Diggles: The Myth of Fenris
- December 14, 2020
- Spieleentwicklungskombinat GmbH
- 238h median play time
"Diggles: The Myth of Fenris" is a strategy game where you build and manage an underground dwarf colony, tasked by Odin to defeat Fenris, the hound of hell. Develop your Diggle clan's skills and keep them entertained, while managing resources and technology to expand your colony. Expect sassy Diggle attitudes and conflict with other unique clans in the depths.
Reviews
- The game offers a unique and charming blend of strategy and humor, making it engaging and enjoyable.
- It successfully evokes nostalgia for players who enjoyed it in their childhood, with many expressing happiness to see it available on modern platforms.
- The gameplay features a rich tech tree and character progression, allowing for immersive colony management and development.
- The game suffers from numerous bugs and technical issues, including AI problems and a clunky user interface that can hinder gameplay.
- Many players find the pacing to be excessively slow, which can lead to frustration during gameplay.
- The graphics and overall design feel dated, which may not appeal to new players unfamiliar with older games.
- story21 mentions
- 14 % positive mentions
- 71 % neutral mentions
- 14 % negative mentions
The game's story is a central element, featuring a humorous and engaging narrative that unfolds through a series of quests and cut-scenes, reminiscent of classic colony survival games. Players appreciate the blend of main and side quests, which enhance the experience, although some find the gameplay mechanics can lead to frustrating moments. Overall, the story is praised for its charm and wit, making it a fun and enjoyable aspect of the game.
“The main campaign of the game is very story-centric.”
“Hard main story, hours of fun, tons of building, amazing dialogues within diggles, I wish we could still get games like this nowadays!”
“This game is in the same vein as other colony survival games such as Oxygen Not Included, RimWorld, and Dwarf Fortress, but with more focus on the story and quests provided throughout the campaign.”
“Cant do the missions because you get stuck and the contest where you dig a tunnel then supposedly chop mushrooms then put them in front of a brewery where the caps sit and despawn doing nothing.”
“Cant make a tent, cant make food, brewery doesn't work, so the missions end within the first 15 or 20 minutes of gameplay.”
“Overall, I think the game is not as good as subsequent releases in the genre, with RimWorld providing more emergent storytelling opportunities, and Oxygen Not Included refining the side-on strategy formula and providing better gameplay mechanically with higher replayability.”
- graphics12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The graphics of the game are generally considered dated, having been released in 2002, yet they maintain a colorful aesthetic that many players find charming. While some users note bugs and a slow pace, others appreciate the upgraded visuals and the game's unique style, which compensates for its graphical shortcomings. Overall, the graphics may not be cutting-edge, but they contribute to the game's enjoyable and whimsical atmosphere.
“The graphics have been upgraded, and I have played almost 3 hours without a stutter, bug, or crash. Plus, it runs as soon as you hit play!”
“If you can get past the dated graphics, the style and mechanics offer a certain feel that other subterranean colony builders just didn't manage to capture.”
“While a bit dated on graphics (released in 2002), the game still has its same charm and is still very playable.”
“But what we did get was an unfinished, buggy mess with an aesthetic and idea that still to this day has yet to be matched.”
“The graphics are obviously dated but still look colorful in my opinion.”
“The game is extremely complex but rewarding; if you can look past the outdated graphics, slow pace, and minor bugs in sound design, you've got tons of content.”
- gameplay11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The gameplay is characterized by a 2.5D perspective and a well-balanced tech tree, offering a unique experience that some players fondly remember from childhood. However, it suffers from slow pacing and audio bugs, which detract from the overall enjoyment. While the mechanics are easy to learn and provide a fun management experience, many feel it falls short compared to more recent titles in the genre, which offer better storytelling and gameplay mechanics.
“Loved it as a kid, still one of the only games with a great balanced tech tree and unique gameplay.”
“If you can get past the dated graphics, the style and mechanics offer a certain feel that other subterranean colony builders just didn't manage to capture.”
“The mechanics are easy to pick up and master.”
“Gameplay is very slow and constant audio bugs.”
“It was a very painful experience made of poor jokes and the slowest gameplay ever.”
“Overall, I think the game is not as good as subsequent releases in the genre, with RimWorld providing more emergent storytelling opportunities, and Oxygen Not Included refining the side-on strategy formula and providing better gameplay mechanically with higher replayability.”
- humor10 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its quirky and absurd elements, such as dwarves using mushrooms as resources and hamsters as mounts, which contribute to a lighthearted and amusing experience. While some players find the humor charming and nostalgic, others feel it has aged poorly and can come off as cringe-worthy. Overall, the game features funny dialogues and characters that enhance its comedic appeal, making it a unique addition to the genre.
“If you can deal with a bit of jank, you get a more slower paced little colony builder with a cute story, a nice bit of humor, and lots of grilled hamsters.”
“There are so many funny elements in the game that make no sense, like the fact that your dwarves use big mushrooms as a wood resource or that you can use hamsters as mounts (if you don't eat them first).”
“Real chill strategy game, with a hilarious story.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with numerous bugs and glitches that detract from the overall experience. Many users note that it feels like an unfinished port from the early 2000s, making it difficult to enjoy despite its nostalgic value. Players often find themselves quitting due to the persistent technical problems.
“But be warned: it is very buggy and you will likely encounter some technical issues as it seems like a direct port straight from the early 2000s.”
“But what we did get was an unfinished, buggy mess with an aesthetic and idea that still to this day has yet to be matched.”
“This is a beloved game of mine, but I had to quit due to all the glitches.”
- replayability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game offers limited replayability, providing some incentive to revisit but falling short compared to genre peers like RimWorld and Oxygen Not Included, which excel in emergent storytelling and refined mechanics. While it features unique elements, it lacks the depth and replay value found in more recent titles.
“While this does not give a ton of replayability, it gives at least some reason to play it again.”
“While it isn't as replayable or in-depth as Oxygen Not Included, it still is very unique and did some interesting things I haven't seen in any games since.”
“Overall, I think the game is not as good as subsequent releases in the genre, with RimWorld providing more emergent storytelling opportunities, and Oxygen Not Included refining the side-on strategy formula and providing better gameplay mechanically with higher replayability.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find that while the game begins as a straightforward colony simulator, the increasing grind required to unlock advanced technologies can become overwhelming and tedious as the campaign progresses. However, many appreciate the game's depth, tech tree, and the charm of managing their colony, which helps offset the grind.
“It starts as a very simple colony sim, but as you progress, the amount of grinding needed to discover advanced techs will make your head hurt.”
“It gets a bit tedious during the course of the campaign, but its depth, tech tree, and love for your wiggles and training are just so lovable.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game, particularly the piano sequence during the brain settlement cutscene, is noted for its impact; however, it is marred by technical issues, as players report crashes occurring during this moment.
“Unfortunately, the game crashes every time I enter the brain settlement in the crystal world during the cutscene with the piano music.”
“The music is repetitive and lacks variety, making it feel monotonous after a short while.”
“The sound mixing is poor, with the music often drowning out important dialogue and sound effects.”