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Devils & Demons Game Cover

About

In the fantasy game "Devils & Demons," players assemble a party of heroes to protect the kingdom from an empire of darkness and a war brought upon them by fire-wielding lords. They fight hordes of demons, undead, and powerful bosses in a living fantasy world filled with quests and events, seeking to increase their heroes' power and ultimately stop the menacing threat.

Devils & Demons screenshot
Devils & Demons screenshot
Devils & Demons screenshot
Devils & Demons screenshot
Devils & Demons screenshot

34%
Audience ScoreBased on 44 reviews
atmosphere3 positive mentions
monetization3 negative mentions

  • The game features a turn-based strategy system that some players find enjoyable and engaging.
  • It has a decent art style and graphics that appeal to those who appreciate 2D visuals.
  • The game is easy to learn and can provide mindless entertainment for casual gamers.
  • The game suffers from numerous technical issues, including crashes and slow gameplay, which detract from the overall experience.
  • It feels like a poorly executed mobile port, lacking depth and complexity expected from a PC game, with a simplistic interface and limited customization options.
  • The pricing is considered unfair, as it is significantly higher than the mobile version, leading to feelings of being gouged by the developers.
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many users criticizing the simplistic 2D art assets that fail to impress, especially on PC where higher standards are expected. While some players appreciate the decent art style and find the graphics satisfactory, others describe them as lackluster and reminiscent of low-effort mobile or browser games. Overall, the visuals do not meet the expectations of gamers seeking high-quality graphics, particularly in a PC gaming context.

    • “The game is very interesting, the graphics are fantastic, and the PC version is easy to use as well.”
    • “The game isn’t all bad: the graphics are mostly magnificent, the audio sufficient and the gameplay is solid.”
    • “Okay, we’ve come to the part that reminded me of Diablo and Puzzle Quest in the first place: the graphics.”
    • “While there are options to change the resolution for the mobile app, all this does is scale up the simplistic 2D art assets used to make the mobile app, which makes little or no difference to the graphics quality.”
    • “The mobile app features simplistic 2D graphics, of the type you normally expect to see in low-effort mobile apps or even browser games.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
  • story
    18 mentions Positive Neutral Negative

    The story in the game is generally perceived as generic and shallow, often described as a typical "guardians of the light" narrative that lacks depth and engagement. While some players find it suitable for casual entertainment, the execution suffers from poor dialogue, awkward pacing, and uninteresting plot developments. Overall, the storyline fails to captivate, though it may appeal to those seeking a simple, mindless gaming experience.

    • “The storyline is a little shallow but great for some mindless entertainment after a hard day's work.”
    • “Well, if you like turn-based RPGs with hand-painted graphics, an interesting story, different characters, and a great gameplay experience, then yes.”
    • “There are possible side quests and a main story, with random encounters during world map travel (which is automated).”
    • “The main plot is impossible to follow straight away; it requires strong grinding contribution of world and random events.”
    • “But the game just dumps you in a generic 'guardians of the light preventing the forces of darkness from returning' kind of story, and everything feels generic and clunky.”
    • “The plot is dull and lackluster, and the one saving grace is the narrator that does the major cutscenes is decent, but the devs even manage to screw that up by messing up the timing between audio clips and creating awkward gaps of silence to show off some ugly animation that bears no relevance to the plot.”
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay has been criticized for being shallow and poorly adapted for PC, with mechanics that feel simplistic and unengaging. While some players appreciate the graphics and find the gameplay entertaining in a casual sense, many note issues like slow pacing, inaccurate targeting, and a lack of strategic depth. Overall, the game struggles to provide a compelling experience, often feeling like a mobile title that hasn't transitioned well to the PC platform.

    • “My first impression when I played it was 'oh it's a nice little game', it isn't heavy on the computer, disk size or performance-wise so pretty much everyone can run it and the mechanics are simple and entertaining.”
    • “Well if you like turn-based RPGs with hand-painted graphics, an interesting story, different characters, and a great gameplay experience, well yes.”
    • “The game isn’t all bad: the graphics are mostly magnificent, the audio sufficient, and the gameplay is solid.”
    • “Much like the gameplay is incredibly shallow because it's not designed for PC gamers, the technical implementation is likewise deficient for many of the same reasons.”
    • “Has a decent art style but slow gameplay, inaccurate targeting, and a rather shallow feel.”
    • “Mechanics are simple and your options are limited in terms of strategy and skills.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of "Devils & Demons" has been criticized as a cash grab, reflecting its origins as a mobile game designed for microtransactions. Although the Steam version lacks these transactions, it retains elements that suggest a pay-to-win model, leading to frustration among players who feel the game is poorly adapted for PC and still designed to encourage spending. Overall, the transition from mobile to PC has left a sense of exploitation without the expected monetization options.

