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A Game of Dwarves

Mildly rewarding, but largely unremarkable. There are better options for the management- minded out there.
62%Game Brain Score
story, graphics
stability, music
61% User Score Based on 802 reviews
Critic Score 66%Based on 1 reviews

Platforms

PCWindows

About

In "A Game of Dwarves," you lead a prince on a mission to reclaim stolen land, overseeing a settlement's mining, exploration, and resource management. The game generates a unique world for each level, and as dwarves level up, they gain new skills and access to better resources. Protect your dwarves from dangerous creatures lurking in the depths while digging for valuable treasures.

A Game of Dwarves screenshot
A Game of Dwarves screenshot
A Game of Dwarves screenshot
A Game of Dwarves screenshot
A Game of Dwarves screenshot
A Game of Dwarves screenshot
A Game of Dwarves screenshot
A Game of Dwarves screenshot
A Game of Dwarves screenshot
A Game of Dwarves screenshot
A Game of Dwarves screenshot
+9
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61%
Audience ScoreBased on 802 reviews
story26 positive mentions
stability42 negative mentions

  • The game offers a charming mix of Dwarf Fortress and Dungeon Keeper, providing a fun and light-hearted experience.
  • Players enjoy the customization options for building and decorating their dwarven strongholds, making it a creative outlet.
  • The game has a decent campaign mode with humorous elements, making it engaging for casual play.
  • The tutorial is poorly designed, making it difficult for new players to understand the game mechanics.
  • The AI is often unresponsive or inefficient, leading to frustrating gameplay experiences.
  • The game feels repetitive and lacks depth, with many players noting that it becomes boring after a few hours.
  • story
    142 mentions Positive Neutral Negative

    The game's story is often described as simplistic and repetitive, with missions that reset progress and lack significant narrative depth, leading to a monotonous experience. While some players find the humor and lightheartedness enjoyable, many criticize the writing as weak and the overall plot as uninspired, making it difficult to stay engaged over time. Despite these shortcomings, a few players appreciate the comedic elements and the challenge of the story missions, though they note that the gameplay can feel tedious and overly familiar.

    • “The story missions are quite extensive and become challenging, so there's plenty here to keep you busy for hours.”
    • “The storyline itself is quite funny, and if you take the time to read the conversations when they appear, it carries that dry humour through the game.”
    • “Nice little story in the main campaign with a little humour, and I love the fact that you can just fire it up with no enemies and make your dream underground domain, or with enemies and train up your soldiers to defend the realm.”
    • “The story gets abandoned somewhere in the middle (the game shows you 'congratulations' cutscene just because developers didn't feel like making any more levels), the graphics are ugly, and there's not even proper voice acting.”
    • “The main point being that it is repetitive, very much so... to the point where the only reason you play story mode is to see what the ending is, which brings me to my next point, terrible writing.”
    • “The story isn't immersive and feels like it was rushed, very rushed.”
  • graphics
    100 mentions Positive Neutral Negative

    The graphics of "A Game of Dwarves" are generally considered dated and below modern standards, with many users noting a simplistic and sometimes unattractive art style. While some appreciate the charm and aesthetic appeal of certain elements, others criticize the overall quality and lack of polish, often comparing it unfavorably to similar games. Despite these shortcomings, the graphics can be enjoyable in the context of the gameplay, which allows for creative building and decoration.

    • “Despite the game having dated graphics, you can build some cool looking underground cities with the only real barrier being your own imagination.”
    • “The graphics are simple yet aesthetically pleasing, and there are lots of small objects you can place to add details.”
    • “The sound and graphics for the game are both nicely done and get the point across.”
    • “While the game does run okay even on modern PCs, it is starting to show some age and the graphics look dated.”
    • “It's far below the state-of-the-art visuals gamers expect as a result of their decisions.”
    • “The story gets abandoned somewhere in the middle (the game shows you a 'congratulations' cutscene just because developers didn't feel like making any more levels), the graphics are ugly as my ex-girlfriend's dead poodle after they've finally managed to extract the poor thing from the vacuum cleaner and heck, there's not even proper voice acting.”
  • gameplay
    96 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of enjoyment and frustration, with many players appreciating the clever mechanics and sandbox elements reminiscent of Dwarf Fortress, while also noting issues like tediousness, lack of depth, and confusing controls. The game offers a casual experience that may appeal to newcomers, but seasoned players might find it repetitive and underdeveloped, with some mechanics feeling poorly implemented or unbalanced. Overall, while the gameplay can be entertaining in short bursts, it often lacks the excitement and challenge needed for sustained engagement.

    • “The gameplay still entertains me in the short bursts I play it in as I maximize profits, make interesting dwarf throne rooms, and other shenanigans ensue.”
    • “Additionally, the gameplay is quite enjoyable, balancing fortress management, with upgrades, mining, and building an aesthetically pleasing haven for your dwarves is very fun.”
    • “I really like the general gameplay, the isometric view, the animations, and also the weird kind of humor.”
    • “The game is seriously underdeveloped and lacking in all areas - presentation, usability, performance, mechanics, content - it hardly works at all.”
    • “This game has some serious problems that affect the core gameplay.”
    • “The gameplay gets stale pretty soon, there's nothing to hold you playing for more than a few hours.”
  • stability
    42 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous reports of bugs, glitches, and unfinished elements that detract from the overall experience. While some players note that the game runs smoothly on various systems and that minor issues can often be resolved by reloading, the general consensus is that the game feels abandoned and lacks necessary updates, leaving it in a buggy state. Despite its potential and enjoyable gameplay, the persistent technical problems hinder its overall appeal.

