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Diablo II: Resurrected

Even without the nostalgia creeping in, one can plainly see that this is a game for the ages. Cross-play would make this the perfect release for me, but even as is, I love this game.
Diablo II: Resurrected Game Cover
83%Game Brain Score
Most mentioned positive aspects:graphics, gameplay
Most mentioned negative aspects:grinding, monetization
87% User Score Based on 3,524 reviews
Critic Score 79%Based on 46 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4Xbox Cloud GamingXboxSteam DeckWindowsPlayStationXbox Series X|SPCWeb BrowserCloudXbox One
Diablo II: Resurrected Game Cover

About Diablo II: Resurrected

Diablo II: Resurrected is a single player and multiplayer hack and slash game with fantasy and dark fantasy themes. It was developed by Blizzard Entertainment, Inc. and was released on September 23, 2021. It received mostly positive reviews from critics and positive reviews from players.

Buy Diablo II: Resurrected for PS4 & PS5, the definitive remastering of Diablo II and its Lord of Destruction expansion.

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Games Like Diablo II: Resurrected

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Reviews

87%Audience ScoreBased on 3,524 reviews
graphics84 positive mentions
grinding75 negative mentions

  • Faithful remaster of a legendary ARPG classic with updated graphics and quality-of-life improvements.
  • New Warlock class and additional endgame content add fresh gameplay decades after original release.
  • Runs smoothly on Steam Deck and PC, with improved inventory management and loot filter enhancing the experience.
  • Mandatory Battle.net account and periodic online check even for offline play frustrate many users.
  • Multiplayer suffers from connection instability, frequent disconnections and lag spikes.
  • Late game grind and difficulty may feel tedious; some mechanics and UI elements feel dated compared to modern ARPGs.
  • graphics

    287 mentions Positive Neutral Negative
    29% positive mentions, 69% neutral mentions, 2% negative mentions

    Diablo 2: Resurrected delivers a highly praised graphical overhaul that modernizes the classic’s visuals with crisp 4K support and enhanced effects while preserving its dark, gritty atmosphere. A standout feature is the seamless toggle between original and remastered graphics, catering to both nostalgic fans and new players, though this option is restricted for the latest expansion content. Overall, the graphics update is widely regarded as respectful and impressive, complementing quality-of-life improvements without losing the essence of the original game.

    • “The remaster's graphics are excellent – the 3D visuals and updated cinematics look great without losing the soul of the original, and being able to swap between eras on the fly is a constant reminder of how much love went into this version.”
    • “The new visuals are sharp without compromising the tone, and the instant toggle back to the original graphics is more than a gimmick, it’s a reminder of how strong the foundation always was.”
    • “The ability to switch between the original visuals and the remastered version is a really cool feature, and the difference is night and day.”
    • “The graphics feel slightly inferior, the UI is smaller, and the input just doesn’t feel as good.”
    • “The new graphics kind of look ugly as hell but it's one of the greatest games ever made now in 16:9 with various quality of life changes that do nothing but make the game feel better so idk i guess it's worth it or whatever.”
    • “The graphical update wasn't even needed.”
  • gameplay

    168 mentions Positive Neutral Negative
    27% positive mentions, 71% neutral mentions, 2% negative mentions

    Gameplay in Diablo 2: Resurrected remains largely faithful to the original classic, preserving its addictive loot-driven combat, class diversity, and challenging mechanics, which many players find timeless and engaging. The remaster includes quality-of-life improvements, a new Warlock class with unique mechanics, and modernized visuals, enhancing the experience without compromising the core gameplay loop. However, some note that certain outdated and clunky mechanics persist, which may feel less accessible or slow compared to newer ARPGs, though the depth and complexity continue to reward patient learning and strategic play.

