- December 7, 2023
- LarrikinInteractive
Diets & Deities
Platforms
About
- NOTE -This is an older version of the game. For the latest version please visit the Steam page! Diets & Deities is an upcoming rhythm cooking game developed by Larrikin Interactive, an indie game studio based in Darwin, NT! Discover the music and recipes from diverse cultures as you dodge to the beat and uncover the flavours of the universe. Try out our first demo now! If you enjoyed it and w…







- The game features a diverse and engaging soundtrack, with music that enhances the gameplay experience.
- The visuals are colorful and charming, showcasing a lot of passion in character and environment design.
- The inclusion of actual recipes as a reward for completing songs adds a unique twist to the rhythm game genre.
- The game lacks cloud sync, which can be inconvenient for players who switch devices.
- There is an unskippable entry sequence that feels unnecessarily long and could be streamlined to improve user experience.
- Some levels have inconsistent difficulty and syncing issues, making it challenging to stay in rhythm with the music.
music
22 mentions Positive Neutral NegativeThe music in the game has received mixed reviews, with some players praising its diversity and the creative integration of music and food, while others noted issues with synchronization between the audio and gameplay, which detracted from the experience. Many highlighted the soundtrack as a standout feature, describing it as phenomenal and worthy of recognition, with engaging musical battles that enhance the overall enjoyment. Overall, while the music is celebrated for its quality and cultural richness, technical inconsistencies in syncing can impact gameplay for some users.
“The graphics, story, and characters are charming, and the soundtrack is an incredible work of world music which is just as good to listen to outside of the game.”
“I love the creative way that music and food have been brought together in a rhythm game.”
“Absolutely phenomenal, all of the art and music is amazing and the game was such a joy to play.”
“Most of the songs didn't feel as if the elements were hitting properly on the beat; not sure if it's a matter of testing on different devices or levels not being synced properly, but this took me out of it.”
“Some songs would have no further notes but take a while before the track actually ended, leaving you sitting there for a while watching the path scroll but not doing anything.”
“Some of the levels don't seem to sync with the keystrokes, so if you are listening to the sound to follow the beat of where you are supposed to move, you aren't always matching up with the music, which can make certain aspects of levels feel disjointed and like you are stumbling through pieces.”