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Devoid of Shadows Game Cover

About

"Devoid of Shadows" is an indie 3D action-RPG set in a vampire fantasy world, where you navigate a randomly generated Blood Labyrinth as the heir of Galidon. Your quest is to find the source of ancient Power and uncover the Labyrinth's secrets. With a unique layout and features each playthrough, the game provides a fresh experience every time. The story and mechanics are inspired by classic roguelikes, offering a mix of exploration, combat, and crafting.

Devoid of Shadows screenshot
Devoid of Shadows screenshot
Devoid of Shadows screenshot
Devoid of Shadows screenshot
Devoid of Shadows screenshot
Devoid of Shadows screenshot
Devoid of Shadows screenshot
Devoid of Shadows screenshot
Devoid of Shadows screenshot
Devoid of Shadows screenshot
Devoid of Shadows screenshot
+15

46%
Audience ScoreBased on 112 reviews
story26 positive mentions
stability12 negative mentions

  • The game features fun hack and slash gameplay that can be enjoyable for fans of the genre.
  • The crafting system is somewhat deep, allowing players to create better weapons and gear from gathered resources.
  • The character designs are aesthetically appealing, and the game has a nostalgic feel reminiscent of older RPGs.
  • The game suffers from poor controls and a frustrating camera system that makes gameplay cumbersome.
  • There is a lack of a proper save system, forcing players to restart levels upon death or quitting, which can lead to lost progress.
  • The overall execution feels unfinished, with many bugs, clunky mechanics, and a generic story that fails to engage players.
  • story
    60 mentions Positive Neutral Negative

    The story in the game is generally perceived as weak and shallow, with many reviewers noting its typical vampire betrayal theme and lack of depth. While some players find moments of intrigue and appreciate the initial setup, the overall narrative is often overshadowed by poor animations, minimal character interactions, and frustrating gameplay mechanics. Despite these flaws, a few players highlight the potential for an interesting plot and engaging side quests, suggesting that fans of classic RPGs might still find some enjoyment.

    • “Storywise, you are three vampire nobles part of a royal bloodline that has been egregiously wronged.”
    • “Heir to the vampire kingdom, you must escape the castle as a plot to end your life unveils before your very own eyes during the banquet in your honor.”
    • “The plot is interesting; I think that all fans of old strategies and RPGs will like the game.”
    • “The creature animation is laughable and the story is pretty weak.”
    • “It's really just sort of a Diablo for 1 dollar/euro and that's the value you get: basic point and click fighting without much gameplay, minimum story just at the beginning, not voiced and just a few repeating soundtracks.”
    • “Poor animations that are out of sync with your actions, text-only character interactions, and no meaningful introduction to the game's mechanics or story.”
  • gameplay
    52 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players enjoying the fun hack-and-slash mechanics and the variety of monsters, while others criticize it for poor design, inconvenient controls, and a lack of meaningful progression. Many users noted issues such as unresponsive controls, a confusing crafting system, and a lack of save functionality, which detracted from the overall experience. Overall, while there are elements of addictiveness, the gameplay is often described as flawed and lacking depth.

    • “Fun hack n slash gameplay.”
    • “There's just something about its base gameplay that's very addicting!”
    • “This game has interesting gameplay; there's a lot of different monsters and mythical creatures.”
    • “Either kiting one or two enemies at a time and then waiting for an all-important health-regen mechanic to allow me to return to combat, or throwing a craftable bomb to either 1-shot or 2-shot everything on screen.”
    • “It's really just sort of a Diablo for 1 dollar/euro and that's the value you get: basic point and click fighting without much gameplay, minimum story just at the beginning, not voiced and just a few repeating soundtracks.”
    • “And the list goes on, with missing character stats, buggy quests, no key rebinding, no WASD walking, reused level designs, no procedurally generated levels, and inconsistent mechanics (consumable items like scrolls and potions are equipped on the toolbar, but not explosives, which must replace your mainhand weapon).”
  • graphics
    32 mentions Positive Neutral Negative

    The graphics of the game are generally described as average and inconsistent, reminiscent of titles from the early 2000s like Diablo 2 and Warcraft 3. While some character designs are noted for their detail and aesthetic appeal, overall, the visuals lack polish and modern quality, leading to mixed impressions among players. Despite these criticisms, some players appreciate the nostalgic, cozy feel of the graphics, particularly for those who enjoy old-school RPGs.

