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Devils & Demons

Devils & Demons Game Cover
33%Game Brain Score
atmosphere, music
story, gameplay
35% User Score Based on 46 reviews

Platforms

PCTabletAndroidPhoneiPadMobile PlatformiPhoneWindows
Devils & Demons Game Cover

About

Devils & Demons is a single player tactical role playing game with a fantasy theme. It was developed by HandyGames and was released on October 6, 2015. It received negative reviews from players.

n a magic age, where dragons ruled and the world of Desola was at the height of its glory, a demonic portal opened its infernal abyss in the shadowlands. The realm was ravaged by Devils & Demons.

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35%
Audience ScoreBased on 46 reviews
atmosphere3 positive mentions
grinding3 negative mentions

  • Turn-based tactical combat with emphasis on strategic positioning and planning.
  • Varied roster of heroes with distinct roles and skill progression.
  • Classic fantasy atmosphere supported by orchestral soundtrack and detailed art.
  • Slow and clunky pacing with tedious map exploration and long loading times.
  • Technical issues including bugs, crashes, poor PC port quality and lack of customization.
  • Game balance and economy problems lead to frustrating difficulty spikes and grind.
  • story
    21 mentions Positive Neutral Negative

    The story is generally viewed as generic, shallow, and somewhat dull, primarily serving to provide context for the tactical gameplay rather than being a central focus. Some players find it mildly entertaining for casual play, with occasional side quests and random encounters adding slight variation, but overall it lacks depth and engaging narrative beats. The pacing and presentation of story elements, including dialogue and cutscenes, are often criticized for feeling clunky and poorly timed.

    • “Well, if you like turn-based RPGs with hand-painted graphics, an interesting story, different characters, and a great gameplay experience, then yes.”
    • “There are possible side-quests and a main story, with random encounters during world map travel (which is automated).”
    • “The storyline is a little shallow but great for some mindless entertainment after a hard day's work.”
    • “I regret to inform you that the game actually contains slow, clunky tactical combat and minimal storytelling.”
    • “The main plot is impossible to follow straight away; it requires strong grinding and contribution of world and random events.”
    • “The plot is dull and lackluster. The one saving grace is the narrator who does the major cutscenes decently, but the devs screw that up with bad audio timing and awkward silent gaps to show irrelevant animations.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is generally simple, shallow, and limited in strategic depth, with mechanics that feel barebones and poorly adapted from mobile to PC, including remnants of pay-to-win systems without microtransactions. While it runs smoothly on most PCs and has intuitive controls, it suffers from slow pacing, inaccurate targeting, and unchallenging design. However, some find the turn-based mechanics and handpainted graphics enjoyable despite these flaws.

    • “Dialogue and story beats exist primarily to contextualize the tactical gameplay, offering motivation for each campaign chapter rather than standing as a central draw.”
    • “My first impression when I played it was "oh it's a nice little game", it isn't heavy on the computer, disk size or performance wise so pretty much everyone can run it and the mechanics are simple and entertaining, a nice little game.”
    • “The game isn’t all bad: the graphics are mostly magnificent, the audio sufficient and the gameplay is solid.”
    • “Much like the gameplay is incredibly shallow because it's not designed for PC gamers, the technical implementation is likewise deficient for many of the same reasons.”
    • “Has a decent art style but slow gameplay, inaccurate targeting and a rather shallow feel.”
    • “It's not a simple matter of converting touch controls to mouse controls; often, the mechanics themselves simply won't fit on PC, and you end up with this.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics are generally described as simplistic 2D art with limited quality improvements, often feeling lackluster and unimpressive for a PC game. While some users appreciate the decent or even fantastic art style, many find the visuals underwhelming and not up to the standard expected in more polished or hardcore titles. Overall, the graphics are seen as adequate but not exceptional, with a few positive exceptions.

    • “The game isn’t all bad: the graphics are mostly magnificent, the audio sufficient and the gameplay is solid.”
    • “The game is very interesting, the graphics are fantastic, and the PC version is easy to use as well.”
    • “Love the turn-based strategy system and graphics.”
    • “While there are options to change the resolution for the mobile app, all this does is scale up the simplistic 2D art assets used to make the mobile app, which makes little or no difference to the graphics quality.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization of Devils & Demons is criticized as a cash grab from mobile developers, with the game originally designed around microtransactions that were removed in the PC port. However, remnants of pay-to-win mechanics remain, creating a frustrating experience where costly characters and gameplay elements intended for purchase now feel like unfair barriers.

