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Diets & Deities Game Cover

About

- NOTE -This is an older version of the game. For the latest version please visit the Steam page! Diets & Deities is an upcoming rhythm cooking game developed by Larrikin Interactive, an indie game studio based in Darwin, NT! Discover the music and recipes from diverse cultures as you dodge to the beat and uncover the flavours of the universe.  Try out our first demo now!  If you enjoyed it and w…

Diets & Deities screenshot
Diets & Deities screenshot
Diets & Deities screenshot
Diets & Deities screenshot
Diets & Deities screenshot
Diets & Deities screenshot
Diets & Deities screenshot

100%
Audience ScoreBased on 12 reviews
music11 positive mentions
gameplay2 negative mentions

  • The game features a diverse and engaging soundtrack, with music that enhances the gameplay experience.
  • The visuals are colorful and charming, showcasing a lot of passion in character and environment design.
  • The inclusion of actual recipes as a reward for completing songs adds a unique twist to the rhythm game genre.
  • The game lacks cloud sync, which can be inconvenient for players who switch devices.
  • There is an unskippable entry sequence that feels unnecessarily long and could be streamlined to improve user experience.
  • Some levels have inconsistent difficulty and syncing issues, making it challenging to stay in rhythm with the music.
  • music
    22 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players praising its diversity and the creative integration of music and food, while others noted issues with synchronization between the audio and gameplay, which detracted from the experience. Many highlighted the soundtrack as a standout feature, describing it as phenomenal and worthy of recognition, with engaging musical battles that enhance the overall enjoyment. Overall, while the music is celebrated for its quality and cultural richness, technical inconsistencies in syncing can impact gameplay for some users.

    • “The graphics, story, and characters are charming, and the soundtrack is an incredible work of world music which is just as good to listen to outside of the game.”
    • “I love the creative way that music and food have been brought together in a rhythm game.”
    • “Absolutely phenomenal, all of the art and music is amazing and the game was such a joy to play.”
    • “Most of the songs didn't feel as if the elements were hitting properly on the beat; not sure if it's a matter of testing on different devices or levels not being synced properly, but this took me out of it.”
    • “Some songs would have no further notes but take a while before the track actually ended, leaving you sitting there for a while watching the path scroll but not doing anything.”
    • “Some of the levels don't seem to sync with the keystrokes, so if you are listening to the sound to follow the beat of where you are supposed to move, you aren't always matching up with the music, which can make certain aspects of levels feel disjointed and like you are stumbling through pieces.”
  • story
    7 mentions Positive Neutral Negative

    The story is praised for its unique themes of culture and homogenization, effectively using a combat system to convey its message about the value of diversity in food and music. While the narrative and characters are charming and engaging, some players desire a larger world and more dialogue to further develop the storyline. Overall, the game offers an intriguing plot with unexpected twists, though it is considered somewhat short.

    • “Diets and deities takes the combat system from Everhood and uses it to tell a story of culture and homogenization, with a message that radically diverse foods and music make up a wonderful world just waiting to be experienced where mass commercialization and fast food is no replacement for true, authentic culture.”
    • “The graphics, story, and characters are charming, and the soundtrack is an incredible work of world music which is just as good to listen to outside of the game.”
    • “The characters are intriguing, and I didn't guess the storyline twist.”
    • “A little short, and the story is okay.”
    • “I wish there were more levels and storylines for a global cultural experience, and at the same time it is amazing for what it is.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay features a lengthy, unskippable entry sequence that many players find unnecessary, as the core mechanics become clear within the first few seconds. While the game has a loose cooking theme, it is not prominently reflected in the gameplay itself. However, players appreciate the tight mechanics and multiple input options that allow for personalized play styles.

    • “The gameplay is tight with multiple input choices so you can find what's right for you.”
    • “Unskippable, too-long entry sequence; after the first 5 seconds, you 'get' the core gameplay mechanic – being locked in to finish this is unnecessary and could instead stop after a few seconds and prompt the user to set a difficulty.”
    • “There's a loose cooking theme to the game, but you wouldn't really know it within the gameplay at all.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics in the game are described as charming and simple yet gorgeous, with a strong synchronization to the music that enhances the overall experience. However, some users note an inconsistent art style that feels somewhat unfinished. Overall, the visuals contribute positively to the game's appeal, complementing its engaging soundtrack.

    • “The music and the graphics are synced really nicely, and the tapping of the keys as you play further enhances the feeling.”
    • “The graphics, story, and characters are charming, and the soundtrack is an incredible work of world music that is just as good to listen to outside of the game.”
    • “Such an amazing game; the visuals are simple but gorgeous, and the music is so good.”
    • “The inconsistent art style feels a little unfinished!”
    • “The graphics are lacking detail and look outdated compared to modern standards.”
    • “The character models are poorly designed and lack the polish expected from a game released this year.”

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