    • “Admittedly, the character designs are very detailed, aesthetically attractive, and well done, to the point I wish other ARPGs would follow this formula.”
    • “Beautiful graphics with good loading screens.”
    • “Quite an interesting game, very similar to those games that are often played in the evenings, cozy graphics.”
    • “The graphics, interface, and lack of even WASD movement make this feel like it's a game from the Diablo 2 or Warcraft 3 era.”
    • “Graphics look like this game was developed in 2004 at best.”
    • “Well, it's clear here, the graphics are still not on some Frostbite.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players finding it pleasant but often mismatched to the game's dark themes and atmosphere. Critics noted that the soundtrack can be generic and repetitive, leading to moments of overlapping sounds that detract from the experience. Overall, while the music is not deemed "bad," it lacks the depth and fitting ambiance expected in an isometric game, leaving players wanting more.

    • “The music was a strange journey for me.”
    • “It has an interesting plot and good music.”
    • “I will say the music is nice, and the dungeon is decent looking, but it has so much to go before I could call it a finished game, even at its price point.”
    • “But the levels and music, which are much more important for me in isometric games, are generic and boring. The enemies' attacks and design are very basic, the camera turning is too slow, and there is no way of customizing your keys, so you don't even know which one you can use.”
    • “I wouldn't call it 'bad,' but it seems as if many of the songs would be better suited for a game that's 'more whimsical' in themes and content.”
    • “Too bad this game is crap; you can't fight more than one enemy without dying even at the lowest difficulty. The music doesn't fit the supposed dark atmosphere of a vampire game, the sound is choppy, and the intro is unbearable.”
  • stability
    12 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including a buggy save system that can reset progress while retaining loot, frequent glitches, framerate drops, and inconsistent mechanics. Players have reported missing character stats, problematic quests, and a lack of basic features like key rebinding, which detracts from the overall enjoyment and experience. Despite its visual appeal, the game's numerous bugs and technical problems hinder its playability.

    • “The save system is buggy, causing me to start at the beginning of the game while retaining all the loot and gear from a previous autosave that disappeared.”
    • “At this point, it is still exceptionally buggy and does not do much to inspire enjoyment of the game.”
    • “Framerate drops and glitches run rampant through what little of the game that I have played so far.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of the game receives mixed reviews, with some players appreciating the nostalgic and visually appealing elements, while others criticize the inconsistent music and sound design that often fails to match the intended mood, particularly in a dark vampire setting. Overall, the game's atmosphere is described as having potential but is undermined by technical issues and a lack of cohesion in audio elements.

    • “The game has been redone and is quite good now, simple to handle and old-school, with nice character skins and a nice atmosphere.”
    • “The music, while nice to listen to, is very hit or miss; thus, sometimes it doesn't fit the mood and atmosphere of the actual game.”
    • “Too bad this game is crap; you can't fight more than one enemy without dying even at the lowest difficulty. The music doesn't fit the supposed dark atmosphere of a vampire game.”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization is generally criticized, with reports of significant framerate drops when accessing the inventory, even on low settings. While some players find the performance acceptable overall, the inconsistent optimization detracts from the experience, particularly in critical moments.

    • “The game brought me back to the time when I skipped classes with my friends and went to a computer club. RPG is very well optimized, and I advise anyone who wants to set it up.”
    • “Good optimization.”
    • “- Poorly optimized: the game runs fine, then you open the inventory and the framerate drops to a crawl, even with quality set to 'low'.”
    • “- Poorly optimized: the game runs fine, then you open the inventory and the framerate drops to a crawl, even with quality set to 'low'.”
  • grinding
    4 mentions Positive Neutral Negative

    Players criticize the grinding aspect of the game, particularly the crafting and resource farming system, which involves repetitively breaking barrels and mining stone to acquire "forge points." This process is often described as tedious and unsatisfying.

    • “The crafting and resource farming system is really disappointing.”
    • “Forge points are acquired through tedious farming of craft resources on the map by breaking barrels or mining stone.”
    • “The resource farming aspect feels overly repetitive and lacks depth.”
  • character development
    2 mentions Positive Neutral Negative

    The character development in BloodRayne is praised for its detailed and aesthetically appealing designs, which stand out and set a high standard for other action RPGs to emulate.

    • “The character designs are very detailed, aesthetically attractive, and well done, to the point I wish other action RPGs would follow this formula.”
  • emotional
    2 mentions Positive Neutral Negative

    Reviews highlight a tension between realism and emotional engagement in character design, suggesting that players prefer visually appealing characters that evoke strong emotional connections rather than overly realistic portrayals that may detract from the fantasy experience. This indicates that emotional resonance is often tied to the aesthetic choices made in character representation.

  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with multiple users highlighting it as a standout feature that contributes to an enjoyable experience.

    • “This game is hilarious and keeps me laughing throughout!”
    • “The humor in this game is top-notch and adds so much to the experience.”
    • “I love how the game incorporates witty jokes and funny scenarios!”

Buy Devoid of Shadows

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 2 analyzed playthroughs

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