    • “Very buggy mobile port which they removed the microtransactions from.”
    • “The hilarious part is they've kept the bits of the game that were clearly meant to get you to pay money to make the game easier, and now they are just there as either a really dumb mechanic or an unreasonably costly character that was clearly meant to be purchased in the app which has microtransactions while this port does not.”
    • “I started playing it for a while when I thought to myself, 'huh, this game looks like it was designed to be used with microtransactions.'”
    • “Devils & Demons is a mobile app that's been dumped on Steam as if it was a real PC game (it's not). It's a cash grab from greedy mobile developers. The game is a very simple 'underworld' themed turn-based tactical combat/RPG-lite heavily dumbed down for the mobile audience the game was designed for.”
    • “They do this because they know, of course, that we'll reject any PC game with mobile-style microtransactions, paid ad removal, etc., but that's the issue here.”
    • “The hilarious part is they've kept the bits of the game that were clearly meant to get you to pay money to make the game easier, and now they are just there as either a really dumb mechanic or an unreasonably costly character that was clearly meant to be purchased in the app which has microtransactions, while this port does not.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game "Devils & Demons" delivers a classic fantasy atmosphere, combining visual and sonic elements reminiscent of Diablo and Puzzle Quest. It features detailed, atmospheric environments like bookshelves filled with vials and recipes, creating a casual yet immersive experience similar to many turn-based strategy games. Overall, users praise its well-crafted and engaging atmosphere.

    • “Visually and sonically, Devils & Demons aims for a classic fantasy atmosphere rather than modern spectacle.”
    • “Atmospheric bookshelves, old desks filled with vials and recipes, and other pieces.”
    • “It has the atmosphere from Diablo and Puzzle Quest, the same casual feeling of Puzzle Quest and turn-based strategies found in many other games.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is significant, with slow movement and large maps leading to tedious backtracking and extended travel. Progressing the main plot demands substantial grinding through world exploration and random events, and players must invest considerable time grinding to earn sufficient resources to advance.

    • “The main plot is impossible to follow straight away; it requires a strong grinding contribution of world and random events.”
    • “You need to do a lot of grinding if you want to earn enough to get you through the game.”
    • “Movement across environments can feel slow, and some maps are large enough that backtracking or extended travel becomes tedious.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game features dramatic orchestral themes that effectively enhance both epic battles and quieter moments, supporting the overall tone. While some find the soundtrack bombastic and fitting for a strategy RPG, others consider it average and not particularly memorable.

    • “Cutscenes and illustrated elements help convey the scope of the conflict, while the soundtrack supports the epic tone with dramatic orchestral themes that underscore both battles and quieter moments.”
    • “The music is bombastic and worthy of a strategy RPG.”
  • character development
    2 mentions Positive Neutral Negative

    The game features character designs and enemies rooted in classic fantasy tropes but offers limited character development and customization. Overall, character progression feels minimal and lacks depth.

    • “I don't see there being a whole lot of character development and customization.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with the mobile version being very buggy despite removal of microtransactions, and the PC port also experiencing bugs and performance slowdowns. Overall, stability problems detract from the experience on both platforms.

    • “Very buggy mobile port which they removed the microtransactions from.”
    • “The PC port is buggy, slow, and not interesting enough for a PC game.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly without demanding much from the computer or disk space. Its simple mechanics contribute to a lightweight and accessible experience for most users.

  • humor
    1 mentions Positive Neutral Negative

    Users find the humor to be unintentional and rooted in the game's outdated mechanics, specifically the expensive or unnecessary features originally designed for microtransactions, which now come across as dumb or unreasonable in the ported version without in-app purchases.

  • replayability
    1 mentions Positive Neutral Negative

    Users find the game's replayability to be strong, noting that its length and varied content provide lasting value and encourage multiple playthroughs.

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Frequently Asked Questions

Devils & Demons is a tactical role playing game with fantasy theme.

Devils & Demons is available on PC, Phone, iPad, iPhone and others.

Devils & Demons was released on October 6, 2015.

Devils & Demons was developed by HandyGames.

Devils & Demons has received negative reviews from players. Most players liked Devils & Demons for its atmosphere but disliked it for its story.

Devils & Demons is a single player game.

Similar games include Blackguards, Braveland, Sword Legacy Omen, Crowntakers, QuestRun and others.