    • “Buggy and abandoned even before the studio in charge went kaput.”
    • “A bug-ridden mess of a game.”
    • “Too buggy, with a long-winded and poorly executed tutorial that really lost me before the game had begun.”
  • humor
    36 mentions Positive Neutral Negative

    The humor in the game is generally light-hearted and campy, with a mix of dry wit and sarcasm that keeps the experience entertaining, despite some criticisms of pacing and depth. While some players found the attempts at humor to be hit-or-miss, with certain jokes landing well and others feeling forced, the overall tone is upbeat and enjoyable. The game is described as not taking itself too seriously, making it a casual and funny experience, though it may not appeal to everyone due to its simplistic approach.

    • “Despite how complex it might all seem, it uses humor to keep things light and entertaining.”
    • “This game has a good sense of humor and doesn’t take itself too seriously most of the time, but don’t let that fool you.”
    • “The storyline itself is quite funny, and if you take the time to read the conversations when they appear, it carries that dry humor throughout the game.”
    • “Painfully unfunny and horribly paced.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game is generally described as good with a great soundtrack, but it suffers from repetitiveness and can become bland quickly, leading some players to mute it. Additionally, there are technical issues such as the music randomly fading and the inability to skip the initial music/video, which detracts from the overall experience. Despite these drawbacks, the sound quality is appreciated by some users.

    • “The music is good, the sound is nice.”
    • “+ great soundtrack”
    • “Music 7.”
    • “You can lose yourself in this game forever; too bad the music sometimes just randomly fades.”
    • “The music got old even faster; I had to mute it within an hour or so of my first game and pull up something on iTunes just because it was so bland and repetitive.”
    • “Underneath layers of bugs, muddy textures, and boring music, there are some good ideas.”
  • monetization
    16 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, with many players feeling that essential content has been withheld to sell as DLC and microtransactions. While there are some free cosmetic options available, the presence of paid add-ons and in-game purchases has led to frustration among users who view these practices as exploitative. Overall, the sentiment is largely negative, with calls for boycotting the developers due to their aggressive monetization tactics.

    • “There are some DLC available for a game of dwarves, both add-on packs (pets, ale pack, and space dwarves) plus some in-game purchases of furniture available.”
    • “Also take note there are silly in-game cosmetic microtransactions, but many are free and you can easily ignore the rest (of which only the ales DLC is separate on Steam and only gives you ale trees and kegs to increase dwarven happiness).”
    • “I then found out the game wants to sell me additional items for the fortress through microtransactions that activate upon connecting to a server.”
    • “The game wants to sell me additional items for the fortress through microtransactions that activate upon connecting to a server.”
    • “To top it off, the DLC and in-game purchases are just window dressings that got cut out of the game as a cash grab.”
    • “Cash grab by greedy devs that should be boycotted.”
  • replayability
    14 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players appreciate the expansive maps and diverse building options, others find the campaign lacking in long-term engagement once completed. The prince abilities offer some variety, but overall, many reviewers feel that the game lacks sufficient replay value, especially compared to similar titles like Dwarf Fortress.

    • “The game has tons of replay value due to the size of the maps and the vast array of different objects you can build.”
    • “Where at the core of an RTS is replayability and creativity.”
    • “The prince abilities seem to be the only thing that could offer some replayability.”
    • “The only saving point is the campaign; however, when that's done, you don't need to do anything else, and there's no replayability.”
    • “It can kill some time, but there's little replay value.”
    • “It's interesting for a little bit, but Dwarf Fortress has a lot more replayability. I doubt you'll get through the 'story' before it becomes too boring.”
  • grinding
    14 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, particularly when it comes to resource gathering for building and decorating their dwarven stronghold. While the verticality of the game adds some interest, it ultimately contributes to a lack of engaging mechanics, making long gameplay sessions feel monotonous. Overall, the grinding is seen as a necessary but unenjoyable part of the experience.

    • “The only part of the game that is fun, the design and decoration of a dwarven stronghold, requires grinding for resources by digging.”
    • “It's not that fun, and very grindy.”
    • “The in-game economy consists of putting a few dwarves on farming and you're done forever.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with many users noting significant performance issues and a lack of development support, suggesting it feels abandoned. While some players report smooth performance on their systems, the overall consensus is that the game is underdeveloped and requires substantial optimization to meet current standards.

    • “In the 3+ years I have owned this game and the 100+ hours I have played, it was worth the 20+ dollars with few glitches and bugs. It runs smoothly on every PC and laptop I have played this game on.”
    • “Also has performance issues which came from the game and not my system, which also puts me off.”
    • “That being said, there is a lot of optimization needed which, unfortunately, may never happen since the word is the game has been abandoned by the devs.”
    • “The game is seriously underdeveloped and lacking in all areas - presentation, usability, performance, mechanics, content - it hardly works at all.”
    • “Basically an abandoned early-access game; a game of dwarves had a lot of potential, but is left poorly optimized and riddled with bugs.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is significantly enhanced by the dark mode option, which reduces bright lighting and allows for a more immersive experience illuminated only by torches and braziers. However, some users feel that the game lacks atmosphere overall, indicating a mixed reception.

    • “Enabling the option for dark mode - which disables the overly bright lighting you see in the screenshots - creates a nice atmosphere as the only source of light comes from torches and braziers you build.”
    • “Doesn't have any atmosphere.”
    • “Doesn't have any atmosphere.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, feeling a nostalgic bond to the golden era of gaming, particularly reminiscent of titles like Dungeon Keeper. This sense of nostalgia seems to overshadow any negative aspects of the game, highlighting its ability to evoke deep feelings of fondness and reminiscence.

    • “These two simple facts, no matter how bad all the other things are, made me feel closer than ever to the golden past of games like Dungeon Keeper, more than any other game has in the past 20 years.”
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200h Median play time
200h Average play time
200-200h Spent by most gamers
*Based on 2 analyzed playthroughs
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