    • “Hours of gameplay with the different roles, and for those returning, new roles to play and master makes this a great throwback to re-enjoy as I did in my youth.”
    • “The gameplay is still incredibly addictive, and it's easy to see why this game has maintained such a passionate community for over two decades.”
    • “The gameplay loop is still as addicting as it was over twenty years ago.”
    • “They changed the major gameplay loop most players and fans are familiar with. Instead of a focus on quick sessions and quick games you can pop in and out of as time allows (doing mf runs, doing cow runs, doing any run), you have to spend hours in a single game to have a chance to spawn the only enemy that can drop your immunity breaking charms. Rather than coming home after work and doing a few runs before you have to sleep and do that all over again, you will be forced to spend the entire night in a single game for the off chance you might get the correct enemy to spawn, so you can have a small chance at the item you need.”
    • “The graphics are meh, the gameplay is clunky, the potion system is pretty awful.”
    • “While the warlock is new ways to play Diablo II: Resurrected (D2R), core issues from 2006—not the modern 2026 gameplay we expect—persist. 2026 additions like the loot filter, the chronicle (holy grail tracker), and the high-resolution visuals are great improvements to modernize the game, but the controls lack responsiveness and retain the overall sluggish gameplay feel of 2006.”
  • story

    105 mentions Positive Neutral Negative
    21% positive mentions, 76% neutral mentions, 3% negative mentions

    The story in this game is praised for its classic, grimdark narrative and atmospheric storytelling, featuring memorable quests and iconic cinematic cutscenes that immerse players in a dark fantasy world. While the campaign is relatively short and streamlined with few side quests, fans appreciate its nostalgic value and the compelling lore, even if it lacks the depth and complexity of more modern ARPGs. Some find the pacing slow and progression grind-heavy, but overall the story remains a strong, defining element that complements the gameplay and mood.

    • “The story of how you are tracking down all these demons to save the world while at the same time being told the story of Marius between each act is just a treat to behold.”
    • “The campaign’s atmosphere, lore and story is still the best in an ARPG.”
    • “Following in the steps of Marius and the Dark Wanderer through the different acts while being told the story through Marius's own narration in the cutscenes served as a really good way to learn about this universe and the horrors within it.”
    • “The story advances, the mobs are higher level but you are stuck with the same equipment you found in the first few hours, because after you reach the monastery, the game refuses to drop anything halfway interesting.”
    • “Slower pace than current ARPGs and basically requires you to do extra grinding of levels or equipment to progress the story.”
    • “It's really a one sentence storywise.”
  • atmosphere

    76 mentions Positive Neutral Negative
    45% positive mentions, 51% neutral mentions, 4% negative mentions

    Diablo II's atmosphere is widely praised for its dark, gritty, and immersive dark fantasy tone that remains unmatched even years later. The combination of haunting music, foreboding visuals, and deliberate pacing creates a deeply engaging and eerie environment that defines the game's identity, with the remastered version enhancing these elements while preserving the original’s iconic mood. Overall, its atmosphere is considered a core strength that continues to set a high bar for ARPGs.

    • “Diablo II Resurrected has stood the test of time thanks to its incredible atmosphere, rewarding loot system, and endlessly satisfying character progression.”
    • “The dark atmosphere, addictive loot system, satisfying combat, and incredible character customization make every playthrough rewarding.”
    • “The atmosphere is still unmatched, dripping with dread and that hauntingly beautiful music.”
    • “Bought it out of nostalgia, but game just aged like milk (even with S-tier atmosphere); worst being Resident Evil-like inventory management.”
    • “That dark atmosphere, the loot chase... nothing scratches the itch like this.”
    • “They didn't cover Andariel up, should that matter that much to you, but the humans definitely do not look like plasticine Pleasantville mannequins which I appreciate, as I do feel it fits the atmosphere more now than previously.”
  • music

    75 mentions Positive Neutral Negative
    33% positive mentions, 63% neutral mentions, 4% negative mentions

    The music in Diablo 2, composed by Matt Uelmen, is widely praised as iconic, atmospheric, and integral to the game's dark, immersive world. It evokes nostalgia and continuously enhances the perilous and haunting ambiance of Sanctuary, making it a timeless benchmark for ARPG soundtracks. Many consider it one of the best game OSTs ever, deeply intertwined with the game's enduring appeal and emotional impact.

