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Die After Sunset

Die After Sunset Game Cover
58%Game Brain Score
gameplay, humor
story, graphics
59% User Score Based on 49 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5XboxWindowsPlayStation
Die After Sunset Game Cover

About

Die After Sunset is a single player role playing shooter game with a comedy theme. It was developed by Playstark and was released on February 10, 2022. It received neutral reviews from players.

Die After Sunset is a 3rd person action rogue-lite shooter with a unique mechanic featuring light and darkness. Battle for Earth and travel through time as you defeat hordes of enemies and complete random quests to create the best build possible. Can you solve the mystery behind the Murkor invasion?

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59%
Audience ScoreBased on 49 reviews
gameplay8 positive mentions
optimization2 negative mentions

  • Unique light/dark combat mechanic adds strategic depth and a fresh twist to the third-person shooter roguelite formula.
  • Bright, colorful, and cute cartoon-style graphics and visual design create an appealing and charming atmosphere.
  • Fun and accessible gameplay with numerous upgrades, power-ups, and mission/event systems that keep runs engaging.
  • Game suffers from numerous bugs, crashes, and technical issues including softlocks and camera glitches, indicating a lack of polish.
  • Movement and combat feel clunky or unresponsive, with imprecise aiming, floaty controls, and ineffective dodge mechanics.
  • Lack of content variety and replayability currently; limited maps, enemy types, bosses, and upgrades lead to repetitive and shallow gameplay.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay features unique and interesting mechanics, especially the light/dark and shadow elements, and offers fast-paced action with a variety of power-ups and upgrades. However, some players find it lacking in feel, variety, and balance, with early enemies feeling overwhelming and runs becoming repetitive. Overall, it shows strong potential but could benefit from refinement and more diverse gameplay elements.

    • “The gameplay is fast with great variety of powerups and upgrades, plenty of action and the light mechanic gives depth to the combat.”
    • “I'm very surprised to see so many negative reviews, I've played about 4 hours so far, completed the 3 levels in the game, I would say it's got a lot of potential, really fun mechanics and gameplay.”
    • “Haven't played it for long yet, but really enjoying the light/dark mechanic.”
    • “I think they need to take a step back and think about the core gameplay, because it just doesn't feel very varied or different.”
    • “They can add as much content with characters and maps but the enemies and gameplay itself just aren't there, when they should be at this stage.”
    • “Runs can feel repetitive between them since the game loop is so tightly planned that emergent gameplay can suffer even if the player has a choice on what activities it wishes to take on.”
  • story
    14 mentions Positive Neutral Negative

    The story centers on April's time-travel quest to save humanity, offering a fun and light-hearted narrative with unique missions and upgrades that differ from typical roguelites. While not deep or spectacular, the plot provides an entertaining backdrop enhanced by colorful environments and quirky enemies, though some mission design and quest mechanics can feel clunky or frustrating. Overall, the story complements the engaging gameplay without overshadowing it.

    • “The story follows April through the time-traveling journey to prevent the annihilation of the human race.”
    • “I really liked the fun approach to the whole plot and its setting, especially the enemies called Murkors.”
    • “Actually a fun game and appreciating it's in early access, it has a fun feel and brighter tone than similar games, with quests during missions adding depth and variety.”
    • “No fetch quests to unlock stuff would be nice.”
    • “Some quests won't work with AoE on kill effects, causing automatic failure.”
    • “Colorful and lively environment, but the unnecessarily complicated level design makes it hard to find missions and even the boss, which has a timer.”
  • graphics
    10 mentions Positive Neutral Negative

    The game features vibrant, colorful, and cute cartoon-style graphics that enhance the overall experience without being hardware demanding. While the visuals are generally charming and fun, the main character designs can feel somewhat generic. Overall, the appealing art style and lively aesthetics contribute positively to the game's enjoyment.

    • “Amazing deck experience with beautiful graphics and no tinkering needed.”
    • “Also caught my attention the vibrant, colourful and cute cartoon-style graphics that make the overall game experience very enjoyable.”
    • “This being said I had a lot of fun with the game and really enjoyed the arcade style shooting and movement, the look of the game as well as the art style also go a long way in making it visually appealing and vibrant.”
    • “The graphics and the aesthetics are cute, but the main characters can feel generic.”
    • “Its cartoon-style graphics are bright and colorful, so they are not very demanding in terms of hardware.”
    • “The graphics and the aesthetics are cute, but the main characters can feel generic.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is well-received, with users appreciating the funny and cute aesthetics, especially the quirky enemy designs and concepts like the "bikini stealers." However, some feedback indicates a lack of clarity on progress or success, which slightly affects the overall experience.

    • “The bikini stealers concept really made me laugh, definitely a 10/10.”
    • “Some enemies trespass assets collisions, which can be funny at times.”
    • “Love the cute aesthetics of the game; the enemy design is so dumb and funny.”
  • optimization
    2 mentions Positive Neutral Negative

    Optimization has been lacking, with no bug fixes or performance improvements since launch; the only updates have been the addition of new characters, resulting in subpar performance.

    • “The developers haven't done any bug fixes or performance patches since the start and just added 2 new characters and called it a day.”
    • “Performance isn't the best.”
  • grinding
    2 mentions Positive Neutral Negative

    The game features a grindy metaprogression system that may require significant time investment, sometimes prompting players to use additional resources like extra lives to progress effectively.

    • “It has a grindy metaprogression.”
    • “You'll need a second life for grinding.”
  • music
    1 mentions Positive Neutral Negative

    The music was generally well-received and considered good by users.

  • atmosphere
    1 mentions Positive Neutral Negative

    Users appreciate the game's unique day/night cycle combined with diverse locations, which together create a distinctive and immersive atmosphere that sets it apart from similar titles.

    • “I think the day/night cycle concept is really unique and makes the game as a whole stand out compared to similar games of the same genre. I think this, paired with the different locations, adds a good sense of atmosphere.”
  • stability
    1 mentions Positive Neutral Negative

    The game is criticized for its poor stability, with users experiencing frequent bugs and a lack of meaningful updates over time, resulting in a below-average and frustrating experience.

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Frequently Asked Questions

Die After Sunset is a role playing shooter game with comedy theme.

Die After Sunset is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Die After Sunset was released on February 10, 2022.

Die After Sunset was developed by Playstark.

Die After Sunset has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Die After Sunset is a single player game.

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