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Devilated Game Cover

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Devilated is a single player survival role playing shooter game with horror, fantasy and mystery themes. It was developed by Trunka and was released on October 28, 2024. It received positive reviews from players.

"Devilated" is a single-player "Mystery Shooter" game offering around 11 hours of playtime, with 30 levels and 30 bosses to battle. Unlock over 100 weapons and abilities, and enjoy an RPG-style inventory system with up to 20-40 hours of gameplay in New Game+ mode. Experience a thrilling mix of shooter and action RPG game graphing with brutal combat and over-the-top violence.

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83%
Audience ScoreBased on 172 reviews
gameplay18 positive mentions
grinding4 negative mentions

  • Fast-paced and chaotic gameplay with a plethora of unique weapons and abilities, providing a satisfying combat experience.
  • Creative level design with a mix of linear and open spaces, allowing for exploration and discovery of secrets.
  • Humorous dialogue and quirky character design add personality and charm to the game, enhancing the overall experience.
  • Visual clutter and overwhelming effects can make it difficult to track enemies and understand combat situations, leading to frustration.
  • Repetitive level structure with key-hunting mechanics can become tedious, detracting from the overall enjoyment of the game.
  • Some bosses and enemies feel overly spongy and can lead to prolonged encounters that may feel unbalanced or frustrating.
  • gameplay
    51 mentions Positive Neutral Negative

    The gameplay in "Devilated" is characterized by fast-paced, frenetic combat that combines elements from classic shooters with modern mechanics, offering a unique blend of high-stakes action and intricate systems. Players engage in chaotic battles against hordes of enemies, utilizing a variety of weapons and abilities, including a distinctive mechanic of consuming corpses for health. While the combat is praised for its intensity and style, some players note that level design and backtracking can detract from the overall experience, suggesting that certain mechanics could be better integrated to enhance gameplay flow.

    • “The movement is clean, the gunplay is amazing; mechanically there's a lot going on, but not enough to feel overcomplicated or bloated, just enough to make you feel like the ultimate badass.”
    • “Combat is fast and frantic against unrelenting hordes of demons with unlockable combos and abilities that have to be unleashed at incredible speed, meaning health has to be fought for tooth and nail to regain.”
    • “If you like fast-paced, intricate gameplay systems, buy this now.”
    • “I was gifted Devilated under the pretense that this was another of those 90’s throwback shooters, which isn’t wrong in its aesthetics aping off a Quake clone, but in actual gameplay it’s very much a modern microcosm of entire gaming genres haphazardly thrown together to make for an interesting experience until the fun starts to wear thin.”
    • “Gameplay consists of killing hundreds of enemies in a series of arena-like level chunks that together form a linear, labyrinthine path structure.”
    • “Love the gameplay but maps and searching for those keys is meh, especially if you need to backtrack and search for the right doors again and again.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics of the game have garnered mixed reviews, with some praising its unique blend of retro and modern aesthetics, creating a visually striking atmosphere that enhances the gameplay experience. However, others criticize the overwhelming and chaotic visuals, which can obscure important gameplay cues and lead to frustration. Overall, while the art style is appreciated for its creativity and distinctiveness, it may not appeal to everyone due to its unconventional and sometimes "ugly" design.

    • “Atmosphere: the game nails its dark, eerie vibe with stunning visuals and a haunting soundtrack that immerse you in its world.”
    • “Gorgeous effects, graphics and gameplay, super happy with it for now!”
    • “You get that great blocky N64 visual vibe in the right places, with other visuals being super high-res Unreal tech stuff; more games should look like this.”
    • “It doesn't help that the game's graphic style, although novel, is pretty ugly without much character.”
    • “Sometimes you die and you will have no idea what killed you or from where because the visuals are so over the top; this makes the game extremely exhausting to play.”
    • “The visuals are so extremely over the top that in every single combat situation, it's almost impossible to read any visual cues.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game has received high praise for its heavy metal soundtrack, which enhances the intense gameplay and complements the dark atmosphere. While many players enjoy the energetic and immersive tracks, some have noted a lack of variety, particularly in battle music, and a desire for additional environmental sound options. Overall, the soundtrack is described as a standout feature that significantly contributes to the game's appeal.

    • “Atmosphere: the game nails its dark, eerie vibe with stunning visuals and a haunting soundtrack that immerse you in its world.”
    • “Sweet metal soundtrack, very chunky and satisfying gunplay, and really solid level design.”
    • “The music, oh boy, as a metalhead, I must say the music is an absolute blast once you go into combat and the guitar and drums start going, holy hell.”
    • “The weird world and horror music is unsettling.”
    • “- there is only 1 looping ambient music track that lasts around 15 seconds and it abruptly cuts.”
    • “Blood effects and darkness obscure enemies to the point where I can't even tell if they're dead or not, the generic metal music is either always on at varying volumes or completely off, most of the weapons I found were worthless, and there's nothing that seems to be done well.”
  • story
    11 mentions Positive Neutral Negative

    The game's story is largely considered a secondary element, with minimal narrative depth and only a few cutscenes that provide context amidst the action. While some players appreciate the intriguing plot and dark lore, many feel that the lack of character development and cohesive storytelling detracts from the overall experience. Overall, the narrative is seen as a footnote to the gameplay, which is filled with engaging mechanics and unlockable abilities.