    • “I started playing it for a while when I thought to myself, 'Huh, this game looks like it was designed to be used with microtransactions.'”
    • “Devils & Demons is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile developers. The game is a very simple 'underworld' themed turn-based tactical combat/RPG-lite heavily dumbed down for the mobile audience it was designed for.”
    • “They do this because they know, of course, that we'll reject any PC game with mobile-style microtransactions, paid ad removal, etc., but that's the issue here.”
    • “The hilarious part is they've kept the bits of the game that were clearly meant to get you to pay money to make the game easier, and now they are just there as either a really dumb mechanic or an unreasonably costly character that was clearly meant to be purchased in the app which has microtransactions while this port does not.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is characterized by atmospheric bookshelves and old desks filled with vials and recipes, evoking a casual yet immersive experience reminiscent of games like Diablo and Puzzle Quest. Reviewers appreciate the blend of enchanting visuals and engaging gameplay, contributing to a captivating overall ambiance.

    • “The atmospheric bookshelves, old desks filled with vials and recipes, and other pieces create an immersive environment.”
    • “It has the atmosphere of Diablo and Puzzle Quest, combining the casual feeling of Puzzle Quest with turn-based strategies found in many other games.”
    • “The game features a great atmosphere.”
    • “The atmosphere feels like a mix of Diablo and Puzzle Quest, but it lacks originality and the casual charm of Puzzle Quest.”
    • “The game tries to create an engaging atmosphere, but it ends up feeling generic and uninspired, reminiscent of many other turn-based strategy games.”
  • grinding
    2 mentions Positive Neutral Negative

    Players note that significant grinding is necessary to progress in the game, as the main plot cannot be followed directly without engaging in extensive world exploration and random events. Earning sufficient resources through grinding is essential for advancement.

    • “The main plot is impossible to follow straight away; it requires a significant amount of grinding through world events and random encounters.”
    • “You need to do a lot of grinding if you want to earn enough to progress in the game.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is criticized for being plagued by bugs across both mobile and PC ports, with users noting performance issues and a lack of engaging content on the PC version.

    • “Very buggy mobile port that removed the microtransactions.”
    • “The PC port is buggy, slow, and lacks the engagement expected from a PC game.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is described as average, with some reviewers noting it lacks the quality expected for its price, while others find it bombastic and fitting for a strategy RPG. Overall, it seems to be a mixed bag, contributing to the game's entertainment value but not standing out significantly.

    • “The music is bombastic and worthy of a strategy RPG.”
  • character development
    1 mentions Positive Neutral Negative

    Reviews indicate that character development and customization are limited, with many users expressing disappointment in the lack of depth and growth for characters throughout the game.

    • “I don't see there being a whole lot of character development and customization.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its light resource requirements, making it accessible for a wide range of computers without demanding significant disk space or performance. However, while the mechanics are simple and entertaining, the overall impression is that it lacks depth beyond its optimization.

    • “My first impression when I played it was, 'Oh, it's a nice little game.' It isn't heavy on the computer, disk size, or performance-wise, so pretty much everyone can run it. The mechanics are simple and entertaining.”
    • “My first impression when I played it was, 'Oh, it's a nice little game.' It isn't heavy on the computer, disk size, or performance-wise, so pretty much everyone can run it. The mechanics are simple and entertaining, a nice little game, but that's all I have to say in its favor, to be honest.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is derived from its absurdity, particularly in how it retains elements designed for monetization, which now come off as either silly mechanics or overpriced characters, highlighting the irony of its transition from a microtransaction model to a paid port.

    • “The hilarious part is they've kept the elements of the game that were clearly meant to encourage you to pay money to make progress, and now they just come off as either a ridiculous mechanic or an absurdly expensive character that was clearly intended for purchase in the app, which this port does not support.”
  • replayability
    1 mentions Positive Neutral Negative

    Players generally find the game's replayability to be high, citing various factors such as multiple endings, diverse character choices, and dynamic gameplay elements that encourage repeated playthroughs. The length of the game also contributes positively, as many feel that the time invested is rewarded with new experiences upon replaying. Overall, the game offers substantial replay value that keeps players engaged long after the initial completion.

    • “The game lacks meaningful choices, making replaying it feel like a chore rather than an adventure.”
    • “Once you've completed the main storyline, there's little incentive to dive back in; the side quests are repetitive and uninspired.”
    • “Despite the different character classes, the gameplay remains largely the same, which diminishes the replay value significantly.”

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