    • “The haunting soundtrack remains one of Blizzard’s greatest achievements, blending eerie melodies with environmental tension that reinforces Sanctuary’s bleak atmosphere.”
    • “It’s the goosebump-inducing soundtrack by Matt Uelmen, which became not just the game’s signature, but a benchmark of quality for the entire ARPG genre.”
    • “The music is an absolute highlight and what contributes to its feeling of perpetuity - it's magical whenever that Tristram theme is played on guitar, it has the ability to take you back through time.”
    • “Also the Diablo 2 acoustic music is way better than whatever 4 was.”
    • “What did Blizzard mean when they put a bunch of spear and blow darting midgets in a jungle with NPCs that have Indian VAs along with a soundtrack that has a didgeridoo?”
    • “Soundtrack ....... [██████████..........] damp”
  • grinding

    75 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in this game is a core and time-consuming aspect, often described as both nostalgic and tedious, involving extensive farming for rare gear, runes, and optimal builds, particularly at higher difficulties. While some appreciate the rewarding loot and character progression from prolonged grinding sessions, many find the endgame repetitive, slow-paced, and overly dependent on RNG, which can lead to frustration and burnout. Improvements like new build options, loot filters, and quality-of-life features help, but the grind remains a defining, sometimes polarizing, element of the experience.

    • “I've spent hundreds of hours farming Travincal, Mephisto, Pindleskin, Countess, and Baal searching for that one item, one rune, or one piece of gear that could transform a build.”
    • “The endgame consists of absolutely nothing but endless grinding and praying for good loot to drop.”
    • “Disappointed that they have nerfed it so soon, and made the endgame content much more grindy for regular players like myself, as this is the first time I have beaten Hell difficulty and reached the endgame.”
  • stability

    44 mentions Positive Neutral Negative
    66% positive mentions, 2% neutral mentions, 32% negative mentions

    The game generally runs well and stable across PC, Steam Deck, and Linux, with many users praising smooth performance and reduced glitches compared to previous launchers. However, some players report issues like occasional freezing, stuttering, Battle.net disconnections, and controller bugs on Linux. Despite these hiccups and occasional troubleshooting needs, the overall stability experience is positive, especially on Steam Deck.

    • “Runs absolutely stable, no glitches, no crashes.”
    • “A note for Steam Deck users: this is my new favorite game on Deck, runs great and feels super smooth to play at 45 frames locked.”
    • “Steam Deck review: runs great, looks great, feels great. Just be aware that load times suck, but buy it anyway, it's worth it.”
    • “It shows 5 hours of playtime and that's 5 hours of troubleshooting.”
    • “And other than a few technical difficulties (mainly related to the god-awful battle.net service disconnecting me several times throughout my ladder playthrough, stuttering when starting up the game and occasional hard-freezes for 4-5 seconds that got me killed sometimes), a slow start to the game and difficulty that can absolutely curbstomp you out of nowhere.”
    • “Terrible time crashing and refund only before 2 hrs after that you are stuck with a glitchy buggy game without any support since it was not developed by steam. Very very poor customer service on steam.”
  • optimization

    43 mentions Positive Neutral Negative
    37% positive mentions, 44% neutral mentions, 19% negative mentions

    The game is generally well optimized, running smoothly with solid performance across various platforms, especially on low-end PCs and the Steam Deck. However, some users report occasional stuttering, fps drops, and technical issues on high-end PCs and during intense online play, with a few persistent bugs affecting UI and connection stability. Overall, it offers a mostly stable experience but can encounter performance hiccups depending on hardware and settings.

    • “The game is exceptionally well optimized, runs smoothly, the controls feel surprisingly natural, and it’s perfect for both short sessions and long adventures.”
    • “It is incredibly well optimized for low end PCs which is a relief.”
    • “Performance on the steam deck is also flawless.”
    • “After the new expansion came out, I can't even play; it's stuttering like hell, totally unplayable.”
    • “There are performance issues no matter the settings or DLSS (I have an RTX 3070ti, 32GB DDR5 RAM, i7-12700f, installed on SSD).”
    • “Performance is atrocious.”
  • replayability

    28 mentions Positive Neutral Negative
    46% positive mentions, 54% neutral mentions, 0% negative mentions

    The game offers exceptional replayability, driven by randomized maps, loot, and diverse classes that provide unique playstyles and experiences each time. Its deep customization and enduring appeal have kept players engaged for decades, making it widely regarded as a timeless and addictive title with virtually endless replay value.