    • “Story: intriguing plot that keeps you engaged, with plenty of twists and dark lore to uncover.”
    • “In Devilated, you play as a human shooting, slashing, and otherwise fighting their way through throngs of demon hordes in a story told in snippets through comic-panel cutscenes.”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Yeah, once the intro is over and done with, the story is really just a footnote with perhaps one or two story-related cutscenes to follow over the next 15-20 hours of gameplay beyond ability unlock cutscenes demonstrating your new moves, which is a shame because the art style for them is beyond rad!”
    • “There's a story of sorts, but it's bleak and frankly unimportant.”
    • “Worst of all, and I really didn't expect that to bother me as much as it does, is the complete lack of plot, characterization, or personality.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players appreciating the funny dialogue, quirky character designs, and clever references, while others find the attempts at humor to be random and unfunny. Notable highlights include a charismatic shopkeeper and a character known for delivering one-liners, contributing to a unique and irreverent comedic style. Overall, the humor adds a distinct flavor to the gameplay, though its effectiveness may vary among players.

    • “From the funny one-liners to the crazy enemy design, the game feels like a true labor of love.”
    • “An irreverent sense of humor that is chock full of references.”
    • “Deer 315 (voiced by Gianni Matragrano, who does a fantastic job here) is a one-liner machine who infuses a lot of humor and personality into the game.”
    • “This game's references are random, nonsensical, and unfunny.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its dark and eerie vibe, enhanced by stunning visuals, effective lighting effects, and a haunting soundtrack that deeply immerses players. Reviewers note the horrifying creature designs and solid sound design, contributing to a captivating and intriguing world that keeps players engaged. Overall, the atmosphere is described as both original and compelling, making it a standout feature of the game.

    • “The game nails its dark, eerie vibe with stunning visuals and a haunting soundtrack that immerse you in its world.”
    • “The atmosphere feels very depressing, the design of creatures is actually horrifying, the sound design is great considering this game is made by one person, and the concept is interesting enough to make me buy the product.”
    • “Devilated has solid gameplay, an intriguing atmosphere, and world design that will definitely get your attention and keep it.”
    • “The atmosphere feels very depressing; the design of creatures is actually horrifying. The sound design is great considering this game is made by one person, and the concept is interesting enough to make me buy the product.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while the combat and resource collection can be enjoyable and addictive, it often becomes tedious, especially during prolonged play sessions. Many users note that after a certain point, the need to grind for resources or levels can detract from the overall enjoyment.

    • “Repetitive grinding: while the combat is fun, the need to grind for resources or level up can feel a bit tedious after a while.”
    • “Play time past 20 minutes is AFK card farming... it took me 3 days.”
    • “In most levels it's not that bad but in some it gets tedious.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy has been criticized for making gameplay feel repetitive and tedious, as players are often required to complete the same tasks multiple times to progress, which detracts from the overall experience.

    • “The monetization model feels exploitative, pushing players to spend money just to enjoy the game without constant interruptions.”
    • “It's frustrating that progress is often locked behind paywalls, making it hard to enjoy the game without shelling out extra cash.”
    • “The constant barrage of ads and in-game purchases detracts from the overall experience, turning what could be a fun game into a money-grab.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is significantly hindered, as players find it lacking unless they engage in farming crates and quickly resetting levels.

    • “This fact removes replayability from the game unless you can farm crates and reset the level quickly.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of meaningful choices and consequences makes replaying the game feel pointless.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is enhanced by a DMC-esque style meter that rewards players with a gold multiplier for good performance, encouraging dynamic gameplay through action and varied weapon use.

    • “+dmc-esque style meter that gives you a gold multiplier - promotes good performance, encourages jumping into action, and using different weapons.”
    • “The optimization mechanics really reward players for skillful play, making every action feel impactful.”
    • “I love how the game encourages experimentation with different strategies, optimizing your approach for maximum rewards.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, users report that the game appears polished and stable, with no significant bugs or glitches encountered during gameplay.

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18h Median play time
19h Average play time
11-40h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Devilated is a survival role playing shooter game with horror, fantasy and mystery themes.

Devilated is available on PC and Windows.

On average players spend around 19 hours playing Devilated.

Devilated was released on October 28, 2024.

Devilated was developed by Trunka.

Devilated has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Devilated is a single player game.

Similar games include Forgive Me Father 2, Hell Hunt , Forgive Me Father, Dread Templar, Nightmare Reaper and others.