getting power-ups and fighting space baddies) and expanded on it with combinations of unique power-ups and beautiful effects and background graphics.”
    • “Graphics are pretty good, enemy difficulty is pretty balanced requiring some serious diligence on certain levels, weapons look pretty nice, lots of different attachments can alter the weapons, and the gameplay is responsive and smooth with little functionality issues.”
    • “The graphics are poor; the foreground looks like a polystyrene construct, and the blurred background is uninspiring and seems quickly thrown together.”
    • “The graphics aren't that great, but the gameplay and the amount of content makes up for it.”
    • “It still needs some work graphic-wise (the backgrounds and the ships), which I hope they will fix.”
  • replayability21 mentions

    The game boasts exceptional replayability, driven by its diverse ship-building system, multiple level routes, and unlockable perks, allowing players to experiment with various strategies and combinations. The inclusion of an online co-op campaign further enhances replay value, offering branching paths and numerous challenges. While some reviews note that replayability may be somewhat limited by the number of stages, the overall consensus highlights a wealth of content and engaging gameplay that encourages repeated playthroughs.

    • “The ship build system makes things a lot more interesting and replayable as you test out the various builds and combos.”
    • “Having an online co-op campaign (one that's branching, with lots of replayability and many paths to take) was what sold this for me.”
    • “Replayability is somewhat limited by the number and types of stages.”
    • “The game is an absolute blast to play with a good group of friends, and the level select, difficulty, and unlock system gives a solid amount of replay value for the price.”
    • “Seven playable ships, selectable levels, and beating them with different attachments and unlocking new ones together give this game plenty of replayability, better than many other shmups.”
  • grinding9 mentions

    Reviews on the aspect of "grinding" highlight a mixed experience; while some players find it tedious and irritating, especially at the beginning when underpowered, others describe it as engaging and even hypnotic. Many appreciate the progression system that allows for empowerment through module connections after losses, though some still desire a more straightforward and less grind-heavy gameplay experience. Overall, the perception of grinding varies, with some players enjoying the challenge while others find it frustrating.

    • “When you lose, you get to connect more modules to your ship, which empowers you even more for the next run with varied effects. I simply wanted to hop in and play, having some simple, straightforward fun that wasn't too tedious.”
    • “Weirdly grindy and kinda annoying side-scrolling shoot-'em-up.”
    • “A little grindy at the beginning since you're so underpowered.”
    • “Grinding for parts can be irritating sometimes.”
  • optimization3 mentions

    The game's optimization is generally well-received, with players appreciating the extensive module variations that allow for tailored ship performance. While performance is solid during most gameplay, some users noted issues with speed on planetary levels, though improvements in collision detection and item destruction have been recognized.

    • “Huge variation of modules lets you specialize your loadout to maximize or balance a ship's performance.”
    • “Performance-wise, I had no problem streaming it and running it at a good speed, except on the levels set on planets.”
    • “More optimized collision detection and item destruction.”
  • stability3 mentions

    Overall, the game demonstrates solid stability with minimal battery usage due to low system requirements. While some users report minor bugs, these issues are generally resolved with a simple restart. The cooperative gameplay experience is also noted to run smoothly.

    • “Runs great too and doesn't use much battery thanks to its low system requirements, I suppose.”
    • “@15hrs - killer game, UK - US co-op runs great, arcade stick fun.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced constant lag and frame drops, which ruined the immersion.”
    • “There are too many bugs that disrupt gameplay, and the developers need to address these issues.”
  • atmosphere1 mentions

    Reviewers praise the game's atmosphere, highlighting its impressive game and enemy design that contribute to an immersive experience.

    • “The game features a great atmosphere, with impressive game design and enemy design.”
    • “The immersive atmosphere draws you in and keeps you engaged throughout the experience.”
    • “The haunting soundtrack and detailed environments create a captivating atmosphere that enhances gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy CounterAttack: Uprising

Play time

8hMedian play time
12hAverage play time
5-30hSpent by most gamers
*Based on 4 analyzed playthroughs

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