Deus Ex: Mankind Divided™ - VR Experience

Deus Ex: Mankind Divided™ - VR Experience Game Cover

The Deus Ex: Mankind Divided VR Experience offers a virtual tour of four detailed environments from the game, including Dubai, Golem City, and Jensen's apartment. Players can examine 3D models of characters and NPCs up close, providing an immersive look into the game's art and design. However, this VR experience is limited in interaction and does not include gameplay elements. "Explore four iconic Deus Ex: Mankind Divided locations in VR, examine detailed 3D character models, but without gameplay."

  • PC
  • Windows
  • Cloud
  • NVIDIA GeForce NOW

Reviews

57%
Audience ScoreBased on 115 reviews
graphics12 positive mentions
gameplay3 negative mentions
  • The graphics and atmosphere are stunning, showcasing the potential of a full Deus Ex VR game.
  • It's a free experience that allows fans to explore iconic environments from the Deus Ex series.
  • The level of detail in the environments is impressive, making it a visually appealing experience.
  • The controls are poorly implemented, leading to significant motion sickness for many players.
  • There is no interactivity or NPCs, making the experience feel empty and lacking in engagement.
  • The movement mechanics are clunky, with a frustrating 'move-where-you-look' system that detracts from immersion.
  • graphics30 mentions

    The graphics of the game receive mixed reviews, with some praising the atmospheric visuals and artistic quality, while others criticize the low resolution and lack of optimization for VR. Many users noted that despite the appealing aesthetics, the overall graphical fidelity does not meet expectations, especially when compared to other titles in the genre. Additionally, issues with control and performance detract from the experience, leaving some players feeling disappointed.

    • “The atmosphere, music, and graphics are amazing.”
    • “Deus Ex has been a source of amazing visuals, and this VR experience continues that.”
    • “The visuals are appealing, both with imagery and aesthetics, but the control option wasn't ideal with the touch pad.”
    • “I wanted to like this experience, but I just couldn't, as I only experienced blurry visuals, motion sickness, and boredom.”
    • “Graphics is very low resolution ("demanding" is not an answer; all scenes are static, they could have baked in all shadows and materials into textures and called it a day with much better results in terms of visuals and performance). The resolution is a joke even at 100%.”
    • “The game needs some better graphical tweaking options, sound options, and more locomotion options.”
  • atmosphere8 mentions

    The atmosphere of the game is highly praised for its stunning graphics and immersive music, creating a captivating experience reminiscent of the Deus Ex setting with a Blade Runner twist. Reviewers express a strong desire for a fully featured atmospheric game in VR, highlighting the tech demo's ability to evoke a rich and engaging environment. Overall, the atmosphere is described as a standout feature that enhances the overall experience.

    • “The atmosphere, music, and graphics are amazing.”
    • “Very nice and atmospheric tech demo of how the Deus Ex setting could come to life in VR.”
    • “It has a great atmosphere in VR, and I have to admit not being a Deus Ex fan... I'm very excited for this!”
    • “Would love to see a fully featured atmospheric game like this in VR.”
    • “Nice capture of a slight Blade Runner twist atmosphere.”
    • “So much atmosphere.”
  • optimization7 mentions

    The optimization of the game is criticized for its low-resolution graphics and poor VR controls, with many users noting that it runs smoothly on decent hardware but lacks excitement and polish. The static environments and high distortion levels indicate a lack of proper VR optimization, leading to performance issues that force the game to lower its resolution significantly. While the inclusion of graphics options is appreciated, they are not tailored to meet the demands of the targeted VR specifications.

    • “The graphics options are a welcome plus, but I would like to see the graphics options optimized for the industry-targeted VR specs.”
    • “Yeah, the controls could be better optimized for VR, but for a free demo of something pretty awesome, the goofy push-to-move controls are good enough.”
    • “This tech demo consists of several barely VR-optimized environments from the Deus Ex game.”
    • “Graphics is very low-res ('demanding' is not an answer, all scenes are static; they could have 'baked in' all shadows and materials into textures and called it a day with much better results in terms of visuals and performance).”
    • “This 'experience' has very un-optimized 3D for VR because of a high amount of distortions when looking around the environments.”
    • “Performance was so bad that the game lowered the resolution down to 800x600, making the screen door effect even more obvious.”
  • gameplay6 mentions

    The gameplay has been criticized for its poor controls and lack of engaging mechanics, leading to frustration and even motion sickness for some players. While there is potential for improvement, the current mechanics, such as the glide feature, are seen as fatiguing and not user-friendly. Enhancing player agency in altering the game world could significantly improve immersion and overall experience.

    • “No need to get creative with game mechanics, but having the ability to change the world you are in greatly enhances immersion and would help make this demo a better preview of what is to come.”
    • “Really bad controls and no gameplay at all.”
    • “The potential was there, but the anti-aliasing was horrible and the movement mechanics were poor, inducing motion sickness.”
    • “This glide mechanic, by holding the left stick, I found very fatiguing due to my arthritis.”
  • music4 mentions

    The music in the game is highly praised for its atmospheric quality, with many users highlighting the impressive soundtrack and ambient compositions that enhance the overall experience. The combination of music and art style is noted to effectively compensate for other aspects of the game, contributing to a detailed and immersive environment.

    • “The atmosphere, music, and graphics are amazing.”
    • “I loved Mankind Divided's soundtrack, so the ambient music was a major plus for me as well.”
    • “The music and art style somehow compensate for it.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged.”
    • “While the art style is visually appealing, the soundtrack does not match the game's atmosphere.”
    • “The sound design is underwhelming, and the music fails to enhance the overall experience.”
  • story1 mentions

    The story aspect is criticized for being largely static, with players merely walking through familiar locations from "Deus Ex: Mankind Divided" while ambient sounds from missions play in the background, lacking dynamic narrative engagement.

    • “It's just walking around static locations from DXMD while the ambiance from the mission plays.”
    • “The story feels disjointed and lacks any real emotional impact.”
    • “Character development is shallow, making it hard to care about their journeys.”
  • humor1 mentions

    The humor in the game is perceived as quirky and somewhat ambiguous, leaving players uncertain about its intent but still finding it amusing.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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