- January 24, 2017
- Eidos Montreal
Deus Ex: Mankind Divided™ - VR Experience
Platforms
About
The Deus Ex: Mankind Divided VR Experience offers a virtual tour of four detailed environments from the game, including Dubai, Golem City, and Jensen's apartment. Players can examine 3D models of characters and NPCs up close, providing an immersive look into the game's art and design. However, this VR experience is limited in interaction and does not include gameplay elements. "Explore four iconic Deus Ex: Mankind Divided locations in VR, examine detailed 3D character models, but without gameplay."
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- The graphics and atmosphere are stunning, showcasing the potential of a full Deus Ex VR game.
- It's a free experience that allows fans to explore iconic environments from the Deus Ex series.
- The level of detail in the environments is impressive, making it a visually appealing experience.
- The controls are poorly implemented, leading to significant motion sickness for many players.
- There is no interactivity or NPCs, making the experience feel empty and lacking in engagement.
- The movement mechanics are clunky, with a frustrating 'move-where-you-look' system that detracts from immersion.
graphics
30 mentions Positive Neutral NegativeThe graphics of the game receive mixed reviews, with some praising the atmospheric visuals and artistic quality, while others criticize the low resolution and lack of optimization for VR. Many users noted that despite the appealing aesthetics, the overall graphical fidelity does not meet expectations, especially when compared to other titles in the genre. Additionally, issues with control and performance detract from the experience, leaving some players feeling disappointed.
“The atmosphere, music, and graphics are amazing.”
“Deus Ex has been a source of amazing visuals, and this VR experience continues that.”
“The visuals are appealing, both with imagery and aesthetics, but the control option wasn't ideal with the touch pad.”
“I wanted to like this experience, but I just couldn't, as I only experienced blurry visuals, motion sickness, and boredom.”
“Graphics is very low resolution ("demanding" is not an answer; all scenes are static, they could have baked in all shadows and materials into textures and called it a day with much better results in terms of visuals and performance). The resolution is a joke even at 100%.”
“The game needs some better graphical tweaking options, sound options, and more locomotion options.”