    • “Few games have this much replayability, and even fewer can keep you hooked decades after their original release.”
    • “Replayability: Diablo 2's randomized loot system, randomized map generation, and multiple classes provide endless replayability, ensuring that each playthrough can feel different and exciting.”
    • “Every class offers a dramatically different approach to combat, encouraging experimentation and replayability.”
  • monetization

    17 mentions Positive Neutral Negative
    18% positive mentions, 23% neutral mentions, 59% negative mentions

    Users generally view the monetization of this game as a blatant cash grab focused on nostalgia, criticizing its high price and perceived lack of respect for the original. While some appreciate the absence of microtransactions found in recent Blizzard titles, many remain frustrated by the emphasis on merchandising and monetization strategies overshadowing genuine game quality. Overall, sentiment reflects skepticism and disappointment toward the developer's monetization approach.

    • “Better than the sequels with their microtransactions and less than stellar live service model.”
    • “The only bad thing about the game is the price, 40 dollars is steep for a remaster of a 26 year old game but it's well done and I didn't see any microtransactions like in Diablo 4.”
    • “No microtransactions.”
    • “This is a ridiculously cheap cash grab; they did not show this game any reverence whatsoever. At best, it's a $20 'port.'”
    • “Just a frustrating cash grab and the last Blizzard purchase I will ever make.”
    • “Another cash grab attempt preying on nostalgia.”
  • humor

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find humor in the game's quirks and the ongoing support for an older title like Diablo II, with some amused by its persistence and Blizzard's choices. The humor is often described as cheesy or ironic, especially regarding game mechanics and content updates. However, the tone is more lighthearted and observational rather than overtly comedic.

    • “Oh, and the barbarian looks really funny.”
    • “Semi-unrelated but there's something very funny to me about how Diablo 3 and 4 exist but they're still actively making content for Diablo 2 (which came out in 2000).”
    • “And a new character expansion 25 years later makes it really funny.”
  • emotional

    8 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players express strong emotional connections to the game, highlighting nostalgia and appreciation for updated graphics that preserve the original experience. While some feel a deep attachment and joy—especially with features like Steam availability—others suggest that certain gameplay elements need improvement and question pricing for returning players.

    • “I almost shed a tear playing this game.”
    • “Finally being able to play Diablo II on Steam feels emotional.”
    • “Even with the nostalgia factor, I feel like 20€ would be a much more reasonable price point for returning players who already have emotional attachment to the original.”
  • character development

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Character development is enhanced through cooperative play, which makes challenging encounters more rewarding and allows for greater progression opportunities. While some character designs, like the warlock, are viewed as somewhat silly, this does not affect overall gameplay or development.

    • “Cooperative play transforms difficult encounters into rewarding group experiences while expanding opportunities for loot collection and character development.”
    • “The character design.”
    • “I find the character designs a bit silly especially the warlock but that doesn't impact anything.”
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Play Times

25h Median play time
188h Average play time
5-80h Spent by most gamers
*Based on 18 analyzed playthroughs
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Frequently Asked Questions

Diablo II: Resurrected is a hack and slash game with fantasy and dark fantasy themes. Common tags for Diablo II: Resurrected include co-op campaign, gaming, isometric, mature, dungeon crawler and others.

Diablo II: Resurrected is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 188 hours playing Diablo II: Resurrected.

Diablo II: Resurrected was released on September 23, 2021.

Diablo II: Resurrected was developed by Blizzard Entertainment, Inc..

Diablo II: Resurrected has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Diablo II: Resurrected for its graphics but disliked it for its grinding.

Diablo II: Resurrected is a single player game with multiplayer and local co-op support.

Similar games include Diablo IV, Heroes of Might & Magic III: HD Edition, Tony Hawk's Pro Skater 1 + 2, Command & Conquer™ Generals Zero Hour, Age of Mythology: Retold and others.