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Diebrary

Diebrary Game Cover
54%Game Brain Score
graphics, optimization
story, gameplay
68% User Score Based on 31 reviews

Platforms

Web BrowserWindows
Diebrary Game Cover

About

Diebrary is a single player survival role playing game. It was developed by Daniel Eichler and was released on June 16, 2023. It received mostly positive reviews from players.

Enter the Diebrary! Test your reflexes and wit in this fast-paced arena roguelike, where you must fight through thousands of enemies to make it out alive. Choose upgrades and power-ups to increase your chances of survival, then vote on new twists to spice up your next run!

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68%
Audience ScoreBased on 31 reviews
graphics3 positive mentions
grinding3 negative mentions

  • Diebrary offers a fun and interesting take on the 'Survivors' genre with colorful graphics and a co-op feature, making it enjoyable for fans of similar games like Vampire Survivors.
  • The game features a deep upgrade system with meaningful choices, allowing players to experiment with different builds and weapon evolutions, enhancing replayability.
  • The asynchronous multiplayer aspect and the unique 'Plot Twist' mechanic provide a fresh and engaging way to experience the game, keeping gameplay interesting and dynamic.
  • The game suffers from repetitive gameplay and lacks significant updates, leading to a loss of replayability over time.
  • Many players find the difficulty curve to be too easy, especially in the early stages, which can make the game feel unchallenging and dull.
  • Technical issues such as lag spikes, limited resolution options, and a lack of controller support detract from the overall experience, making it feel less polished.
  • story
    29 mentions Positive Neutral Negative

    The game's story system features a unique pseudo-multiplayer component that allows players to share and influence a single narrative through gameplay modifiers and plot twists, which can significantly alter the experience. However, the implementation of these twists has received mixed reviews, with some players finding them irrelevant or overly punishing, leading to frustration in solo play. Overall, while the concept of collaborative storytelling is intriguing, its execution may detract from the core gameplay experience for some users.

    • “This is a rogue-like bullet hell but with a twist; you are writing a story and you can play other stories from other players.”
    • “You can make a public story, wherein anyone can play your story, and each person who does, at the end of their run, gets to vote on one of the available plot twists.”
    • “The plot twist system promises to make it a unique entry in the genre that I really hope explodes in popularity.”
    • “The big problem here, though, is that the twists range from completely irrelevant to absolutely awful to play with and damning to your story if you choose one that turns out to be way worse than you anticipated, forcing you to start from scratch.”
    • “I've also noticed that plot twists that deal you extreme absolutes add artificial difficulty and just make playing a chapter insufferable.”
    • “This game is based on repeating runs within the same story while accruing more and more of these plot twists until, I guess, either you break the game or the game breaks you.”
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay features a unique pseudo-multiplayer component that allows players to share a single story progression with friends, enhancing the experience with various gameplay modifiers. While some users appreciate the fast-paced mechanics and evolving story elements, others criticize the design as lacking depth and excitement, leading to mixed feelings about the overall engagement. The game is particularly appealing to fans of roguelike bullet hell genres, though opinions on its execution vary significantly.

    • “There is a pseudo-multiplayer component that effectively lets you share and progress the same 'save game' or story with your friends, stacking up different gameplay modifiers as you progress through each chapter.”
    • “But generally speaking, I think it iterates on the versus genre via multiplayer and the 'stories' mechanic that carries you through a series of runs with escalating modifiers.”
    • “These plot twists will alter the next game, and all following games run in the same 'story,' in a significant and gameplay-altering way.”
    • “Don't be, they're the low effort option but they are visually and mechanically absent.”
    • “Bad design, boring gameplay, halls of torment much better.”
    • “That's right - you will probably go from 'bleh, bland' to 'feelin it' to 'yeah, I wanna play this more' across 10 minutes of gameplay.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are praised for their charming art style, which contributes to a relaxed and enjoyable atmosphere in the game.

    • “The art style is really charming and creates a more laid-back feeling.”
    • “The graphics are stunning, with vibrant colors and intricate details that bring the world to life.”
    • “The visual design is breathtaking, making every scene a work of art.”
  • optimization
    3 mentions Positive Neutral Negative

    Players appreciate that the game allows for a more relaxed approach to optimization, eliminating the need for excessive grinding and the pressure to achieve perfect selections.

    • “You don't have to grind everything, and you don't have to worry about being perfectly optimized in your selections.”
    • “The game allows for a flexible approach to optimization, making it accessible for both casual and hardcore players.”
    • “I appreciate how the optimization system encourages experimentation without penalizing players for their choices.”
  • grinding
    3 mentions Positive Neutral Negative

    Players note that while grinding for twists can enhance gameplay, it often feels necessary to progress, as most content can be completed quickly without it. Many find that after a few easy runs, they are forced into extensive grinding to unlock the remaining options, which can detract from the overall experience.

    • “You can skip the twists if you don't like any of the options, but seeing as you can only add them after a run and run out of meta progression without grinding twists, skipping the twist amounts to having wasted your time having even done the run.”
    • “You fill out 80% of it within a few super easy runs (making the game even easier), and then are locked out of the last few options unless you engage in stacking twists or grinding like crazy.”
    • “I've finished all the content that isn't grinding the twists in less than 5 hours.”
  • music
    3 mentions Positive Neutral Negative

    The game's music is limited to a single soundtrack, leading to suggestions from users for the inclusion of additional tracks to enhance the overall experience.

    • “The game has only one soundtrack.”
    • “Maybe they should add more soundtracks?”
    • “The music gets repetitive quickly.”
  • replayability
    2 mentions Positive Neutral Negative

    While some users feel that the game may lose its replayability over time, others highlight that Diebrary offers great replay value, especially considering its low price.

    • “Diebrary is worth the low price, and has great replay value.”
    • “Sure, it's arguably a complete game, but eventually it loses its replayability.”
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Frequently Asked Questions

Diebrary is a survival role playing game.

Diebrary is available on Web Browser and Windows.

Diebrary was released on June 16, 2023.

Diebrary was developed by Daniel Eichler.

Diebrary has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Diebrary is a single player game.

Similar games include Diebrary, Yet Another Zombie Survivors, Nomad Survival, 20 Minutes Till Dawn, Gatekeeper and others.